Emulating original low resolutions?

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Emulating original low resolutions?

Post by Trypticon » Sat Apr 25, 2015 6:07 pm

I've defined custom resolutions under a Windows XP installation, using a 31 Khz (minimum) CRT VGA monitor. So I can output 320x256 or 640x256 with 100 Hz (double PAL) refreshrate for example.
Are there any Archimedes/Risc PC emulators that support this in fullscreen? I tried a brief test with Sim City under RPCemu for example, but the lowest it goes for me is 640x480.

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Re: Emulating original low resolutions?

Post by minwah » Wed Jul 22, 2015 10:41 am

I wanted to do something similar but using a CRT TV at 15khz, but also could not find an Archimedes emulator that would run at low resolutions.

I think the best bet might be to try recompiling Arculator to do this, but I have not attempted it...
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Re: Emulating original low resolutions?

Post by sbadger » Thu Oct 15, 2015 11:47 am

if the emus are running in windows xp you could try soft15khz


it doesn't work on all gfx cards but check it out, it's used to run MAME emulators on old 15khz arcade monitors so should fit the bill.
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