Thanks!Soruk wrote: ↑Sat Aug 04, 2018 4:24 pmThe PLOT routines and general oddities in there are definitely something on my to-do list.
Your spaceship game - nice! Runs quite well - and if I can sort out INKEY to handle multiple keypresses then it would be even better But that's a Brandy issue, not your game's fault. It reminds me a bit of the game !Foray which was included on an Acorn User cover disc many moons ago, to which I lost many an hour.
If I may ask, were there many changes needed to make it run on Matrix Brandy?)
I've flagged these as issues up on github, if nothing else as a reminder for me to do something about it!
The only real change I had to make was that Brandy doesn't seem to notice when Escape is pressed, or when the window close button is clicked, so I had to manually listen for Escape with INKEY(-113) to quit the game and exit Brandy.
The other change I made was cosmetic, I added a *WINTITLE command.