Making Of Citadel in Retro Gamer Magazine

reminisce about classic bbc micro and acorn electron games here
Related forum: adventures


Post Reply
RichP
Posts: 81
Joined: Tue Jan 24, 2012 4:07 pm
Contact:

Making Of Citadel in Retro Gamer Magazine

Post by RichP »

There's a 'Making Of Citadel' (BBC) in Retro Gamer Magazine this month, just bought it from Wh Smiths :) havent read it yet because only just got home but it's 4 pages and they talk to Michael Jakobson, worth picking up if you are interested.

http://www.youtube.com/watch?v=M44s4qa8760
(skip to 4:04 in this video to see the article)
User avatar
richardtoohey
Posts: 4025
Joined: Thu Dec 29, 2011 5:13 am
Location: Tauranga, New Zealand
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by richardtoohey »

Thanks for posting this.

I'm going to see how I manage to read a magazine on an iPod Touch ... I think there's going to be a LOT of scrolling! And possibly cursing! :lol:
User avatar
nOmArch
Posts: 1330
Joined: Fri May 21, 2010 8:27 pm
Location: Gloucestershire
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by nOmArch »

Where did you acquire the e-version?

edit: ahh found it.
Alex

Back up to 1 Beeb again. \o/
RichP
Posts: 81
Joined: Tue Jan 24, 2012 4:07 pm
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by RichP »

no problem for posting. I have read the article now, very interesting to read the way he (Michael Jakobson) stored the map in memory, and other technical details. and it was good that they also have a brief talk with the programmer behind Citadel 2 as well. Although I think they got the number of locations in Citadel wrong, they say 240 locations in that article. i'm sure it was much less than that? maybe it was 140?

My only criticism is that there is not so much talk about the creative process behind the design of the locations, and how he chose what monsters to put in etc. When they have covered for example Jet Set Willy and similar games in the past there have always been a lot of questions about the design and meanning of individual rooms and why certain monsters/enemies were put in. Just a minor point though, really nice to see Citadel finally covered in that mag! :)
User avatar
richardtoohey
Posts: 4025
Joined: Thu Dec 29, 2011 5:13 am
Location: Tauranga, New Zealand
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by richardtoohey »

Amazing what some people achieved in their teens ... I was writing 10 PRINT "HELLO":GOTO 10 (and looking at girls ... but not at the same time!) but other people managed things like Citadel!

Interesting article (as you say, could have been a bit beefier) - but made me want to try out his earlier work (Crypt Capers) and also some of the games inspired by it (I missed those BITD, I had moved onto an Atari ST by 1988-ish.)

My eyeballs are only bleeding slightly from trying to read it on the small iPod screen ... definitely doable, especially because the magazine columns usually fit a screenwidth ... but I think I'll prefer the dead tree versions for a bit longer!
MatthewThompson
Posts: 1388
Joined: Tue Apr 22, 2008 4:44 pm
Location: Oxford
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by MatthewThompson »

Just finished reading this article (a bit late) and it mentions games inspired by Citadel, and says "The Thunderstuck Trilogy" - was there a Thunderstruck 3 then ? I don't rememeber one, did I miss something, or is there an 3rd game?
ivor_the_injun
Posts: 243
Joined: Sat Aug 27, 2005 2:36 am
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by ivor_the_injun »

It's Omega Orb, isn't it?
RichP
Posts: 81
Joined: Tue Jan 24, 2012 4:07 pm
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by RichP »

i made a dodgy-looking platform game inspired by Citadel :D

Image
MatthewThompson
Posts: 1388
Joined: Tue Apr 22, 2008 4:44 pm
Location: Oxford
Contact:

Re: Making Of Citadel in Retro Gamer Magazine

Post by MatthewThompson »

ivor_the_injun wrote:It's Omega Orb, isn't it?
That was my first thought, maybe it was originally going to be Thunderstuck 3 but then got changed into a different game.
Post Reply

Return to “8-bit acorn software: classic games”