High Score Challenge S11 - R7 - Savage Pond

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KarateEd
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High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Mon Apr 15, 2019 6:22 pm

Stardot high score challenge
Season Eleven: Round Seven
Savage Pond by Klintworth

Image
======================================================================================
RULES
:arrow: Round One starts at 9pm on Monday the 15th of April and ends at 9pm on Monday the 29th of April
:arrow: The aim is to score as many points as possible
:arrow: Post scores and screenshots/photographs in this thread
:arrow: The rules are here
======================================================================================
DISK IMAGE
:arrow: http://www.bbcmicro.co.uk/game.php?id=268
======================================================================================
INSTRUCTIONS

Folks, the in-game instructions are really long so read them well. I've only included the basic move information from them.

Image
======================================================================================
SCORING
:arrow: Points will be awarded using the following formula.
:arrow: points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
:arrow: YS = Your Score
:arrow: BS = Best Score
:arrow: NOP = Number of Players
:arrow: YP = Your Position
======================================================================================
HIGH SCORE TABLE

Image

Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=16309

Thanks to Galax for the Mode 7 fonts.

Let's try to be 'civilized' in this one....and don't be frightened.....
Last edited by KarateEd on Mon Apr 15, 2019 6:23 pm, edited 1 time in total.
Ed...... :-)

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Leew
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by Leew » Mon Apr 15, 2019 9:24 pm

Hmm... Think I might need to not skip past all the instructions next time I load this game :-D

Low score (because I suspect you really can't call it a high score) = 305
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Lee W
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Lemmings are for life, not just the 90's... https://www.lemmingsworld.me

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by klintworth » Tue Apr 16, 2019 4:34 am

No worries, Lee! I need to read the instructions too :roll: and I chose the game! Never played this bitd but always wanted to as I felt it might be pseudo educational (being a Primary teacher).
8FE4F0EB-77F0-4770-A4E8-656240436590.jpeg
1075
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FourthStone
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by FourthStone » Tue Apr 16, 2019 8:36 am

Not a bad game, will take a bit of learning how the level ups work, so far I've swum around collecting food and the dragonfly eggs.

The instructions are pretty 'savage' in themselves, I'll have to go back and read through.

Score: 2515
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by M_Ron » Tue Apr 16, 2019 7:46 pm

Another fine game.

2120
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by FourthStone » Wed Apr 17, 2019 9:14 am

Slight boost, I grew two times on the way to becoming a frog.

Very twitchy controls and collision isn't very precise to make it all the more challenging.

If the dragonfly lava is in pursuit then diagonal moves and rapid turns work best.

Score: 4260
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by FourthStone » Thu Apr 18, 2019 7:34 am

Todays score, still don't understand how to level up taddy to a frog, must of eaten enough worms to get about 6 beetle lavae but didn't see any further development towards frog... tough game really with all it's charms (quirks).

No one else giving it a good go?

Score: 8890
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Thu Apr 18, 2019 5:49 pm

Just haven't had time (retired or not, things are busy) but i promise, I'll get a day where i can give it a run.
Ed...... :-)

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by chrisn » Mon Apr 22, 2019 9:23 pm

I can't say I'm enjoying this game too much, the collision detection is a bit frustrating. Maybe I need to read the instructions through... Best so far: 1280

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by klintworth » Mon Apr 22, 2019 9:43 pm

Yes, collision detection most strange! Slight bump, 1400
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by klintworth » Tue Apr 23, 2019 4:20 am

2055
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Tue Apr 23, 2019 6:45 am

After a few goes - 495, I suck at this one.
SP1.png
Ed...... :-)

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Tue Apr 23, 2019 6:58 am

High Score Tables Updated......
Ed...... :-)

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by Leew » Tue Apr 23, 2019 4:33 pm

Oh dear, not getting anywhere fast with this game.

Definitely not a favourite.

New high score = 965
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Lee W
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Lemmings are for life, not just the 90's... https://www.lemmingsworld.me

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by chrisn » Tue Apr 23, 2019 6:10 pm

Getting better... 4980

I have one tip to share: Follow the dragonfly when it flies overhead, to give yourself a good chance of catching the eggs (and the bonus points) when they fall. This also prevents the eggs from growing into larvae and then coming after you...

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by fwibbler » Tue Apr 23, 2019 9:00 pm

I remember buying this years ago after reading a great review of it (I think it was in Electron User) and being profoundly disappointed at how crap I was at playing it!
Time has not been kind to my reactions and my score is therefore like the tadpole (very small indeed).
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by klintworth » Thu Apr 25, 2019 4:25 am

3850
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by klintworth » Fri Apr 26, 2019 4:43 am

4450
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by JoolsH » Sun Apr 28, 2019 1:14 am

I haven't got the patience for this one... especially with the weird collision detection where it's anyone's guess whether picking things up is actually going to work or not.

3,755
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Sun Apr 28, 2019 9:45 am

This score achieved at Paul's home during our ABUG meeting.
SP2.png
Ed...... :-)

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by klintworth » Sun Apr 28, 2019 2:02 pm

Running out of time with this one! So nearly reached FS .......! :D 7720
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by tricky » Sun Apr 28, 2019 5:33 pm

I think this was my score, but I don't know why it looked like this (it didn't in any other games)! 1260
My last game was 1060, but the collision detection and the way it seems to know which way not to turn has my blood pressure too high, so time for a break.

PS I would say that this game has a great premise and could have been quite good.
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Re: High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Mon Apr 29, 2019 3:58 am

Paul taught me well..... 4,860
SP3.png
Ed...... :-)

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Re: High Score Challenge S11 - R7 - Savage Pond

Post by KarateEd » Mon Apr 29, 2019 4:15 am

Final High Score Tables Updated for Season 11, 7th Round......

The collision detection on this game is 'interesting' however some did get pretty good scores on this, I think it's just a matter of persevering and FourthStone did that best on this one. In spite of it's apparent flaws, a fair number played it, though not often as can be seen by this thread. Congratulations go out to you on you're nice win FourthStone. Well played.!!! =D> =D> =D>
Last edited by KarateEd on Mon Apr 29, 2019 8:15 pm, edited 1 time in total.
Ed...... :-)

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