High Score Challenge S13 - R5 - Professor McBrolly

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KarateEd
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High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Mon Mar 02, 2020 8:29 pm

Stardot high score challenge
Season Thirteen: Round Five
Professor McBrolly by FourthStone

Image
======================================================================================
RULES
:arrow: Round Two starts at 9pm on Monday the 2nd of March and ends at 9pm on Monday the 16th of March
:arrow: The aim is to score as many points as possible
:arrow: Post scores and screenshots/photographs in this thread
:arrow: The rules are here
======================================================================================
DISK IMAGE
:arrow: http://www.bbcmicro.co.uk/game.php?id=516
======================================================================================
INSTRUCTIONS

Image
======================================================================================
SCORING
:arrow: Points will be awarded using the following formula.
:arrow: points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
:arrow: YS = Your Score
:arrow: BS = Best Score
:arrow: NOP = Number of Players
:arrow: YP = Your Position
======================================================================================
HIGH SCORE TABLE

Image

Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=18480

Thanks to Galax for the Mode 7 fonts.

Professor Poppins.....errrrr McBrolly changes screens frequently.............
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Tue Mar 03, 2020 1:48 am

Hmmmm, not too sure about this game....... 859 ......
Brolly1.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by FourthStone » Tue Mar 03, 2020 2:52 am

Oh dear, thought it might be like vindaloo, but it's a cheap imitation and not a very good one at that. The collision detection is horrible and the movement is punishing, the sound is ok but not enough to redeem the gameplay.

Starting screen appears to be random which is good as I couldn't get past the first level it dished up to me.

After the first few failed levels I managed to complete a couple so here's my score for those.

Sorry for the horrible choice but at least now we know! [-o< :oops: ](*,)

Score: 951
McBrolly.PNG

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Tue Mar 03, 2020 4:19 am

Yeh, this one is going to be tough to play for 2 weeks but it is what it is in the words of Todd Bertuzzi (used to be a Vancouver Canuck).

...... 1,284 ...... didn't think I'd get above 1000 on this one.
Brolly4.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by richardtoohey » Tue Mar 03, 2020 4:43 am

FourthStone wrote: ↑
Tue Mar 03, 2020 2:52 am
Oh dear, thought it might be like vindaloo, but it's a cheap imitation
From the screenshot and the name, I thought it was a Boffin rip-off. I'll give this one a go!

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Tue Mar 03, 2020 5:14 am

Bleh! This is getting old really fast.....

...... 1,356 ......
Brolly5.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Rod C » Tue Mar 03, 2020 11:28 am

Something strange happened. I dreamed of collecting jam in an umbrella but I got trapped in a trampoline and there was no way to reach the exit. When I came back to my senses I was on the board with 549.
549.JPG

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Tue Mar 03, 2020 12:53 pm

Can't wait to play this game later going by all the positive comments I've seen so far πŸ˜‚πŸ˜‚πŸ˜‚.

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Tue Mar 03, 2020 5:03 pm

Yeh, the screens you play are definitely random. I don't know how many there are yet but I suspect 8 or so.

...... 1,867 ......
Brolly7.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Tue Mar 03, 2020 7:41 pm

What a shocking game :lol: I finished the 2nd level and instantly died on the 3rd for no reason. Hmm...

Anyway, here's a starter score from me,
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McBrolly1.png

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by MartinH » Tue Mar 03, 2020 7:47 pm

As a big Boffin fan I really want to like this, but... well. Least said, soonest mended!

885.
mcbrolly2.png

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by FourthStone » Tue Mar 03, 2020 7:57 pm

richardtoohey wrote: ↑
Tue Mar 03, 2020 4:43 am
FourthStone wrote: ↑
Tue Mar 03, 2020 2:52 am
Oh dear, thought it might be like vindaloo, but it's a cheap imitation
From the screenshot and the name, I thought it was a Boffin rip-off. I'll give this one a go!
Got my Fish n Chips and my Curries mixed up [-X Thought is was like Boffin also...

