High Score Challenge Season 15 - Rd 10 - Nutcraka

post your own high scores or enter our challenge competitions
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

Stardot high score challenge
Season Fifteen: Round Ten
Nutcraka by Klintworth

Image
======================================================================================
RULES
:arrow: Round Ten starts at 9pm on Monday the 3rd of May and ends at 9pm on Monday the 17th of May
:arrow: The aim is to score as many points as possible
:arrow: Post scores and screenshots/photographs in this thread
:arrow: The rules are here
======================================================================================
DISK IMAGE
:arrow: http://www.bbcmicro.co.uk/game.php?id=229
======================================================================================
INSTRUCTIONS

Image
======================================================================================
SCORING
:arrow: Points will be awarded using the following formula.
:arrow: points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
:arrow: YS = Your Score
:arrow: BS = Best Score
:arrow: NOP = Number of Players
:arrow: YP = Your Position
======================================================================================
HIGH SCORE TABLE

Image

Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=21057

Thanks to Galax for the Mode 7 fonts.

Watch out, it's gonna be a bug-fest if you're not careful........:-) ........
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
User avatar
Venger
Posts: 602
Joined: Sat May 18, 2019 9:25 pm
Location: Wales
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by Venger »

Bit premature there, Ed. Saying that, I think we're all wanting Kix to be over with sooner rather than later :lol:
User avatar
klintworth
Posts: 448
Joined: Thu Mar 17, 2011 10:03 pm
Location: Vancouver, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by klintworth »

Venger wrote:
Sun May 02, 2021 9:29 pm
Saying that, I think we're all wanting Kix to be over with sooner rather than later :lol:
Ha ha! Best thing I can say about KIX is that it makes a good screensaver!!!!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle (sans IR Communicator!)
User avatar
Venger
Posts: 602
Joined: Sat May 18, 2019 9:25 pm
Location: Wales
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by Venger »

klintworth wrote:
Mon May 03, 2021 8:57 pm
Venger wrote:
Sun May 02, 2021 9:29 pm
Saying that, I think we're all wanting Kix to be over with sooner rather than later :lol:
Ha ha! Best thing I can say about KIX is that it makes a good screensaver!!!!
It'd give me nightmares if I had that as a screensaver! :lol:

I'll chuck my hat in the ring with this starter score. Never played this before but it's a nice change of pace from the last round. Quite a catchy little tune and some decent graphics too. Cyril's a bit vulnerable due to his inability to move when jumping but it's just something I'll have to learn to live with.
Attachments
NC1.png
MartinH
Posts: 275
Joined: Tue Jan 14, 2020 8:38 pm
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by MartinH »

What an awful game! Rubbish controls, rubbish imprecise jumping, random spawning butterflies up the jacksie. RUBBISH!

15500
nut1.png
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

MartinH wrote:
Mon May 03, 2021 10:15 pm
What an awful game! Rubbish controls, rubbish imprecise jumping, random spawning butterflies up the jacksie. RUBBISH!
I think you're playing too many modern games Martin. This isn't that bad and it's real relief after Kix. It is 8-bit after all and not programmed after everything in the Beeb has been discovered and optimized both hardware and software-wise (ie:done in 1984).

I actually like it and you are almost certainly to get a split of people on this one but sometimes it's also because a lot of people don't really like platformers. I for one do and I'm pretty sure Venger does.

Your score isn't bad for this early. It'll grow on you, I'm sure.
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

My very early on starter score.....
NC1.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
MartinH
Posts: 275
Joined: Tue Jan 14, 2020 8:38 pm
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by MartinH »

KarateEd wrote:
Mon May 03, 2021 10:32 pm
I think you're playing too many modern games Martin. This isn't that bad and it's real relief after Kix. It is 8-bit after all and not programmed after everything in the Beeb has been discovered and optimized both hardware and software-wise (ie:done in 1984).
Well Chuckie Egg is older than this and it manages to do platforming right. This doesn't and it's not a programming issue, it's a design issue. But here I am again railing against games that are almost as old as I am. I put it down to feeling ripped off having saved so much pocket money only to feel cheated by crap like this :)
User avatar
Venger
Posts: 602
Joined: Sat May 18, 2019 9:25 pm
Location: Wales
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by Venger »

Here's a small improvement and now I'm off to bed.
Attachments
NC2.png
User avatar
Venger
Posts: 602
Joined: Sat May 18, 2019 9:25 pm
Location: Wales
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by Venger »

MartinH wrote:
Mon May 03, 2021 11:23 pm
KarateEd wrote:
Mon May 03, 2021 10:32 pm
I think you're playing too many modern games Martin. This isn't that bad and it's real relief after Kix. It is 8-bit after all and not programmed after everything in the Beeb has been discovered and optimized both hardware and software-wise (ie:done in 1984).
Well Chuckie Egg is older than this and it manages to do platforming right. This doesn't and it's not a programming issue, it's a design issue. But here I am again railing against games that are almost as old as I am. I put it down to feeling ripped off having saved so much pocket money only to feel cheated by crap like this :)
Chuckie Egg is arguably the best platform game on the BBC and is a timeless classic. Admittedly, this isn't in the same league but it's still not that bad. I've played a hell of a lot worse. The graphics are nice and bold with well-animated sprites, there's a catchy tune (although it may grate after the 100th play :lol: ) and the colours are well picked and the baddies stand out well against the background. The controls are pretty good (unlike in Kix) and the collision detection is spot on as far as I can tell. The only thing going against it is that you can't change direction in the air and that it's a bit slow. If I bought this under a budget label back in the day I wouldn't feel cheated in the slightest (unlike when I bought utter crap like Hercules).
User avatar
klintworth
Posts: 448
Joined: Thu Mar 17, 2011 10:03 pm
Location: Vancouver, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by klintworth »

9250
C7D5EC7E-E692-45BF-8374-02E42DD1EC2C.jpeg
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle (sans IR Communicator!)
User avatar
klintworth
Posts: 448
Joined: Thu Mar 17, 2011 10:03 pm
Location: Vancouver, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by klintworth »

Small bump 12250
AF6ECF1D-20D2-4DFE-AF88-907A8F9DA7D1.jpeg
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle (sans IR Communicator!)
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

A slight improvement......
NC3.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

So, to reassess what I think about this game after a few plays......

