
Superior Software 1987
Re: Superior Software 1987
Nice! That was my brother and his friend that visited Superior. They just wrote a letter (to Richard Hanson I believe) and asked if they could visit, and got a yes!
Re: Superior Software 1987
Another memory just came up: I wrote to Superior to suggest an idea for Repton: when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise. Superior wrote back and said "We like that idea, here's payment for it" with something like 15 quid. In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
Re: Superior Software 1987
It sounds like you'll love Mad Professor Mariarti. :-p
- geraldholdsworth
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Re: Superior Software 1987
Well, actually they did - have you played PC Repton?occularis wrote:when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise.
In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
Re: Superior Software 1987
Oh! I had no idea! I've not played the PC Repton much. Lovely to know it got used in the end!geraldholdsworth wrote:Well, actually they did - have you played PC Repton?occularis wrote:when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise.
In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
Re: Superior Software 1987
That's a nice anecdote! I remember when Richard sent me the graphics and asked me to add that into the PC version. Weoccularis wrote: ↑Sun Apr 01, 2018 10:13 amOh! I had no idea! I've not played the PC Repton much. Lovely to know it got used in the end!geraldholdsworth wrote:Well, actually they did - have you played PC Repton?occularis wrote:when the player didn't do anything for a while, instead of Repton doing a looking left/right animation, he'd "knock" on the computer screen as if to wake the player up, and there would be a knocking noise.
In the end they said they had difficulty getting the idea to work (animation/graphic problem, I suppose) so didn't put it in.
were both really pleased how it looked!
David B
Re: Superior Software 1987
They nicked a couple of ideas from Repton game prototypes I sent them. Like the pulsating fungus, and something else I can't remember. Where's my 15 quid? ;/
streaksy (at) gmail (dot) com
- geraldholdsworth
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Re: Superior Software 1987
I suggest you take that up with Richard.
Re: Superior Software 1987
Who's is the garage?? 



- barbarossa69
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Re: Superior Software 1987
Top photo would be in Richard Hanson's office itself IIRC.
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Re: Superior Software 1987
I know Richard. He's a great chap.
Some great photos. I still have the 'can you write games' and the signed compliments slip they issued back in the day... Made my career in games come true.
Some great photos. I still have the 'can you write games' and the signed compliments slip they issued back in the day... Made my career in games come true.