The Cascade 50 cassette

reminisce about classic bbc micro and acorn electron games here
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leenew
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Re: The Cascade 50 cassette

Post by leenew » Tue Jan 03, 2017 2:57 pm

:lol:
I agree.
I Agree...
I AGREE!!!
It's driving me mad I tell's ya.

We have the beeb version, so MOVE ALONG, NOTHING TO SEE HERE!

Lee.

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CMcDougall
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Re: The Cascade 50 cassette

Post by CMcDougall » Tue Jan 03, 2017 4:03 pm

leenew wrote:It looks as if the electron version is different to the beeb version...
Is the Elk version on uef anywhere?
It looks that way so far, as cat of beeb tape from STH.uef is :
http://www.stairwaytohell.com/bbc/archi ... s/Cascade/
cascase50beebA.jpg
beebA
&
cascase50beebB.jpg
beebB
Is the Elk version on uef anywhere?
is now, put in archive section, will try to play later.... :x lol
viewtopic.php?f=32&t=12358#p157467
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Re: The Cascade 50 cassette

Post by Tom_Lindberg » Tue Jan 03, 2017 6:30 pm

I hereby declare this thread for an insult to any living, breathing, intelligent life. leenew and CMcDougall are sentenced to 10 years in prison without access to any acorn products :lol:

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Re: The Cascade 50 cassette

Post by CMcDougall » Tue Jan 03, 2017 8:41 pm

side1 elk:
MAZ : Maze Eater by Cascade
GAL : faulty, may fix in 2018 :lol:
GAL(2) : Cascade Mode7 Not1 at line40!
SPA : Space Mission by Cascade
LUN : Lunar Lander by Cascade
PLA : faulty, may fix in 2018 :lol:
SPA(2) : ?long range
RAD : Radar Landing by UTS
ATT : Attacker
GAL(3) : Galactic Dogfight by Cascade
PSI : Psion Attack by Cascade
IVA : Ivasive Action by Cascade
NOU : Noughts And Crosses
BOG : faulty, may fix in 2018 :lol:
PON : Pontoon
SKI : Ski Jump (bet on 9 jumpers furthest) :D
HAN : Hangman by Cascade
OLD : Old Bones by Cascade
THI : Thin Ice by Cascade
ORB : Orbitter
MOT : Motorway by Cascade
FOR : Force Field
NIM : Nim by Cascade
TUN : Tunnel Escape by Cascade
BAR : Barrel Jump by Cascade
CAN : Cannonball Battle by Cascade
OVE : Overtake by Cascade
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CMcDougall
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Re: The Cascade 50 cassette

Post by CMcDougall » Tue Jan 03, 2017 9:17 pm

elk side2:
SIT : Sitting Target by Cascade
SMA0 : Smash The Windows pt1
SMA1 : Smash The Windows pt2
SPA0 : Spaceshit by Cascade
JET0 : Jet Flight by Cascade
PHA : Phaser by Cascade
INT : Intruder by Cascade
INF : Inferno by Cascade
GHO : Ghosts by Cascade
SUB : Submarines by Cascade
ROC : Rocket Launch by Cascade
PLA : Planets by Cascade
BLA : Black Hole by Cascade
DYN : Dynamite by Cascade Games
DOY : Do Your Sums
DER : Derby Dash by Cascade
SPA1 : Space Search by Cascade
UNI : Universe by Cascade
RAT : Rats by Cascade
TAN : Tanker by Cascade
PAR : Parachute by Cascade
JET1 : Jetmobile (milkman?)
HIG0 : Highrise pt1(roulette)
HIG1 : Highrise pt2
THE : The Force by Cascade
EXC : Exchange (simon says)

DSD below of readable tape files \o/
Attachments
cascade50Elk.zip
dsd
(64.43 KiB) Downloaded 31 times
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Re: The Cascade 50 cassette

Post by leenew » Tue Jan 03, 2017 9:23 pm

Wow.
So much entertainment to keep me happy :-&
Please stop now.

Lee.

