I'll get around to playing it again at some point - I did enjoy it when you first made it available. Been busy playtesting some new stuff from Superior, and working in the far North of the UK.
Another post just to say I've been working on this every day since I resumed the project.
When I first shared the game on this forum there were 94 logic types and 15 maps. Now there are 197 logic types and 27 maps. I've gone for elegant and flowy, and not bloated or chaotic. Hopefully it's comfortably paced. Plus the editor is more user-friendly and tidy.