Search found 1234 matches

by AndyF
Mon Dec 03, 2018 12:11 am
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 1130

Re: Graphic adventures

Thanks! :D Random is a bit easy if its the same as the other GAC versions. About 6-8 'rooms' iirc I remember (on a different platform) taking it apart so it would load back into the interpreter/editor, compared to the 'example game' provided which was little more than a cut down version. Interesting...
by AndyF
Sun Dec 02, 2018 5:04 pm
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 1130

Re: Graphic adventures

Thanks both.

I'd be playing via emulation anyway partly as I've found some games, parser wise at least to be a bit too slow on real hardware. At least with emulation I can run it at say 150% speed not a big concern for adventure games. :)
by AndyF
Sun Dec 02, 2018 4:21 pm
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 1130

Graphic adventures

Well, I wonder who can recommend a few half decent adventure games with graphics please ?

Does not have to be a pic per location but ideally more than say half a dozen throughout the whole game would be better!

I'm aware of the excellent Hobbit conversion :)
by AndyF
Sun Dec 02, 2018 10:43 am
Forum: hardware
Topic: Sharing a Disk Drive
Replies: 21
Views: 1818

Re: Sharing a Disk Drive

When I saw the thread title I immediately thought of the BITD 'Drive Sharer' unit although I'd never seen one for real only adverts so did wonder how well they actually worked (or not) One alt would be L1 Econet if you have the hardware already but its a bit crude compared to L2/L3 but the 'requirem...
by AndyF
Sat Nov 24, 2018 4:21 pm
Forum: hardware
Topic: [Solved!] Bbc master configuration
Replies: 6
Views: 381

Re: Bbc master configuration

I think (and I'm not 100%) even if the battery was awol or dead unless you power cycle the machine itself, (that being turn it off with the mains switch) then any config you have set *should* stay set until said power loss. A hard break should not cause it to jumble itself up. I wonder if its strugg...
by AndyF
Wed Nov 21, 2018 5:25 pm
Forum: hardware
Topic: Model B PSU fuse go bang.
Replies: 17
Views: 670

Re: Model B PSU fuse go bang.

:) Without looking at the instructions (as I don't have them to hand) I think to fit a disc interface on < issue four , you need a few extra minor tweaks. I might be thinking of Econet install actually as I had an issue 3 board at one time with 'net' (I know you don't from the pics and its not relev...
by AndyF
Wed Nov 21, 2018 12:57 pm
Forum: hardware
Topic: Model B PSU fuse go bang.
Replies: 17
Views: 670

Re: Model B PSU fuse go bang.

I can say I've had a kit or three over the years from both of those suppliers and both have been top-notch. In one case I asked if I could have a different ROM instead and they were happy to do that instead. A+ from me! The only issue I actually had with the 1770 upgrades were the tiny links needed,...
by AndyF
Tue Nov 20, 2018 10:25 am
Forum: hardware
Topic: Econet clock?
Replies: 15
Views: 677

Re: Econet clock?

Possibly dual function in that it could of just been populated with the termination components instead of clock components.

If memory serves some early terminator boxes were powered ( ? ) although as to why I'm not sure.
by AndyF
Mon Nov 19, 2018 6:18 pm
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 578

Re: Manic Miner / JSW1 / JSW2 Combi

I did note the cursor on the status panel during gameplay. Are there any effects other than this (as in its purely cosmetic) ?

I did note ages ago on the jswmm site a few oddities with it generally, such as some Spectrum bugs were still present, only by 'design' I guess.
by AndyF
Sat Nov 17, 2018 4:47 pm
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 578

Re: Manic Miner / JSW1 / JSW2 Combi

Thank you! :) The reasoning behind no directory structure is the originals did not have it when they were separate discs, so I was slightly concerned about doing this, to be completely honest only JSW2 (the 'full' one) would of likely been a major potential issue as it likes to read in each section ...
by AndyF
Sat Nov 17, 2018 2:45 pm
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 578

