New Infocom-style game: "Tristam island"

development and releases of new/rewritten text adventures
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hlabrande
Posts: 7
Joined: Mon Nov 02, 2020 9:43 pm
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New Infocom-style game: "Tristam island"

Post by hlabrande » Sat Nov 21, 2020 6:52 pm

Hi all,

I am happy to announce the release of "Tristam Island", my brand-new Infocom-style text adventure! It is available on 36 platforms, and thanks to the awesome work of Fredrik Ramsberg, Johan Berntsson, and SteveF on "Ozmoo for Acorn", it is available on BBC Model B, B+, Master, and also Acorn Electron!

What's more: thanks to SteveF, who added the capability at my request, the game also has a spiffy screen loader :D
acorn.png
The game comes with a hint sheet and a feelie (a postcard set in the game's universe). There probably will be a physical release, but I don't have more information about it right now. It's a rather long game (7-10 hours of gameplay), but the difficulty isn't too bad; the game is very forgiving and won't lock you out of victory (if so, it's a bug, let me know!).

I hope you'll enjoy the game! Get it now!

hlabrande
Posts: 7
Joined: Mon Nov 02, 2020 9:43 pm
Contact:

Re: New Infocom-style game: "Tristam island"

Post by hlabrande » Sat Nov 21, 2020 9:16 pm

Thanks lurkio for letting me know about the typo in the manual! It has been fixed now. (I still can't send/reply to PMs :D)

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