Search found 3548 matches

by richardtoohey
Sun Mar 18, 2018 9:38 am
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Ahhhh :idea: (well more like penny dropping!) you mean like rubber-banding or where you say line start x,y and line end x,y. I haven't been sitting here trying to use my mouse to draw a line in Movie Maker (running under Beeb-em) :^o :^o :^o I was also asking about Shift-F8 after being in P mode ......
by richardtoohey
Sun Mar 18, 2018 6:45 am
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

pixelblip wrote:You can draw pixels with tab but not lines.
Sorry, I still don't get this? :-k

I push Tab, move the arrow keys, I'm drawing lines? Lines up & down, lines left & right, diagonal lines ...
lines.jpg
by richardtoohey
Sun Mar 18, 2018 6:07 am
Forum: software: games - high scores
Topic: High Score Challenge S9 - R3 - Gyroscope
Replies: 58
Views: 2278

Re: High Score Challenge S9 - R3 - Gyroscope

Um ... this is an undiscovered gem :^o :^o :^o
gryro.png
by richardtoohey
Sun Mar 18, 2018 1:12 am
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

get the shape to loop as it's animating What does this mean? Is it some sort of sub-animation? So there's the whole animated movie, and within that you want a shape to run through its own animation cycle? And I don't get this: You can go to the shape and press P to program it. You can then Press SH...
by richardtoohey
Sun Mar 18, 2018 1:01 am
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

EDIT: Oops didn't notice your edited post above, so just repeating a lot of what you said, minus a lot more detail! TAB is draw mode (don't need Q first). Then D and define your blob (give it a name first). (Not entirely sure what you are meant to do with the four "handles"). Press Escape when done....
by richardtoohey
Sat Mar 17, 2018 11:54 pm
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Tried that on my desktop machine (running old version of beeb-em) and beeb-em on Mac ... but they both show some Mode 7 graphics and then crash. Will dust off my Windows machine and see if the newer version of beeb-em is happier with the UEF. :-k
by richardtoohey
Sat Mar 17, 2018 10:13 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 347
Views: 25300

Re: Acorn Art Thread

pixelblip wrote:Mode 2 Colour Cycling and Animated GIFS are match made in heaven :lol:
Ah, didn't realise I had to click on them as well #-o ... very good! =D>
by richardtoohey
Sat Mar 17, 2018 10:10 pm
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Sounds like you are making some good progress. Can you make an SSD of what you've got so far and post that? Then it's "just" :twisted: a question of figuring out how to make that cycle. Could try those animations from Pernod, but I don't know if they are usable in MM itself or a standalone finished ...
by richardtoohey
Sat Mar 17, 2018 9:29 pm
Forum: emulators
Topic: B-Em
Replies: 375
Views: 22325

Re: B-Em

So are you talking about the disk noises or not?

You don't have to use b-em, and if you do choose to, it's open source, so feel free to change the code and build your own version. Or add a disk noises on/off switch and share your code for the benefit of other people.
by richardtoohey
Sat Mar 17, 2018 8:52 pm
Forum: introduce yourself
Topic: Hi ya.
Replies: 8
Views: 488

Re: Hi ya.

6502 wrote:You gave it a bang and it was okay again for a while.
Ours did too; presumed it was something in the PSU or a loose connection; a tap at the back left and it would spring into life again.

Welcome!
by richardtoohey
Sat Mar 17, 2018 8:49 pm
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Hope you have more luck than me! ](*,) I could move a green blob around, and I could see that I was changing the attributes for each "cell" on the screen, but I couldn't get it to draw a line or place a point or anything much useful. Managed to find something that let me put text on the screen. This...
by richardtoohey
Sat Mar 17, 2018 12:00 am
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Output from strings command ... might be some clues ... $ strings MOVIEA100 MOVIE MAKER A 1.0 (C) Slippery Slug 1986 h`MM tuuuuuuvvvvvvvwwwwwwxxxxx qqqqqqqrrrrrrsssssssttttt |||||||}}}}}}~~~~~~~ XEntry name? Clear pad Screen pad Entry number Wrong type Save entry Define shape Move Filename? TYPE TEX...
by richardtoohey
Fri Mar 16, 2018 10:57 pm
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

mmaker.jpg
Movie Maker
And attached the ROM files to save some grief.

*HELP shows this - am I looking at the right thing here, same text from the two ROMs as you? :?:
mmaker2.jpg
Movie Maker *HELP
(Hmmm, going to be "fun" in an emulator when the window manager grabs key-strokes like Ctrl-F2 and so on! ](*,))
by richardtoohey
Fri Mar 16, 2018 10:42 pm
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Thanks, I'll see if I can get them to go ... :D

EDIT: Didn't get far, clicking on either of them gives a 404 ... :(

EDIT: But removing the hypen from the file name gives me a downloadable file (for both of them), so let's try again ... :)
by richardtoohey
Fri Mar 16, 2018 10:25 pm
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

And where are the ROMs? :?: They could be loaded into an emulator and we can all have some fun trying to work it out. :D The review does say single key presses, function keys with Shift & Control, and * commands, and there being different modes, so maybe you have to be in the right mode as well. Mod...
by richardtoohey
Fri Mar 16, 2018 10:15 pm
Forum: development tools
Topic: BeebAsm
Replies: 73
Views: 5390

Re: BeebAsm

The link-time warnings are OpenBSD encouraging the use of safer/less-prone-to-security-issues system calls.

