I had to try OBS Studio(thank you so much @Diminished, that program works great.) So I needed an excuse, and here it is: Patolas' Adventures #1.
Patolas' Adventures #1
Re: Patolas' Adventures #1
This a quickly put together as I had all the code for the other game, Zezito and Ambrosia's Potions. As that project moved from mode 5 to Mode 2 I had a lot of code specific to mode 5 just staying there in limbo so I thought(what a lame excuse lol) I needed another game project to put it to good use and voilà Patolas' Adventures was born, now I just needed to adapt the code I already had.
I am aiming here for 20 levels. I have about 17K left at the moment.
I am aiming here for 20 levels. I have about 17K left at the moment.
Re: Patolas' Adventures #1
Goodness Sandro, it looks beautiful, so colourful, and the movement is quick/nippy... and my, so many Snakes to evade... gonna be a challenge to play, I can't wait! 
The style reminds me a little of Jamie Woodhouse's QWAK (which was an awesome little game for the Electron and Beeb).

The style reminds me a little of Jamie Woodhouse's QWAK (which was an awesome little game for the Electron and Beeb).
Re: Patolas' Adventures #1
Thank you Dave.Arcadian wrote: ↑Thu Oct 29, 2020 5:37 pmGoodness Sandro, it looks beautiful, so colourful, and the movement is quick/nippy... and my, so many Snakes to evade... gonna be a challenge to play, I can't wait!
The style reminds me a little of Jamie Woodhouse's QWAK (which was an awesome little game for the Electron and Beeb).
I have done some more: collecting eggs and keys and opening doors but now I notice I have introduced a bug somewhere

Re: Patolas' Adventures #1
I did some more.
There are still some bugs to fix/timing issues to correct too and I haven't implemented the collision between sprites and when touching the spikes - this will wreak havoc in the tight timing so I will have to fix the timing later on.
Patolas can now collect Eggs,keys and open doors.
There are still some bugs to fix/timing issues to correct too and I haven't implemented the collision between sprites and when touching the spikes - this will wreak havoc in the tight timing so I will have to fix the timing later on.
Patolas can now collect Eggs,keys and open doors.
Re: Patolas' Adventures #1
Looking really good! My Electron is ready for it when you are 

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Re: Patolas' Adventures #1
Looks lovely!