Elementum - new Elk/Beeb platformer

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0xC0DE
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Re: Elementum - new Elk/Beeb platformer

Post by 0xC0DE » Sat Oct 17, 2020 7:22 pm

lurkio wrote:
Sat Oct 17, 2020 5:37 pm
0xC0DE wrote:
Sat Oct 17, 2020 12:09 pm
I have my doubts about music. Not a fan of in game music, especially on the Electron. Maybe a little tune at the start?
What about some sort of sound effect for when the player-sprite is rolling along (as opposed to jumping)? Just something subtle like a "click"..? Maybe once every full rotation?

Just an idea.

:?:
Will experiment with that. At one time I had a little "thud" after landing a jump but removed that again.
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Re: Elementum - new Elk/Beeb platformer

Post by 0xC0DE » Sat Oct 17, 2020 7:26 pm

Snuggsy187 wrote:
Sat Oct 17, 2020 5:30 pm
Not a fan of in game music, especially on the Electron. Maybe a little tune at the start?
Generally agree about game music on the Electron, without any volume control, sometimes it's just too harsh.

Start tune sounds like a good idea, or whilst on the title/instructions pages.....
Of course, it'll need an Electron Frak "Captain Pugwash" Envelope effect, just so you can play 2 notes at the same time ! :lol:
I already have a system in place that can "mix" sound effects and music. But I can't stand it in-game on the Elk.

I'm thinking about a startup tune along the lines of what Simon M made for my Bad Apple demo (which is the arpeggiated effect you're talking about): https://twitter.com/0xC0DE6502/status/1 ... 29793?s=20
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Marvin
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Re: Elementum - new Elk/Beeb platformer

Post by Marvin » Sat Oct 17, 2020 8:21 pm

I'm not big on sound in games especially on the Elk, However what about a bzzzz sort of noise whenever you die (i.e. electrics shorting out) ?

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Re: Elementum - new Elk/Beeb platformer

Post by 0xC0DE » Sat Oct 17, 2020 8:45 pm

Marvin wrote:
Sat Oct 17, 2020 8:21 pm
I'm not big on sound in games especially on the Elk, However what about a bzzzz sort of noise whenever you die (i.e. electrics shorting out) ?
You don't like the current bzzz noise?
0xC0DE
"I program my home computer / Beam myself into the future"
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Re: Elementum - new Elk/Beeb platformer

Post by Marvin » Sat Oct 17, 2020 11:46 pm

0xC0DE wrote:
Sat Oct 17, 2020 8:45 pm
Marvin wrote:
Sat Oct 17, 2020 8:21 pm
I'm not big on sound in games especially on the Elk, However what about a bzzzz sort of noise whenever you die (i.e. electrics shorting out) ?
You don't like the current bzzz noise?
Didn't realise it was trying to be a bzzz sound if I'm honest, sorry.

Perhaps you could repeatedly do *MOTOR 1 followed by *MOTOR 0 :lol:

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Re: Elementum - new Elk/Beeb platformer

Post by 0xC0DE » Sun Oct 18, 2020 12:02 am

Marvin wrote:
Sat Oct 17, 2020 11:46 pm
0xC0DE wrote:
Sat Oct 17, 2020 8:45 pm
Marvin wrote:
Sat Oct 17, 2020 8:21 pm
I'm not big on sound in games especially on the Elk, However what about a bzzzz sort of noise whenever you die (i.e. electrics shorting out) ?
You don't like the current bzzz noise?
Didn't realise it was trying to be a bzzz sound if I'm honest, sorry.

Perhaps you could repeatedly do *MOTOR 1 followed by *MOTOR 0 :lol:
:lol: that's evil :twisted:
0xC0DE
"I program my home computer / Beam myself into the future"
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:arrow: Visit my YouTube channel featuring my demos for Acorn Electron and BBC Micro

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