I don't know how portable/available the safer calls are, so using them might lead to breakage elsewhere.
by richardtoohey
Fri Mar 16, 2018 7:42 am
Forum: software: other
Topic: Movie Maker Slippery Slug
Replies: 51
Views: 1732

Re: Movie Maker Slippery Slug

Is it the program referred to in here?

https://archive.org/stream/AcornUser046 ... 6_djvu.txt

Is it on an SSD/ROM ... sure someone could find the keys (either by trying everything or some reverse engineering ...)
by richardtoohey
Fri Mar 16, 2018 7:06 am
Forum: introduce yourself
Topic: I didn't know this existed!
Replies: 30
Views: 972

Re: I didn't know this existed!

There are some Master 512 pics here: http://chrisacorns.computinghistory.org ... er512.html

Good luck! [-o<
by richardtoohey
Fri Mar 16, 2018 6:02 am
Forum: development tools
Topic: BeebAsm
Replies: 73
Views: 5390

Re: BeebAsm

Thank you. :D =D> OpenBSD, looks good. So this is the proposed-updates branch, no local changes, using gmake (GNU make port, GNU Make 4.2.1) and GCC (version 4.2.1): $ gmake all PLATFORM=linux -e Making subdirectory ... objects/. -e Generating dependencies for ... random.cpp -e Generating dependenci...
by richardtoohey
Fri Mar 16, 2018 5:20 am
Forum: introduce yourself
Topic: Hello
Replies: 8
Views: 581

Re: Hello

Welcome, David. :D

Nice to have people coming on board with lots of kit and happy memories. =D>

Enjoy.
by richardtoohey
Fri Mar 16, 2018 5:18 am
Forum: introduce yourself
Topic: I didn't know this existed!
Replies: 30
Views: 972

Re: I didn't know this existed!

The Good Old Days wrote:I'm a beginner compared to some of you lot
Welcome, Barry.

Sounds like you've forgotten more than I'll ever know, so don't worry about it.

Some people on this forum are just too clever by half! :lol: Very easy to develop an inferiority complex, not that I have. :^o :oops:
by richardtoohey
Thu Mar 15, 2018 4:54 am
Forum: development tools
Topic: BeebAsm
Replies: 73
Views: 5390

Re: BeebAsm

With gcc, M_PI seems to come from the platform math.h (via cmath), which on openbsd contains: #define M_PI ((double)3.14159265358979323846) /* pi */ Which is an old-style cast, hence the error. Ahhhh :idea: :idea: I just saw that it was defined in a header and then got bogged down ](*,) in trying t...
by richardtoohey
Wed Mar 14, 2018 5:41 am
Forum: development tools
Topic: BeebAsm
Replies: 73
Views: 5390

Re: BeebAsm

I've tried building on OpenBSD and it doesn't like M_PI but I don't have the knowledge of how to fix. I can make it build by removing -Wold-style-cast from the Makefile. Do not wait up for me, though, just thought I'd mention it. bash-4.4$ gmake all PLATFORM=linux -e Making subdirectory ... objects/...
by richardtoohey
Wed Mar 14, 2018 5:32 am
Forum: software & utilities for the pc, mac or unix
Topic: iOS edition of BBC BASIC announced
Replies: 38
Views: 1720

Re: iOS edition of BBC BASIC announced

I don't think it would be too difficult to do the same for BBC BASIC, but it would mean that you need a Mac and an Apple Developer Account and the necessary Certificate(s) and Provisioning Profile(s), just as you do when creating an iOS app conventionally. That's not as convenient as my BBC2APK too...
by richardtoohey
Tue Mar 13, 2018 5:32 am
Forum: software & utilities for the pc, mac or unix
Topic: iOS edition of BBC BASIC announced
Replies: 38
Views: 1720

Re: iOS edition of BBC BASIC announced

If, and at this stage it's an unknown quantity, a similar tool could be created for making a self-contained iOS app from a BBC BASIC program (it would surely have to run on a Mac, sadly) together they would provide one of the easiest ways of creating your own mobile apps, which could even be sold i...
by richardtoohey
Tue Mar 13, 2018 5:23 am
Forum: bbcmicro.co.uk
Topic: Educational Archive status
Replies: 9
Views: 823

Re: Educational Archive status

I work quite a bit with automated PDFs, but more generation or overlaying text/simple objects onto existing PDFs. What you are describing seems to be needing a lot of human oversight and skill, so can't see what could easily be automated? :-k I know AI is meant to be taking over the world, but don't...
by richardtoohey
Fri Mar 09, 2018 4:49 am
Forum: other vintage computer hardware, software and games
Topic: No more leaded solder
Replies: 51
Views: 2075

Re: No more leaded solder

Prime wrote:Being perdantic,
Ummm ... :-# O:)
by richardtoohey
Wed Mar 07, 2018 8:53 am
Forum: software
Topic: POLL: Kickstarter project - Hero: The Realm
Replies: 47
Views: 6447

Re: POLL: Kickstarter project - Hero: The Realm

Thank you. People on here are 99.99% very friendly and wanting to be helpful and supportive, especially of new projects that breathe new life into our retro computers (or not so retro in the case of the Pi). It's a great forum. :D So if you are clear on what you are after, I'm sure you'll get a dece...
by richardtoohey
Wed Mar 07, 2018 8:48 am
Forum: other vintage computer hardware, software and games
Topic: A special day for a very special computer!
Replies: 13
Views: 903

Re: A special day for a very special computer!

my first ever computer Mine, too. :D I remember Dad ordering it, and waiting, and waiting, and then (IIRC, it was a long time ago!) it being delayed, and having to wait some more. Pressing hard on the little membrane keys to make something appear on the slightly swirly TV screen. And the wobbly 16K...