Screen shots of games in action

feedback, comments and suggestions pertaining to the *. forums
Post Reply
User avatar
ug1ym0nk3y
Posts: 46
Joined: Mon Jul 21, 2003 9:40 am
Location: Suffolk, UK
Contact:

Screen shots of games in action

Post by ug1ym0nk3y » Fri Jun 10, 2005 6:57 am

... there's not enough of them! How about an open invitation for the submission of screenshots which would make a perfect addition to the archives alongside cover scans and the like ... ?
James

User avatar
ug1ym0nk3y
Posts: 46
Joined: Mon Jul 21, 2003 9:40 am
Location: Suffolk, UK
Contact:

Post by ug1ym0nk3y » Thu Jun 15, 2006 2:09 pm

just gotta resurrect this one!!!
James

User avatar
CMcDougall
Posts: 6515
Joined: Wed Feb 02, 2005 3:13 pm
Location: Shadow in a Valley of Scotland
Contact:

Post by CMcDougall » Thu Jun 15, 2006 2:47 pm

Ive sent in the Whole Codename :Droid snapshots, so can see end of game. But not up yet, no1 else bothered with ANY other game :evil:

Done some screen shots in the TKvalley thread :wink:
ImageImageImage

User avatar
ug1ym0nk3y
Posts: 46
Joined: Mon Jul 21, 2003 9:40 am
Location: Suffolk, UK
Contact:

Post by ug1ym0nk3y » Thu Jun 15, 2006 3:13 pm

I'd gladly use some of my own webspace to host pics 8)

Email me your Droid ones and I'll use them to start? y'reckon?
James

User avatar
CMcDougall
Posts: 6515
Joined: Wed Feb 02, 2005 3:13 pm
Location: Shadow in a Valley of Scotland
Contact:

Post by CMcDougall » Thu Jun 15, 2006 3:43 pm

Lost the link to the Snapshots, these are for in the BeebEm emulator, the save state thing (not actual pics).

Will hunt them down in my PC at home, and up load again (if boss goes away :twisted: ), unless Dave knows where he put them :?
ImageImageImage

User avatar
melchett
Posts: 249
Joined: Tue Jan 28, 2003 9:52 am
Contact:

Post by melchett » Thu Jun 22, 2006 6:46 pm

Why not start a Filckr group for screenshots of old BBC games? I suspect most people use Flickr these days and the tagging of the photos will help find the games... just an idea - what do you think?

User avatar
ug1ym0nk3y
Posts: 46
Joined: Mon Jul 21, 2003 9:40 am
Location: Suffolk, UK
Contact:

Post by ug1ym0nk3y » Thu Jun 22, 2006 6:51 pm

what's 'Flckr' ?
James

User avatar
sorvad
Posts: 2184
Joined: Wed Aug 24, 2005 12:13 pm
Location: Back of beyond
Contact:

Post by sorvad » Thu Jun 22, 2006 7:10 pm

Beats me, never heard of it, perhaps we're in the minority of none users.

Just did a google, appears to be an online photo hosting site but didn't click the link to go to their home page.

User avatar
Arcadian
Site Admin
Posts: 2959
Joined: Fri Nov 24, 2000 12:16 pm
Contact:

Post by Arcadian » Thu Jun 22, 2006 8:12 pm

Hey, if anyone wants to volunteer to take some screenies for use on the site that's fine by me!

I'd need to have everything in a common format, so how does this sound?:

1. Use BeebEm v3.x in Windowed Mode

2. Capture images at 640x512 in PNG format

3. Ensure Windows Mouse pointer is hidden

4. If games have decent Loading Screens and/or Title Screens, take grabs of these too!

5. If a game asks you for your name, enter 'STH'

6a. For Mode 7 screenshots, ensure 'Buffer in Video RAM' is turned on (so you get an authentic/smoothed font).

For example:
Image

6b. For non-Mode 7 screenshots, ensure 'Buffer in Video RAM' is turned off (so the image is 8-colours max).

For example:
Image

Comments?

Volunteers? ;)

User avatar
ug1ym0nk3y
Posts: 46
Joined: Mon Jul 21, 2003 9:40 am
Location: Suffolk, UK
Contact:

Post by ug1ym0nk3y » Fri Jun 23, 2006 8:07 am

Nicely done, perfect size ... in fact, that sounds like a plan :wink:
James

User avatar
sorvad
Posts: 2184
Joined: Wed Aug 24, 2005 12:13 pm
Location: Back of beyond
Contact:

Post by sorvad » Fri Jun 23, 2006 8:45 am

Would your idea be to have a thumbnail image next to listed games on the website and clicking could bring up a screenshot(s) of the game in action. With the new database search this could be feasible (would have been a pain and increased page display time too much on old system).

You don't need to have all the images in folders on the web site all called certain names either (to aid retrieval), if your search is now database drivern with MySQL/PHP then the images could be stored in there in blob fields and pulled out by php/mysql for display.

Of course if you don't want them stored in the DB itself you can just store a filepath in the record for a game in the DB itself and pull them out that way. Possibly better this way as if you want to take regular DB backups as could take some time with all those blobs in there.

User avatar
melchett
Posts: 249
Joined: Tue Jan 28, 2003 9:52 am
Contact:

Post by melchett » Fri Jun 23, 2006 4:35 pm

sorvad wrote:Beats me, never heard of it, perhaps we're in the minority of none users.
Note to self - don't assume everyone uses the internet in the same way as me... :oops:

Yeah, Flickr is one of the better online photo hosting services. It's free to upload 20MB of pictures a month and the tagging mechanism in it is just superb (similar to del.icio.us if you've ever used that). You can create groups within it to share and submit photos (it just links to your particular photo that you share in that group).