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Tue Mar 03, 2020 7:59 pm

The same thing happened again. You start the level in the top left hand corner and die instantly. Sometimes collecting the objects kills you too as you can't jump through them as you collect them resulting in you collecting them, hitting them like a solid object, and then landing on an electrified tile.
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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by MartinH » Tue Mar 03, 2020 8:54 pm

1239 - some of these levels don't even seem possible!
mcbrolly3.png

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Tue Mar 03, 2020 9:36 pm

MartinH wrote: ↑
Tue Mar 03, 2020 8:54 pm
1239 - some of these levels don't even seem possible!

mcbrolly3.png
I'm glad I'm not the only one that thought that! :lol:

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Tue Mar 03, 2020 10:07 pm

I got lucky with the random levels this time. I don't think I'll be playing this again in a hurry though. As was previously stated, I think some of these levels are nearly impossible due to crap collision detection and poor game design (unless there's something I'm missing?).
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Score = 3235

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Wed Mar 04, 2020 1:06 am

A little better this time ...... 2442 ......
Brolly8.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Wed Mar 04, 2020 4:23 pm

A little bit better, should have had a higher score. Died on a level I know how to complete.

...... 2,982 ......
Brolly11.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by MartinH » Wed Mar 04, 2020 9:58 pm

This game is sooooooo frustrating it makes proper Boffin seem like a walk in the park! Did a bit better tonight, but it all seems to hang on which order the levels are presented... at least until I can figure out how to beat them all.

1761
mcbrolly4.png

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Wed Mar 04, 2020 11:19 pm

The points get harder and harder to get as you lose lives......

...... 3159 ......
Brolly12.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Thu Mar 05, 2020 12:35 am

I doubt I'm getting anything higher than this. My fingers are worn. I have been through every screen and was on my 2nd time around when I died due to one of the anomalies of this game. It is very difficult to die when you've done a correct jump. I just got really lucky one round and things went quite smoothly.

...... 4,566 ......
Brolly13.png
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Thu Mar 05, 2020 12:39 pm

KarateEd wrote: ↑
Thu Mar 05, 2020 12:35 am
I doubt I'm getting anything higher than this. My fingers are worn. I have been through every screen and was on my 2nd time around.
First of all, well done. This genuinely surprises me as some of the screens look impossible to complete due to the pots being placed above permanently electrified tiles that you can't (or at least I couldn't) avoid landing on after collecting them (due to extremely dodgy collision detection). I'm going to have to play a bit tonight to see what I'm missing. As it is, I think there are 2 levels I'm unable to complete at the moment (the one where you die instantly as soon as the level starts (only 1 life though) and the one where there's a giant alternating electrified tile to the right of the level).

I'm guessing that the anomaly you speak of is on the level with the green, flowery face where you instantly die for no reason?

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Rod C » Thu Mar 05, 2020 12:51 pm

Yep, instant death is a bit hard to take! Maybe you need to come in moving? Not doing very well here. 871
871.JPG
1

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by KarateEd » Thu Mar 05, 2020 1:54 pm

Venger wrote: ↑
Thu Mar 05, 2020 12:39 pm
KarateEd wrote: ↑
Thu Mar 05, 2020 12:35 am
I doubt I'm getting anything higher than this. My fingers are worn. I have been through every screen and was on my 2nd time around.
I'm guessing that the anomaly you speak of is on the level with the green, flowery face where you instantly die for no reason?
Well, no. The level I have trouble with is the one with a lot of jumps in it. Sometimes I know I make the perfect jump but my man goes backwards for no reason, right onto an electrified tile so I lose a man. This is on the 2nd row of jumps. Usually when I hit that level, I've only got a couple of lives left but this time I had 3.....AND....I managed to get through without losing a life. If I had lost even one life on that level, I could not have achieved that score.

