Thank you all for being so patient

Further info including the disc image download can be found on our Bitshifters page: https://bitshifters.github.io/posts/pro ... -beeb.html
I want to extend my huge thanks to my collaborators on this project:
Tom Seddon for his original C64 disassembly comments, which were invaluable in helping me get started, then for jumping in to write code and move the port from black & white to MODE 5 colour in about a week! Also for writing all the graphics conversion tools, sprite routines and much more. Without this you'd still be waiting for the release in the summer.

Dethmunk for providing awesome new artwork for the title & credits screen, all new menus screens and in-game graphics. Also for helping pick the initial palette after I struggled to make things look not horrible in just 3-bits of colours.

hexwab for the optimisations and bringing a fresh pair of eyes & incredible attention to detail as we approached the finish line. Most crucially it was his idea to introduce a mid-screen palette swap to give us 5 colours and really lift the appearance of the game.

simonm for his VGM awesomeness, including the Python tools to convert the 'Out Run Europa' YM tune from the Atari ST to the Beeb's SN sound chip. He also brought a brand new VGM compression scheme & player that meant we could fit it all in SWRAM.

Feel free to use the thread in the Project forum for technical discussions (like why Master only, not BBC + SWRAM - sorry folks

We hope you enjoy playing the game! Do let me know if you find any bugs or other issues.
