Castle Defender -> Atari conversion

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matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Thu Mar 21, 2019 3:02 pm

Hi Jose, long time no see :D

I am working on other stuff at the moment, but I will consider your proposal.
Problem is that the STATS bar (that is on the bottom of BBC Micro screen) does not fit to atari screen (PAL). I just realized I have not checked how it behaves on NTSC.
Anyway I have developed dynamic DL/DLI which is showing the STATS bar on the top or at the bottom of screen depends on which tower is currently selected and it is designed in gray shades... so I'm not sure whether it would look good when also the bottom wave stats will be black and white.
I will post some screens here after I get further.

matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Thu Mar 21, 2019 9:13 pm

@Jose:
This is the screen incl. statusbar:
statusbar.png
statusbar.png (14.91 KiB) Viewed 905 times
left and right columns of gray statusbar are redundant since the data is transposed to missile columns:
statusbar_notes.png
statusbar_notes.png (19.3 KiB) Viewed 905 times
I think it could be better if I remove that info from statusbar and maybe use normal font for the tower parameters (instead of this half-wide font)...to increase readability on real hw.
It could also be applied on the enemy health and shield (the very bottom bar).

Something like this:
statusbar_2.png
statusbar_2.png (16.21 KiB) Viewed 905 times
What do you think? Would you be able to do some REAL mockup ?

matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Sun Apr 07, 2019 10:20 am

cd_r70.png
cd_r70.png (14.84 KiB) Viewed 805 times
enemybar changed


matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Sun Apr 14, 2019 9:50 am

cd_r72.png
cd_r72.png (15.13 KiB) Viewed 722 times
statusbar/enemybar changed

matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Thu Aug 01, 2019 7:39 pm

....and here we go:


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Dethmunk
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Re: Castle Defender -> Atari conversion

Post by Dethmunk » Fri Aug 09, 2019 8:47 pm

=D> 8) OMG that is cool. That titlescreen looks sick! love it. :D Nicely done sir.
Image

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tricky
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Re: Castle Defender -> Atari conversion

Post by tricky » Sat Aug 10, 2019 7:08 am

Great port, love it.

matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Tue Aug 27, 2019 12:14 pm

If you are interested, here is additional info about the project progress:
http://matosimi.websupport.sk/atari/201 ... -defender/

tom_seddon
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Re: Castle Defender -> Atari conversion

Post by tom_seddon » Tue Aug 27, 2019 10:58 pm

Enjoyed the write up - thanks for posting the link!

—Tom

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ChrisB
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Re: Castle Defender -> Atari conversion

Post by ChrisB » Sun Sep 15, 2019 8:48 am

Fantastic job and a nice write up on the conversion. You've put in an awful lot of work to covert this - well done. =D>

matosimi
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Re: Castle Defender -> Atari conversion

Post by matosimi » Tue Sep 17, 2019 11:49 am

ChrisB wrote:
Sun Sep 15, 2019 8:48 am
Fantastic job and a nice write up on the conversion. You've put in an awful lot of work to covert this - well done. =D>
It was really very nasty. But on the other hand it was cool to be able to reuse all the game logic and "only" focus on how to put it on screen. You created hell of a great game, it was a challenge to bring it to Atari.

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