I was also lucky in that I ended up starting on the level that you usually lose a life on. If you start on that level, the automatic lost life doesn't happen. The program is holding a flag that should have been cleared but my programming skills are too poor to know where that is.

All other levels, I've figured out how to get through, including the long electrified tile. It took a bit to figure that one out but there is a running theme in this game. I'm sure it won't be long before you figure it out. We have to keep you playing somehow.
Ed...... :-)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Thu Mar 05, 2020 6:04 pm

KarateEd wrote: ↑
Thu Mar 05, 2020 1:54 pm
Venger wrote: ↑
Thu Mar 05, 2020 12:39 pm
KarateEd wrote: ↑
Thu Mar 05, 2020 12:35 am
I doubt I'm getting anything higher than this. My fingers are worn. I have been through every screen and was on my 2nd time around.
I'm guessing that the anomaly you speak of is on the level with the green, flowery face where you instantly die for no reason?
Well, no. The level I have trouble with is the one with a lot of jumps in it. Sometimes I know I make the perfect jump but my man goes backwards for no reason, right onto an electrified tile so I lose a man. This is on the 2nd row of jumps. Usually when I hit that level, I've only got a couple of lives left but this time I had 3.....AND....I managed to get through without losing a life. If I had lost even one life on that level, I could not have achieved that score.

I was also lucky in that I ended up starting on the level that you usually lose a life on. If you start on that level, the automatic lost life doesn't happen. The program is holding a flag that should have been cleared but my programming skills are too poor to know where that is.

All other levels, I've figured out how to get through, including the long electrified tile. It took a bit to figure that one out but there is a running theme in this game. I'm sure it won't be long before you figure it out. We have to keep you playing somehow.
I'll have to have a go later and try to figure it out myself then. I don't think I've ever started on that level so I didn't know about that quirk.

Thanks for the heads-up :)

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Thu Mar 05, 2020 6:07 pm

Rod C wrote: ↑
Thu Mar 05, 2020 12:51 pm
Yep, instant death is a bit hard to take! Maybe you need to come in moving? Not doing very well here. 871

871.JPG1
I tried that a few times and it didn't work :(

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Thu Mar 05, 2020 6:37 pm

[/quote]

Well, no. The level I have trouble with is the one with a lot of jumps in it. Sometimes I know I make the perfect jump but my man goes backwards for no reason, right onto an electrified tile so I lose a man. This is on the 2nd row of jumps. Usually when I hit that level, I've only got a couple of lives left but this time I had 3.....AND....I managed to get through without losing a life. If I had lost even one life on that level, I could not have achieved that score.

I was also lucky in that I ended up starting on the level that you usually lose a life on. If you start on that level, the automatic lost life doesn't happen. The program is holding a flag that should have been cleared but my programming skills are too poor to know where that is.

All other levels, I've figured out how to get through, including the long electrified tile. It took a bit to figure that one out but there is a running theme in this game. I'm sure it won't be long before you figure it out. We have to keep you playing somehow.
[/quote]

Just completed both of the levels that I couldn't do previously a few minutes ago. Still frustrating but at least knowing they're not impossible is a bonus :shock:

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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Venger » Thu Mar 05, 2020 7:58 pm

Here's probably my last effort. I was about half the way through my 2nd time around.
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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by FourthStone » Thu Mar 05, 2020 8:11 pm

Wow great effort for pushing through those tough levels, with that as inspiration I had another attempt and made it though a couple of previously very difficult ones. I'm finding the electrified tiles the most challenging, there's no logic with how far back you get kicked when picking up a jar ](*,) at least if you need to jump all the way through I just hold down jump key and it mostly works [-o<

With a few tweaks this could be a great little game :-k

Score: 2066
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Re: High Score Challenge S13 - R5 - Professor McBrolly

Post by Rod C » Fri Mar 06, 2020 1:13 pm

1448
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