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Re: The Cascade 50 cassette

Post by sweh » Wed Jan 04, 2017 12:02 am

So which of these goes forward to the next high score challenge?
Rgds
Stephen

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Re: The Cascade 50 cassette

Post by daveejhitchins » Wed Jan 04, 2017 9:18 am

Hey . . . Carry on, for me, I'm enjoying the self inflicted torture :lol:

Dave H :D

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Re: The Cascade 50 cassette

Post by topcat96 » Wed Jan 04, 2017 2:37 pm

sweh wrote:So which of these goes forward to the next high score challenge?
Any of those which state "faulty, may fix in 2018" by their names? :lol:
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Re: The Cascade 50 cassette

Post by algenon_iii » Mon Jan 09, 2017 6:03 pm

A youtube video has been released for the spectrum version, covers some of the history it as well as looking at the games.

At 1:43 the game clip looks suspiciously like it could be off an BBC/Electron.
https://www.youtube.com/watch?v=2Z-4k-jDS_s

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Re: The Cascade 50 cassette

Post by danielj » Mon Jan 09, 2017 6:25 pm

[-X

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MartinB
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Re: The Cascade 50 cassette

Post by MartinB » Mon Jan 09, 2017 6:34 pm

Hey Col - could you post a Mode 7 ascii-hex dump of every file on the tapes please? The Beeb and Elk versions of each I think would be good.... :-k

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Re: The Cascade 50 cassette

Post by danielj » Mon Jan 09, 2017 6:42 pm

:cry:

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leenew
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Re: The Cascade 50 cassette

Post by leenew » Mon Jan 09, 2017 6:56 pm

Oh! gawd #-o
Does anyone have a time machine?
One that goes back a few weeks should suffice, so I could go back and not-write this thread :lol:
I would however prefer one that goes back to 1983 so I may persuade Guy Ulrich Wilhelmy not to take up a career in games programming [-o<

Lee.

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Re: The Cascade 50 cassette

Post by fuzzel » Mon Jan 09, 2017 7:14 pm

Apparently Mr Wilhelmy's most recent job was working for VW. He was asked to devise an emission control system for their diesel engines which would work in real life conditions AND under emission testing conditions. Seems he misheard his boss and mistook OR for AND. I wonder where he'll turn up next? Only joking of course, the publisher is to blame, they'd have probably even released some of my lame attempts (although I was quite proud of my Blake's 7 adventure, the loading screen was magnificent....)

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Re: The Cascade 50 cassette

Post by leenew » Thu Apr 09, 2020 6:52 pm

HOLD THE FRONT PAGE!

Whilst in lockdown, it has given me time to update hundreds of tiny bits of metadata on bbcmicro.co.uk
Tedious but worthwhile.
Then, I came across an anomaly in a CASCADE game....
Then it hit me!!!
The ELK tape and the BEEB tape are labelled the wrong way round!
Why on earth would the vast majority of BEEB games be in MODE6 and be even more terrible than the ELK verion, which are NOT in MODE6, and some even have a MODE7 command in them!

THIS NEEDS MORE SERIOUS RESEARCH!

I do hope the lockdown goes on long enough for me to finally solve this mystery...

Lee.

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Re: The Cascade 50 cassette

Post by CMcDougall » Thu Apr 09, 2020 9:10 pm

good thinking Lee :?

am so glad I archived the 'electron' version now ... :lol:

OR maybe the electron is the superior machine over the beeb!! =D>
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Re: The Cascade 50 cassette

Post by leenew » Thu Apr 09, 2020 11:44 pm

CMcDougall wrote:
Thu Apr 09, 2020 9:10 pm
good thinking Lee :?

am so glad I archived the 'electron' version now ... :lol:

OR maybe the electron is the superior machine over the beeb!! =D>
Stop talking daft Col! :lol:

Lee

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Re: The Cascade 50 cassette

Post by leenew » Fri Apr 10, 2020 9:21 pm

Thanks to the lockdown, I have spent around 24 solid hours on this #-o

I am convinced that Cascade labelled these the wrong way round.
Their "Electron" version containing more "sophisticated games" whilst the "BBC" version being mainly in MODE6....
I have uploaded both discs here for your delectation: http://www.bbcmicro.co.uk/index.php?rt_ ... =on&sort=u

I never want to see these again... ](*,)

Lee.

