Akalabeth - World of Doom (Ultima 0)

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sbadger
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Akalabeth - World of Doom (Ultima 0)

Post by sbadger » Thu May 18, 2017 7:43 am

Hi there,

Thought I should share the fact that i'm porting Richard Garriott's Akalabeth for the Apple II to the beeb. Often considered Ultima 0 in Richard G's series.

Image

I've made some progress, the initial stat setup and shop are working and i've made an initial stab at the outside map.
It's been 30 odd years since programming on the beeb, (well master, the size of the code is too big at the moment for graphic modes on the bbc b)

Some pics of progress...
aka0.png
opening

aka1.png
char creation
aka2.png
shop
aka4.png
outside

i'm working on it in downtime, but hopefully will make some progress over the next few weeks.

Stew
So many projects, so little time...

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Lardo Boffin
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Re: Akalabeth - World of Doom (Ultima 0)

Post by Lardo Boffin » Thu May 18, 2017 7:59 am

Cool. I downloaded a copy of this for my iPhone. Simple but fun.
BBC model B 32k issue 4, 16k sideways RAM, Watford 12 ROM board, Retroclinic Datacentre + HDD, Viglen twin 40/80 5.25" discs, acorn cassette, Acorn 6502 coproc
BBC model B 32k issue 7, turboMMC, Opus Challenger 3 512k, Pi 3 coproc
BBC Master

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Dave Footitt
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Re: Akalabeth - World of Doom (Ultima 0)

Post by Dave Footitt » Thu May 18, 2017 9:59 pm

Interesting, not heard of that one before, look forward to seeing some progress, I'm a sucker for some D&D :lol:

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sbadger
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Re: Akalabeth - World of Doom (Ultima 0)

Post by sbadger » Sat Mar 24, 2018 1:22 pm

It's been a while but blew the dust of this port. it's come along. There are a few bugs to tackle but it's nearly there
ala3.jpg
ala4.jpg
So many projects, so little time...

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lurkio
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Re: Akalabeth - World of Doom (Ultima 0)

Post by lurkio » Sat Mar 24, 2018 1:33 pm

sbadger wrote:It's been a while but blew the dust of this port. it's come along. There are a few bugs to tackle but it's nearly there
Looks good!

=D> =D>

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FourthStone
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Re: Akalabeth - World of Doom (Ultima 0)

Post by FourthStone » Sun Mar 25, 2018 10:46 pm

Well done, looking very nice!

Loving the view with the ladder going up into the unknown, makes me want to go exploring to find out what's there :-k

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jonb
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Re: Akalabeth - World of Doom (Ultima 0)

Post by jonb » Mon Mar 26, 2018 6:55 am

Love the faux Medieval language.

"Shalt though complete thy code forthwith?"

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