Search found 661 matches

by fuzzel
Thu Jun 18, 2020 6:54 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

I've now got past the Ogre both ways and I believe I just have to get back towards the start to claim the prize! Unfortunately, that's game playing over for me for today, so will hopefully complete tomorrow. One bug-bear I have, certainly manifesting itself royally in the latter part of the game is ...
by fuzzel
Thu Jun 18, 2020 4:01 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

Hi lurkio, did you get a shout out on Radio X this afternoon (Outkast) ?
by fuzzel
Thu Jun 18, 2020 2:24 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

I'm now in the shopping area and stuck! I can see five wearable objects and I presume I need to wear them all but can only wear two. I suspected they had to be put on in the right order but have tried all combinations I think. I just can't fathom this out at present.
by fuzzel
Thu Jun 18, 2020 1:47 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

You have a bit of competition here PJ-1978, I've made a bit of progress myself and am now in the dirty main street.
I'm bound to have brought the wrong objects with me but hopefully I'm also not far off completing this game.
I like the quirky, surreal ones. And the mode7 colours really grow on you.
by fuzzel
Wed Jun 17, 2020 9:43 pm
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

Thanks for playing Dave, I hope you like it. I've just spotted lurkio's entry, he's correct in that a feature of the original MUDs was that with several players playing the game at any one time it would be a bit mean to only have one brand (illumination item). It would have doubtless led to a bloodb...
by fuzzel
Wed Jun 17, 2020 5:51 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

Lurkio wrote:
The copy of the game in that other thread is UNCORRUPTED! You have to switch BeebEm to Master mode to run it though.
It works! Hurrah! I didn't get very far on Sea Queen..
by fuzzel
Wed Jun 17, 2020 4:32 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

I think we'll have to park this game for the moment. PJ-1978, would you be able to somehow get your tape version running on your original beeb? If it's not possible for you to transfer the files to this forum then perhaps you could take a photo of the memory area where the data is corrupted and uplo...
by fuzzel
Wed Jun 17, 2020 7:09 am
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

lurkio wrote: I did a quick hack of the BASIC code to get it to print the current room-number at the prompt, and I've labelled the rooms on the map with their room-numbers. Not sure it helps! But it does seem to show that four rooms might have gone AWOL between 27 (the Blue Path room) and 32 (Outsi...
by fuzzel
Tue Jun 16, 2020 5:57 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

Here's a list of commands which are always useful to know (I took a little peak in the program listing): GO / RUN CLIMB / JUMP GET / TAKE / CARRY DROP / LEAVE / THROW BUY KNOCK DIG PULL PUSH RUB EXAM LOOK HIT / SMASH / ATTACK SAY GIVE INV READ SING FEED WEAR EAT WAIT HELP INSERT Then there are a few...
by fuzzel
Tue Jun 16, 2020 11:20 am
Forum: 8-bit acorn software: classic adventure games
Topic: Unfinished Text Adventures
Replies: 168
Views: 20689

Re: Unfinished Text Adventures

I'll definitely have a look at "The Sea Queen" at some point. I've always liked the idea of a group effort for solving adventures (takes me back to Snowball, Colossal and Lords of Time at school). The blurb on CASA certainly whets the appetite.
by fuzzel
Tue Jun 16, 2020 11:16 am
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

I'm planning on persevering with this funny little game, it's got me intrigued. Surely, it's solvable...

I'll examine the files and get a list of commands / objects / locations and take it from there.

It does seem rather large for a magazine, presumably it came on an accompanying cassette tape?
by fuzzel
Mon Jun 15, 2020 8:20 pm
Forum: for sale / freebies
Topic: For sale - A2 Posters: Elite, Zarch, Ravenskull, Codename Droid, Crazee Rider, Palace of Magic, Repton
Replies: 42
Views: 4251

Re: For sale - A2 Posters: Elite, Zarch, Ravenskull, Codename Droid, Crazee Rider, Palace of Magic, Repton

If you ever get round to producing another batch of posters (and I sincerely hope you do) then my submission would be Castle of Riddles by Acornsoft. I'd love to have that hanging in my study, it sums up the spirit of adventure games brilliantly. Although at 7am when I sit down to start work I'm bou...
by fuzzel
Mon Jun 15, 2020 8:15 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Larsoft
Replies: 13
Views: 1693

Re: Larsoft

Before attempting one of the unsolved adventures, I'd check on CASA adventure solutions first, just in case yours truly has already completed it! The CASA information is over a year old so some of them are bound to have been completed. iamaran was also working his way through them. lurkio wrote: Btw...
by fuzzel
Mon Jun 15, 2020 6:49 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Larsoft
Replies: 13
Views: 1693

Re: Larsoft

PJ-1978 wrote: seem to now have more fun on trying to crack the adventures that have never reportedly been solved yet) You may find the attached useful. I got a copy of the CASA database for the BBC Micro in excel format showing which games hadn't been solved yet. I then added (hey, I had a few day...
by fuzzel
Mon Jun 15, 2020 6:41 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Larsoft
Replies: 13
Views: 1693

Re: Larsoft

lurkio wrote: With my new-found Quill-hacking skillz, I dumped the Puppet-Man database for you. That's seriously impressive! Was Aussie Suds written using the Quill because I got stuck in that one a few months ago, presumably near the end. I'll dig out my notes and try to finish it. btw I've just h...
by fuzzel
Sun Jun 14, 2020 8:27 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Gnome Adventure (from Model B Computing magazine)
Replies: 63
Views: 3052