Re: Manic Miner / JSW1 / JSW2 Combi

The first file of Jet Set Willy, JETSET should have the graphical details that are displayed within contained after the BASIC program, but unfortunately it's just been SAVEd, so additional data has been lost! :( I think I may be guilty of that as I never quite understood how extra data was present ...
by AndyF
Sat Nov 17, 2018 2:25 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 1035

Re: Manic Miner Level Select/Skip

billcarr2005 wrote:
Sat Nov 17, 2018 2:05 pm
Seems that it just has an RTS at &67D6 do disable all deaths in a one byte change :)
Simplest = Usually best :D ***

*** Except when its not! :lol:

But that version works fine with a modicum of care. =D>
by AndyF
Sat Nov 17, 2018 12:50 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 1035

Re: Manic Miner Level Select/Skip

To keep it neat, I'm going to attach the 'immunity' version I have to hand as well. Note if you leap out of the screen (easily possible on the first cavern) it *will* crash! A bit of care is all that is needed.
Manic Miner Immunity.ssd
(24.75 KiB) Downloaded 15 times
by AndyF
Sat Nov 17, 2018 12:10 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 1035

Re: Manic Miner Level Select/Skip

Had a little trouble using the Debugger but got it to work! :D

Note to self: Don't try the level change during the demo as it can get a bit upset! :lol:
by AndyF
Sat Nov 17, 2018 9:33 am
Forum: other vintage computer hardware, software and games
Topic: Strange issue with an AKF11 CRT
Replies: 10
Views: 460

Re: Strange issue with an AKF11 CRT

Perhaps I was lucky ( ? ) but over the last 15 odd years I'd had 5 or 6 of these through my hands, usually kept and used them for a few months as they tended to do sterling service. =D> The only issues I ever had was one was slightly out of focus (when placed side-by-side with another one) although ...
by AndyF
Sat Nov 17, 2018 8:39 am
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 578

Manic Miner / JSW1 / JSW2 Combi

A compilation disc for the BBC Micro combining: Manic Miner Jetset Willy Jetset Willy 2 (both the 'cut down' and the 'full disc' versions) Note that none of these have any cheats applied, I've merely combined the four disc images from the existing archive, renamed a couple of files (to avoid conflic...
by AndyF
Sat Nov 17, 2018 8:27 am
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 1035

Re: Manic Miner Level Select/Skip

Thanks both! :D Appreciated. I did have a full immunity version (in addition for the 'full disc' version of JSW2 as well) , it was quite interesting as if you jumped on a fire cell (a bush/plant for instance) then jumped again it would crash as you'd jumped out of the screen however with care it was...
by AndyF
Fri Nov 16, 2018 8:00 pm
Forum: general
Topic: Which games from other platforms did you wish was on the BBC?
Replies: 63
Views: 5046

Re: Which games from other platforms did you wish was on the BBC?

Kokotoni Wilf would of made (in theory at least) a relatively easy port over and the game is highly suitable I think to our platform too. Reasonable take on a 'platform' type game with a good background story (kind of) to explain the variety of levels, set in different time periods. Attaching a com...
by AndyF
Fri Nov 16, 2018 7:47 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 1035

Manic Miner Level Select/Skip

At one point in time I did have an .ssd of this game with a level select or skip, I cannot recall exactly which as it was a long time ago now I think, it was either: 1. Watch the demo then press a key to start the game on that level being shown (this seems quite likely) or 2. Press alpha key to pick...
by AndyF
Tue Nov 13, 2018 8:44 pm
Forum: hardware
Topic: Model B PSU fuse go bang.
Replies: 17
Views: 670

Re: Model B PSU fuse go bang.

I found this > https://www.eevblog.com/forum/projects/bbc-micro-switch-mode-psu-blows-fuses/ Although there are likely some topics on this forum here too. Is the transformer shorted completely (primary coil) that would explain an instant popping mains fuse, also C1 if shorted would appear to do that...
by AndyF
Thu Nov 08, 2018 9:50 am
Forum: hardware
Topic: Acorn teletext adapter
Replies: 24
Views: 1030

Re: Acorn teletext adapter

Although slightly off topic, I had one of these not that long ago, maybe about two years back. I did sell it along with a few other items I did not require at the time, although I did have a very vague idea of selling its internals and keeping the 'cheese-wedge' case for other projects but decided n...
by AndyF
Sun Oct 28, 2018 8:46 am
Forum: software: other
Topic: Any short type-ins for unattended Beebs?
Replies: 156
Views: 10630

Re: Any short type-ins for unattended Beebs?