I just suggested it because I thought "images, now they tend to be big" and was worried about Dave's hosting costs spiralling out of control? You can link to pictures easily on flickr without hosting them on your own server. It was just a thought - if Dave's happy to host them then that's fine.

Also, agree with all this talk of game pictures. I like Dr Beeb's efforts at http://www.bbcmicrogames.com/. I always thought it was a shame he didn't put more up.

User avatar
CMcDougall
Posts: 6515
Joined: Wed Feb 02, 2005 3:13 pm
Location: Shadow in a Valley of Scotland
Contact:

Post by CMcDougall » Fri Jul 07, 2006 11:11 am

Image
:D - :wink:
ImageImageImage

User avatar
CMcDougall
Posts: 6515
Joined: Wed Feb 02, 2005 3:13 pm
Location: Shadow in a Valley of Scotland
Contact:

Post by CMcDougall » Mon Jul 10, 2006 11:27 am

http://s1.upload.sc/request/d525ea901ef ... 6c12/owner

heres the end, so u can hear the tune, and play again from start :)
ImageImageImage

User avatar
sorvad
Posts: 2184
Joined: Wed Aug 24, 2005 12:13 pm
Location: Back of beyond
Contact:

Post by sorvad » Mon Jul 10, 2006 12:01 pm

Thanks Col =D> , downloaded it, give it a go soon.

User avatar
billcarr2005
Posts: 1301
Joined: Fri Sep 09, 2005 3:01 pm
Location: UK
Contact:

Ricochet ending

Post by billcarr2005 » Sat Jul 22, 2006 6:41 am

I've uploaded a UEF for the ending of Ricochet

http://s1.upload.sc/request/6610f17e15a ... dd6e/owner

Moist_Mog
Posts: 75
Joined: Sun Dec 11, 2005 7:46 am
Contact:

Post by Moist_Mog » Sat Jul 22, 2006 9:30 am

This may be a daft question... but, what program should I be using to play that file...? :)

ghbearman
Posts: 250
Joined: Sun Apr 16, 2006 4:51 pm
Location: England
Contact:

Post by ghbearman » Sat Jul 22, 2006 9:48 am

It appears to be a BeebEm snapshot but I can't get v3.2 to do what it's supposed to do (pressing a key after the initial screen causes a complete crash)

Moist_Mog
Posts: 75
Joined: Sun Dec 11, 2005 7:46 am
Contact:

Post by Moist_Mog » Sat Jul 22, 2006 10:10 am

OK... so I need to be running BeebEm and can't open it in WinXP... ta :)

User avatar
billcarr2005
Posts: 1301
Joined: Fri Sep 09, 2005 3:01 pm
Location: UK
Contact:

Post by billcarr2005 » Sat Jul 22, 2006 12:22 pm

I made it using BeebEM 3.2, but I think that it probably requires the disc image with Ricochet on.
[Checked] It needs to load the file RICDIM6. Unfortunately, I've tried it with the archived version and it gives me an error (although not a complete crash!).
I'll sort out the disk image to upload too, which means that the snapshot is redundant, since the game + view ending sequence cheat can be loaded from the image!

Uploaded to here (and tested it on a few emulators! :P)
http://s1.upload.sc/request/162eaf2f0be ... eb1a/owner

User avatar
Arcadian
Site Admin
Posts: 2959
Joined: Fri Nov 24, 2000 12:16 pm
Contact:

Post by Arcadian » Tue Jul 25, 2006 7:35 am

Neat!!

Will put that in the main archive now ...

Thanks! :)

User avatar
CMcDougall
Posts: 6515
Joined: Wed Feb 02, 2005 3:13 pm
Location: Shadow in a Valley of Scotland
Contact:

Post by CMcDougall » Tue Aug 01, 2006 9:59 am

mmm, i could not get it to work :evil: , wants the disc in drive :R, which i aint got :cry:

Screen goes all 'shivery' :?
ImageImageImage

User avatar
billcarr2005
Posts: 1301
Joined: Fri Sep 09, 2005 3:01 pm
Location: UK
Contact:

Post by billcarr2005 » Tue Aug 01, 2006 2:27 pm

Hmmmm, shouldn't have any problems running it... it's just the original disc with the BASIC loader modified slightly to make the cheat. Don't remember doing anything else to it. Works on Watford DFS 1.44 at least :oops:
I also had the FireTrack teletype finish / congratulations screen running from a BASIC hack, but i can't find that anywhere :?

User avatar
CMcDougall
Posts: 6515
Joined: Wed Feb 02, 2005 3:13 pm
Location: Shadow in a Valley of Scotland
Contact:

Post by CMcDougall » Tue Aug 01, 2006 2:55 pm

ahhh, i always run mine with Acorn 1770 and DFS2.26, just like my beloved real beeb :P

Give a go again as Watford, ta :wink:
ImageImageImage

Cruithne3753
Posts: 4
Joined: Fri Apr 27, 2007 6:23 pm
Contact:

Post by Cruithne3753 » Tue May 01, 2007 4:09 pm

I've noticed there are screen shots for Electron games, but not for BBC. Having pages with a good number of screens from various games is useful when you are trying to identify an old game.

Post Reply