NuLA - A 'softer' palette for games

for bbc micro/electron hardware, peripherals & programming issues (NOT emulators!)
Post Reply
User avatar
PitfallJones
Posts: 433
Joined: Fri Feb 22, 2008 3:44 pm
Contact:

NuLA - A 'softer' palette for games

Post by PitfallJones » Sun Sep 24, 2017 12:46 pm

Hi,

Here's a program that sets the base 8 colors to a 'softer' version - much easier on the eyes!
It's Basic so you can change it to set your own favourite palette.
You run this program first and then run the game of your choice and it will automatically pick up this new palette until you power down.
snapper.png
PJ
pal.zip
(628 Bytes) Downloaded 35 times

dominicbeesley
Posts: 577
Joined: Tue Apr 30, 2013 11:16 am
Contact:

Re: NuLA - A 'softer' palette for games

Post by dominicbeesley » Mon Sep 25, 2017 10:52 am

Thanks for sharing

D

User avatar
martinw
Posts: 1295
Joined: Sat Nov 13, 2010 10:31 am
Location: Aberdeenshire, Scotland
Contact:

Re: NuLA - A 'softer' palette for games

Post by martinw » Mon Sep 25, 2017 11:34 am

dominicbeesley wrote:Thanks for sharing

D
+1

User avatar
simonm
Posts: 187
Joined: Mon May 09, 2016 2:40 pm
Contact:

Re: NuLA - A 'softer' palette for games

Post by simonm » Mon Sep 25, 2017 12:39 pm

Great idea!

JonC
Posts: 650
Joined: Wed May 14, 2014 9:19 pm
Location: Wakefield
Contact:

Re: NuLA - A 'softer' palette for games

Post by JonC » Mon Sep 25, 2017 5:42 pm

Just had a thought (shocking I know! :lol: ), but how about creating colour 'profiles' for different games?
Not just softer colours but completely different pallette sets for alternative looks.
Jon
Image

RobC
Posts: 2214
Joined: Sat Sep 01, 2007 9:41 pm
Contact:

Re: NuLA - A 'softer' palette for games

Post by RobC » Mon Sep 25, 2017 6:36 pm

JonC wrote:how about creating colour 'profiles' for different games?
The supplied palette utility allows you to load and save palettes for just this reason.

I've also included some example palettes within the ROM (under RFS) for the following games: Barbarian, Boffin, Commando, Crazee Rider, Firetrack, Fortress, Frak, Hunchback, Last Ninja, Match Day, Revs, Snapper, Snooker, Stryker's Run and Yie Ar Kung Fu.

You can see some of these palettes in action in this video: https://www.youtube.com/watch?v=65dyaePHH3Y

User avatar
flibble
Posts: 640
Joined: Tue Sep 22, 2009 10:29 am
Contact:

Re: NuLA - A 'softer' palette for games

Post by flibble » Mon Sep 25, 2017 6:43 pm

An alternative is just to use composite video (with colour mod), then you get slightly muted colours by default :lol:

User avatar
paulv
Posts: 3618
Joined: Tue Jan 25, 2011 6:37 pm
Location: Leicestershire
Contact:

Re: NuLA - A 'softer' palette for games

Post by paulv » Mon Sep 25, 2017 7:48 pm

RobC wrote:
JonC wrote:how about creating colour 'profiles' for different games?
The supplied palette utility allows you to load and save palettes for just this reason.

I've also included some example palettes within the ROM (under RFS) for the following games: Barbarian, Boffin, Commando, Crazee Rider, Firetrack, Fortress, Frak, Hunchback, Last Ninja, Match Day, Revs, Snapper, Snooker, Stryker's Run and Yie Ar Kung Fu.

You can see some of these palettes in action in this video: https://www.youtube.com/watch?v=65dyaePHH3Y
I was just about to ask about Yie Ar Kung Fu which is one of my favourite games of all time and then I saw this...

=D> =D>

Paul

Post Reply