Thank you - what a great resource these bitmaps are. You're very welcome. =D> I supplied the 'gridded' view purposely to attempt to make it easier. I do sometimes use this view if I want to 'borrow' sprites and have to manually add them, although slightly long winded it does mean you end up with th...
by AndyF
Sat Oct 27, 2018 3:46 pm
Forum: software: other
Topic: Any short type-ins for unattended Beebs?
Replies: 156
Views: 10630

Re: Any short type-ins for unattended Beebs?

Thank you! I like AndyF's idea of making an animated Technician Ted. Does anyone know of a sprite sheet for the Spectrum version of the game? Technician Ted seems to cycle through more than 4 frames when he walks. In the TechTed game he has 8 per direction ( ! ) however I used his sprite in a few J...
by AndyF
Sat Oct 27, 2018 8:02 am
Forum: software: other
Topic: Any short type-ins for unattended Beebs?
Replies: 156
Views: 10630

Re: Any short type-ins for unattended Beebs?

This program will see a single large Jet Set Willy character walking across a Mode7 screen.
That's excellent!
by AndyF
Mon Oct 22, 2018 8:09 pm
Forum: hardware
Topic: Mystery mod.
Replies: 6
Views: 487

Re: Mystery mod.

Yeah, looking forward to that - might be back for more advice. The other beeb I got with this one had wordwise but literally half the pins had missed the socket or were bent under! After I posted I then thought one might be W-Wise or something similar hence you did say one was unlabelled, figuring ...
by AndyF
Mon Oct 22, 2018 2:34 pm
Forum: hardware
Topic: Mystery mod.
Replies: 6
Views: 487

Re: Mystery mod.

Some monitor type that demanded sync separation signals then. The unknown ROM/ROM's might be of interest though, I see the disc interface so that leaves from the partial socket view two 'unknowns' ? :)

Not in order but...

OS / 8271 Based DFS(or DNFS perhaps) / BASIC / ?? / ??
by AndyF
Fri Oct 19, 2018 11:14 am
Forum: general
Topic: Were 'podules' ever considered for the BBC Micro?
Replies: 5
Views: 473

Re: Were 'podules' ever considered for the BBC Micro?

But then, the cost of a fully expanded machine would be more than a fully expanded BBC B... I think that's par for the course though really, same as if you buy a new car and don't specify certain extras, to have them fitted at a later date usually costs more than they would if they were fitted at t...
by AndyF
Thu Oct 18, 2018 8:40 pm
Forum: general
Topic: Best Basic Games
Replies: 12
Views: 703

Re: Best Basic Games

fwibbler wrote:
Thu Oct 18, 2018 7:08 pm
I always liked (and still like) the piracy game 'Plunder' by CCS.
That looks quite fun :mrgreen: Enough for me to make a quick combi pic of the loading screen and initial starting point.
plunder.png
I must seek out some instructions for it though! :oops:
by AndyF
Thu Oct 18, 2018 7:59 am
Forum: software: other
Topic: Educational Archive not in STH
Replies: 652
Views: 67858

Re: Educational Archive not in STH

I'd give thought to adding that Shipwreck ssd here in this topic/thread too, given it seems almost educational ? :)
by AndyF
Wed Oct 17, 2018 2:51 pm
Forum: hardware
Topic: Colour link on BBC Master
Replies: 14
Views: 594

Re: Colour link on BBC Master

The cap seems the standard way I'd always assumed, could be wrong! :mrgreen: See: http://beebmaster.co.uk/CompColour.html and: http://www.sprow.co.uk/bbc/howto.htm#colourcvbs And another one: 6.4. Master 128 issue 1 motherboards A 470 picofarad capacitor should be connected between the east leg of R...