Re: Gnome Adventure (from Model B Computing magazine)

I want to play this one, suddenly having a window open up in my free time.
Is it available on a disc image anywhere?
Also, this discussion would be better placed in the "Unfinished Text Adventures" thread.
by fuzzel
Sat Jun 13, 2020 7:13 pm
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

Well, I'm finally done. After almost 12 months the game is complete and the file is available here to download. Just boot the disc and provided you have sideways ram banks 0 to 6 free, the game should work ok. If not a message will appear informing you which sideways ram bank is causing the issue. I...
by fuzzel
Sat Jun 13, 2020 10:29 am
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

I'm still on with the final testing. The last area I need to cover is the map and the directions when moving around. I've so far uncovered a few bugs because of the way the program handles movement for each direction. There are lots of tests going on, for example: If you're in a certain room and you...
by fuzzel
Sun Jun 07, 2020 10:12 am
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

The object of the game is to reach the rank of wizard by collecting 4,500 points. There are two ways of doing this, one is by collecting the treasures and depositing them in the lake to the south of the start. The second, for the bloodthirsty among you, is by combat. There are various creatures dott...
by fuzzel
Sat Jun 06, 2020 9:51 pm
Forum: scanning of books, magazines, ads and letters
Topic: Personal Computer World scans!
Replies: 61
Views: 3565

Re: Personal Computer World scans!

Great work everyone. Out of interest, which is the earliest PCW magazine to feature the BBC Micro ? I plan to download the issues from that one onwards. Incidentally, have you seen the number of pages in these issues ? 350 plus! Must have been quite lucrative in terms of advertising revenue.
by fuzzel
Sat Jun 06, 2020 5:08 pm
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

Here's a list of commands. They are of the form: <VERB> <NOUN1> + optional <PREPOSITION> <NOUN2> They can be abbreviated to the first four letters. One of the first things I do when committing to playing a new adventure game is to obtain the list of commands (the assembly language ones are normally ...
by fuzzel
Sat Jun 06, 2020 2:42 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Buckaroo Banzai
Replies: 91
Views: 5934

Re: Buckaroo Banzai

Perfect! In that one screen you've managed to capture the very essence of Scott Adams brevity. :D
by fuzzel
Sat Jun 06, 2020 2:20 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Buckaroo Banzai
Replies: 91
Views: 5934

Re: Buckaroo Banzai

Hi Lardo, if you did attempt it, would you try to recreate the Scott Adams style screen layout for it? I would say that would be a must.
by fuzzel
Sat Jun 06, 2020 2:18 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Level 9 adverts
Replies: 37
Views: 2709

Re: Level 9 adverts

Excellent work 8bitAG. I like the web page you've created. I'm still desperate to play the 16k BBC version of Colossal Adventure, such a pity we can't get a hold of one. I keep checking ebay to see if one comes up for sale but no luck so far. There was a cassette for sale a week ago which looked old...
by fuzzel
Sat Jun 06, 2020 1:55 pm
Forum: new projects and releases: text and graphic adventures
Topic: MoonBase Escape - Rev2!
Replies: 2
Views: 373

Re: MoonBase Escape - Rev2!

Hi LordVaderUK, I'm looking forward to playing this when I get a few moments. Just the small matter of my own game to finish first... Great work on improving the parser although my own personal preference is to keep things very simple. Anything beyond <VERB> <NOUN1> + optional <PREPOSITION> <NOUN2> ...
by fuzzel
Sat Jun 06, 2020 1:31 pm
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

I now have a full test version of LAND produced. Firstly I'll be posting a list of game commands rather than include them on the disc. Each command is given a type to help the program process the noun element. It's useful when, for instance, there is more than one of a particular object such as the ...
by fuzzel
Thu May 28, 2020 4:19 pm
Forum: scanning of books, magazines, ads and letters
Topic: Personal Computer World scans!
Replies: 61
Views: 3565

Re: Personal Computer World scans!

This is really exciting news. Ironically, when my interest in the beeb waned in the early 90's I bought a PC, initially for work but then found some great games like Doom and Quake. I also bought Elite Frontier but never really got into it. I bought PCW every month until its demise. I eventually had...
by fuzzel
Sat May 23, 2020 5:41 pm
Forum: introduce yourself
Topic: Geoff Lynas
Replies: 11
Views: 706

Re: Geoff Lynas

It would be most useful if we could somehow get in touch with Barbara Gibb. She used to contribute regularly to this forum but sadly not for some time. If she's still around she must have found another hobby to keep her busy...
by fuzzel
Sat May 23, 2020 5:39 pm
Forum: new projects and releases: text and graphic adventures
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 196
Views: 13407

Re: LAND - A Multi-User Dungeon (well almost)

Ok, here's the start of the history of the development of the game as far as my dodgy memory is concerned. Ever since I got my hands on Colossal Adventure and Snowball by Level 9 I was hooked on text adventure games. By around 1987 I'd pretty much exhausted all the best games that the beeb had to of...
by fuzzel
Fri May 22, 2020 9:47 pm
Forum: introduce yourself
Topic: Geoff Lynas
Replies: 11
Views: 706

Re: Geoff Lynas

Welcome Geoff, I think your name cropped up a year or two back when there was a brief discussion on here somewhere about there being a big gap in the online archive of Adventure Probe magazine. You wouldn't happen to have a large collection of them tucked away somewhere would you? btw I hope your lo...

Go to advanced search