They will take place on a Thursday evening, on the week in-between the 2 x Tuesday night 'general' sessions, between 7pm and 10pm. So the first "proper" session will be on Thursday 20th August.
We are also holding a kick-off session this week, on Thursday 6th August where we'll get input on what content should be covered and how the sessions should run (e.g. fully structured, like the Saturday vABugs - unstructured, like the Tuesday sessions, or somewhere in-between!). Feel free to leave any thoughts or suggestions in this thread!
The sessions are intended for developers to share progress updates and request/offer help and feedback. We hope that these sessions will help motivate and encourage developers to see projects through to completion.
Just to be clear - these sessions are open to everyone: programmers, graphics artists and musicians, even if you've just got an interest/appreciation of - or ideas for - new games and demos, please come along for moral support - there may be opportunities to beta-test new versions of upcoming projects .
There will still be time to look at active projects during the 6th August session, so if there are any issues you'd like help with - or would like to demonstrate something - please leave details in the thread and we'll add them to the list:
- Some help needed with game loop timings and VSync / interrupts (Snuggsy187)
- Arcadian (Dave).
- Tricky (Richard).
- oss003 (Kees).
- Snuggsy187 (Neil).
- Naomasa298 (Shane).
- SarahWalker (Sarah).
- dp11 (Dominic). First half only
- kieranhj (Kieran).
- dominicbeesley (Dominic).
- BigEd (Ed). (After 9pm)
- markdryan (Mark). (After 8pm)
- DaveFootitt (Dave).
- chrisn (Chris).
- sPhilMainwaring (Phil).
- spanners (David).