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Re: The Cascade 50 cassette

Post by danielj » Sat Apr 11, 2020 9:20 am

leenew wrote:
Fri Apr 10, 2020 9:21 pm
Thanks to the lockdown, I have spent around 24 solid hours on this #-o

I am convinced that Cascade labelled these the wrong way round.
Their "Electron" version containing more "sophisticated games" whilst the "BBC" version being mainly in MODE6....
I have uploaded both discs here for your delectation: http://www.bbcmicro.co.uk/index.php?rt_ ... =on&sort=u

I never want to see these again... ](*,)

Lee.
:lol: :lol: :lol: - if I were one of the original publishers I'd be laughing my butt off at this still causing anguish :D

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Re: The Cascade 50 cassette

Post by lurkio » Sat Apr 11, 2020 9:51 am

The interview with Cascade boss Guy Ulrich Wilhelmy, which Lee linked to upthread, is well worth a read. Hilarious and astonishing. (An advertising budget of £250,000..?!):
:shock:

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Re: The Cascade 50 cassette

Post by Michael Brown » Tue Apr 14, 2020 9:19 am

Hi All,
With regard to authors for these games.

One game I have is called React by D.C.Rigby which is identical to Sitting Target.
My copy has Copyright D C Rigby 1983 instead of Cascade.
Not sure where this game originated and not sure if React came first or if React is a hack of Sitting Target.
It looks like whoever wrote React/Sitting Target also wrote Tanker and Plasma Bolt (aka Death Stars).
I have both these games as also being written by D C Rigby, but this time they both have (c) Cascade 1984.

Just wondering if someone can clear up who actually wrote what here.

regards,
Mick.

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Re: The Cascade 50 cassette

Post by leenew » Tue Apr 14, 2020 10:24 am

Hi Mick,
In the above interview given by Guy Wilhelmy, he states that he wrote the vast majority of the original games, but as time went on, he changed the contents of the tapes, and got programs from other authors, so it will probably be correct that D.C. Rigby wrote those.

Lee.

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Re: The Cascade 50 cassette

Post by Michael Brown » Tue Apr 14, 2020 5:38 pm

Hi Lee,
Just wanted to check I hadn't got hacked copies of the games.

Mick.

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Re: The Cascade 50 cassette

Post by Naomasa298 » Tue Apr 14, 2020 8:35 pm

This gives me an idea.

Anyone fancy putting together a new Cascade(tm) 50 "casette" for the 21st century deprived Beeb gamer?

I can put together a mean Hangman game.

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Re: The Cascade 50 cassette

Post by Arcadian » Tue Apr 14, 2020 11:00 pm

Naomasa298 wrote:
Tue Apr 14, 2020 8:35 pm
This gives me an idea.

Anyone fancy putting together a new Cascade(tm) 50 "casette" for the 21st century deprived Beeb gamer?

I can put together a mean Hangman game.
Hey, that's a great idea for a programming challenge! We could issue a challenge on Stardot, on Facebook, Twitter etc for contributions - no more than one game per contributor ideally - and maybe we could even publish a disc (not a cassette, they're a pain to master reliably!) containing the final submissions under the Retro Software label?! ("Diskette 50" ???)

I'm not short of floppies at the moment!

Perhaps 0xC0DE could enter @-Man as the first game?! ;)
For a "Complete BBC Games Archive" visit www.bbcmicro.co.uk

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Re: The Cascade 50 cassette

Post by Naomasa298 » Wed Apr 15, 2020 3:24 am

Arcadian wrote:
Tue Apr 14, 2020 11:00 pm
Hey, that's a great idea for a programming challenge! We could issue a challenge on Stardot, on Facebook, Twitter etc for contributions - no more than one game per contributor ideally - and maybe we could even publish a disc (not a cassette, they're a pain to master reliably!) containing the final submissions under the Retro Software label?! ("Diskette 50" ???)

I'm not short of floppies at the moment!

Perhaps 0xC0DE could enter @-Man as the first game?! ;)
I'd humbly suggest that, in order to maintain the quality standards and spirit of the original, games should be written primarily (or only?) in Basic and should take no more than 3 days to write.

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Re: The Cascade 50 cassette

Post by fwibbler » Thu Apr 16, 2020 8:01 am

This is a great idea.
And lets face it, the games dont have to be good or fun or even well programmed.

I even tried to make one myself until I realized how much i had forgotten and couldnt even change the Mode 1 palette without looking for my BBC manual and not finding it.
I was going to make a simple version of Plunder (by CCS), but i fear it may still be too much for me....we'll see.

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