It's very consistent. The jumping is spot on though slow. Controls ARE precise, you just have to get used to them.

It's a fair game and the only real randomness are the bees, butterflies and walking creatures.

It's not going to be everyone's style but it is a fair game.
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
User avatar
FourthStone
Posts: 1173
Joined: Thu Nov 17, 2016 2:29 am
Location: Brisbane, Australia
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by FourthStone »

Hmm not sure about this one, decent graphics but a bit ordinary on the controls.

Score: 9750
nutcracker.PNG
User avatar
Venger
Posts: 602
Joined: Sat May 18, 2019 9:25 pm
Location: Wales
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by Venger »

Just had a few goes and got right to the end (visual clue on Stage eight) but couldn't get all the acorns before dying. I suppose we'll have to see whether the game wraps around or not next time out.
Attachments
NC3.png
MatthewThompson
Posts: 1387
Joined: Tue Apr 22, 2008 4:44 pm
Location: Oxford
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by MatthewThompson »

Nutcraka , remember it well, when I got my BBC B it came with a random box of games, and this was one of them, never heard of it before, but saw the Software Projects logo so gave it a go, nice little game, excellent graphics for 1984, catchy in-game tune, nice little game.

Plays a lot fairer than certain other games, but the bee is the biggest pain as it keeps darting about all over the place, the jumping is a bit fiddly at times and could be better as I have pressed jump button many times and nothing has happened, but it's nice to play a platformer for once where you can fall all the way down and not lose a life too.
Attachments
ScreenNT.jpg
MatthewThompson
Posts: 1387
Joined: Tue Apr 22, 2008 4:44 pm
Location: Oxford
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by MatthewThompson »

Much better score managed to get to level 5 , seems there are only 2 different backgrounds, just alternates between the two.
Attachments
ScreenN1T.jpg
User avatar
fwibbler
Posts: 498
Joined: Thu Jan 13, 2005 10:37 pm
Location: Essex
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by fwibbler »

Never played this one before or even knew about it!
(Thats my excuses out of the way)
Attachments
nut1.gif
MartinH
Posts: 275
Joined: Tue Jan 14, 2020 8:38 pm
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by MartinH »

I hate this game.

16750
nut2.png
JoolsH
Posts: 662
Joined: Mon May 21, 2012 12:46 pm
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by JoolsH »

Nice graphics and music, but the game plays like swimming through treacle. Frustrating as it was, I think I prefer Kix...

5,500
Attachments
nutcracka-5500.png
JoolsH
Posts: 662
Joined: Mon May 21, 2012 12:46 pm
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by JoolsH »

A slight improvement...

8,250
Attachments
nutcracka-8250.png
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

I still don't hate this game......
NC4.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
caspian
Posts: 36
Joined: Sat Nov 24, 2018 5:15 am
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by caspian »

The slow frustrating jumping reminds me of Frak, it might grow on me as I get used to it.

Got 7500 after a few goes.
Attachments
Nutcraka 7500 points.png
YeOldeIndieGuye
Posts: 9
Joined: Thu Apr 22, 2021 7:54 am
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by YeOldeIndieGuye »

Wow - is this game sllooowwww! I find that the return key to jump doesn't always register - that's my excuse for not doing very well so far :D, just a paltry 5250 - but we mustn't forget, from acorns mighty oaks will grow so lets see what happens tomorrow.
Attachments
Screenshot 2021-05-05 at 22.09.47.png
Have owned an Acorn Atom, BBC Micro and Archimedes back in the day - sadly no real hardware anymore.
chrisn
Posts: 725
Joined: Sat Apr 19, 2014 12:31 pm
Location: UK
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by chrisn »

I remember this game, the graphics are cute and the level designs are pretty good. I find the music a bit too repetitive though. I think I've got further with it today than I ever did back then, I got up to level 4. Score: 13,000

nutcraka.jpg
User avatar
FourthStone
Posts: 1173
Joined: Thu Nov 17, 2016 2:29 am
Location: Brisbane, Australia
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by FourthStone »

Bit further: 18750
nutcracker.PNG
Rod C
Posts: 377
Joined: Wed Jul 04, 2018 3:26 pm
Location: Australia
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by Rod C »

It took me a while to get the feel for this but finally I'm making a little progress. However, it still "bugs" me when I start a long jump and then can't avoid a bee or butterfly that wasn't there before.

As for the squirrel, if only it would stop staring at me with those gormless green eyes. :shock:

12000.JPG
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

Just about moved up Paul.....better watch out!!!
NC5.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
User avatar
KarateEd
Posts: 5123
Joined: Fri Sep 20, 2013 10:15 pm
Location: Squamish, BC, Canada
Contact:

Re: High Score Challenge Season 15 - Rd 10 - Nutcraka

Post by KarateEd »

You're up Paul......
NC6.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Post Reply

Return to “8-bit acorn software: games - high scores”