Infocom source code

for all subjects/topics not covered by the other forum categories
Post Reply
User avatar
sweh
Posts: 2166
Joined: Sat Mar 10, 2012 12:05 pm
Location: New York, New York
Contact:

Infocom source code

Post by sweh » Tue Apr 16, 2019 11:27 pm

http://blog.zarfhome.com/2019/04/all-of ... -code.html

Jason Scott (of textfiles) has uploaded all the Infocom source code to github.
Rgds
Stephen

User avatar
davidb
Posts: 2725
Joined: Sun Nov 11, 2007 10:11 pm
Contact:

Re: Infocom source code

Post by davidb » Fri Apr 19, 2019 3:23 pm

Thanks for sharing this information. :) It's interesting to see how these games were put together.

User avatar
lurkio
Posts: 2577
Joined: Wed Apr 10, 2013 12:30 am
Location: Doomawangara
Contact:

Re: Infocom source code

Post by lurkio » Fri Apr 19, 2019 5:08 pm

Yes, an interesting set of repositories, for sure.

Btw, one of the repositories also happens to contain the C source for Ian Bell's text version or demo of the Elite trading system, which is also available as a Windows/DOS executable straight from his website:
8)

derek
Posts: 106
Joined: Thu May 07, 2015 8:31 pm
Location: Runcorn, UK
Contact:

Re: Infocom source code

Post by derek » Fri Mar 27, 2020 12:07 am

Hi,

I ported txtElite to the Sinclair QL which has a nice ANSI C compiler.

If there is a C compiler that is ANSI compatable for the BEEB, maybe this could compiled.
Regards,

Derek

User avatar
tricky
Posts: 4249
Joined: Tue Jun 21, 2011 9:25 am
Contact:

Re: Infocom source code

Post by tricky » Fri Mar 27, 2020 7:54 pm

Does GCC 8 count?

Post Reply

Return to “off-topic”