Superior Software 1987

reminisce about classic bbc micro and acorn electron games here
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occularis
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Re: Superior Software 1987

Post by occularis »

Nice! That was my brother and his friend that visited Superior. They just wrote a letter (to Richard Hanson I believe) and asked if they could visit, and got a yes!
occularis
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Re: Superior Software 1987

Post by occularis »

Another memory just came up: I wrote to Superior to suggest an idea for Repton: when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise. Superior wrote back and said "We like that idea, here's payment for it" with something like 15 quid. In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
crj
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Re: Superior Software 1987

Post by crj »

It sounds like you'll love Mad Professor Mariarti. :-p
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geraldholdsworth
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Re: Superior Software 1987

Post by geraldholdsworth »

occularis wrote:when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise.
In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
Well, actually they did - have you played PC Repton?
Gerald Holdsworth
Repton Resource Page
www.reptonresourcepage.co.uk
occularis
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Re: Superior Software 1987

Post by occularis »

geraldholdsworth wrote:
occularis wrote:when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise.
In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
Well, actually they did - have you played PC Repton?
Oh! I had no idea! I've not played the PC Repton much. Lovely to know it got used in the end!
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PCRepton
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Re: Superior Software 1987

Post by PCRepton »

occularis wrote:
Sun Apr 01, 2018 10:13 am
geraldholdsworth wrote:
occularis wrote:when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise.
In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
Well, actually they did - have you played PC Repton?
Oh! I had no idea! I've not played the PC Repton much. Lovely to know it got used in the end!
That's a nice anecdote! I remember when Richard sent me the graphics and asked me to add that into the PC version. We
were both really pleased how it looked!


David B
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streaks
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Re: Superior Software 1987

Post by streaks »

They nicked a couple of ideas from Repton game prototypes I sent them. Like the pulsating fungus, and something else I can't remember. Where's my 15 quid? ;/
streaksy (at) gmail (dot) com
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geraldholdsworth
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Re: Superior Software 1987

Post by geraldholdsworth »

streaks wrote:
Sun Sep 23, 2018 6:54 pm
They nicked a couple of ideas from Repton game prototypes I sent them. Like the pulsating fungus, and something else I can't remember. Where's my 15 quid? ;/
I suggest you take that up with Richard.
Gerald Holdsworth
Repton Resource Page
www.reptonresourcepage.co.uk
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timmy
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Re: Superior Software 1987

Post by timmy »

Who's is the garage?? :-)

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barbarossa69
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Re: Superior Software 1987

Post by barbarossa69 »

timmy wrote:
Tue Oct 02, 2018 11:21 am
Who's is the garage?? :-)

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It belongs to Mike 87.... ;)
Rocketeer
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Re: Superior Software 1987

Post by Rocketeer »

Top photo would be in Richard Hanson's office itself IIRC.
blackwitch
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Re: Superior Software 1987

Post by blackwitch »

I know Richard. He's a great chap.

Some great photos. I still have the 'can you write games' and the signed compliments slip they issued back in the day... Made my career in games come true.
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