Unfinished Text Adventures

discuss text & graphic adventures for Acorns. level 9, robico & epic led this field
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8bitAG
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Re: Unfinished Text Adventures

Post by 8bitAG » Sun Dec 23, 2018 8:42 pm

Running a search for unsolved BBC adventures, lists 110 games... http://solutionarchive.com/list/no_solu ... tform%2C4/

Spectrum has 1041... http://solutionarchive.com/list/no_solu ... tform%2C2/

...a lot of those will be MIA, but... yeah... that would keep you busy for a long time. :)

fuzzel
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Re: Unfinished Text Adventures

Post by fuzzel » Mon Dec 24, 2018 10:09 am

Two games immediately stand out as being eminently playable: Bill Trevelyan's The Body in the Bunker and Database Publication's Aussie Suds.

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Re: Unfinished Text Adventures

Post by fuzzel » Thu Dec 27, 2018 2:02 pm

I presume Bill Trevelyan is the same guy who made several contributions to Electron User between April 1986 and the final issue in July 1990 where he received a special thank you from Pendragon for his contributions ?
Last edited by fuzzel on Thu Dec 27, 2018 2:02 pm, edited 1 time in total.

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8bitAG
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Re: Unfinished Text Adventures

Post by 8bitAG » Fri Dec 28, 2018 9:36 am

fuzzel wrote:
Thu Dec 27, 2018 2:02 pm
I presume Bill Trevelyan is the same guy who made several contributions to Electron User between April 1986 and the final issue in July 1990 where he received a special thank you from Pendragon for his contributions ?
He seems to have written a lengthy six-part series on writing adventures for Electron User, so I think that's a pretty safe presumption to make.
(*edit: although Clive Gifford appears to have written part six)
Last edited by 8bitAG on Fri Dec 28, 2018 9:37 am, edited 1 time in total.

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Re: Unfinished Text Adventures

Post by fuzzel » Fri Dec 28, 2018 11:42 am

The Body in the Bunker is a great effort from Bill Trevelyan. It utilises disc space to store location text meaning the room descriptions are verbose and there's also a good narrative to the story. Which Electron User issues did his adventuring writing series appear in btw ? It would be great if there were tips in there on utilising disc space to write adventures as I'd like to adopt this myself at some point.

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lurkio
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Re: Unfinished Text Adventures

Post by lurkio » Fri Dec 28, 2018 12:14 pm

fuzzel wrote:
Fri Dec 28, 2018 11:42 am
... Bill Trevelyan ... Which Electron User issues did his adventuring writing series appear in btw ?
How quickly we forget...
:wink:

fuzzel wrote:
Fri Dec 28, 2018 11:42 am
The Body in the Bunker ... utilises disc space to store location text meaning the room descriptions are verbose ... It would be great if there were tips ... on utilising disc space to write adventures as I'd like to adopt this myself at some point.
You can do this with ALPS, using either the Extension pack or the Extras pack (I forget which). They're labelled as Electron software, but I think they work on the Beeb too. I've been meaning to try them out...
:idea:
Last edited by lurkio on Fri Dec 28, 2018 12:47 pm, edited 2 times in total.

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Re: Unfinished Text Adventures

Post by fuzzel » Tue Jan 01, 2019 12:32 pm

Thanks Lurkio, You've just reminded me about ALPS and three games which remain unsolved: COPS (Alpine), Plague Planet (Alpine) and Dreadnought / Dreadnaught (P Woodhouse). They will give me plenty to get my teeth into this New Year. ALPS produces very polished looking adventure games (dependent of course on the literary talent of the programmer) and it reminds me stylistically of the later Robico stuff. It may be a while before I get started on them though as the Body in the Bunker is proving quite a handful (I've gone from solving a bank robbery in the high street to a murder at a golf course and also sinister goings on at a stately home, all with interactive characters to contend with). Bill was quite the talent it seems...

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Re: Unfinished Text Adventures

Post by fuzzel » Sun Sep 01, 2019 6:56 pm

I'm now having a short break from writing my Land game to play Aussie Suds, a nifty little sequel to Suds and American Suds. It's quill based which means there's probably not much room for text but from what I've seen so far it's very witty and the puzzles are well crafted. You have to escape from a ship which is taking you to Oz but is in the process of sinking. One of the first puzzles involves an old foe, the crow, from the original Suds who's proving to be a bit of a nuisance. Perhaps this one hasn't been solved because it's a more recent discovery having featured in leenew's lost games thread. Or it could be because it's b~@&*y hard!

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Re: Unfinished Text Adventures

Post by fuzzel » Fri Sep 06, 2019 9:35 am

This is a well crafted game, I've come across 17 locations so far with 11 objects, 10 puzzles and plenty of corny puns.
There are four puzzles still to do on the ship and I think I can work out the chain of them, I'm just stuck trying to deal with the weevils, although I can guess what I need to do, just the small matter of finding an appropriate object. I definitely think I'll have a crack at Suds after this.
Last edited by fuzzel on Fri Sep 06, 2019 9:35 am, edited 1 time in total.

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