This is basically a small plea for help. Inspired by this post from a little while ago, the other night, I set out to create a tape turboloader for the Beeb, using a custom tape format without interblock gaps, and decompressing LZ77 compressed data on-the-fly from the tape bitstream.
The results are attached, using the title screen from a Beeb game I'm working on as a test. There are two tape images - run both with
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Here's where the cry for help comes in: I'd like to know whether real Beeb hardware will load the turbo file ok (as so far, I've only been able to test it on BeebEm and B-Em). Would anyone with the facilities be able to try this tape image on a real Beeb (maybe using Thomas Harte's FreeUEF to output an audio version of the UEF file)? Any results would be much appreciated.