Search found 751 matches

by 0xC0DE
Mon Sep 21, 2020 4:23 pm
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

picosonic wrote:
Mon Sep 21, 2020 4:14 pm
0xC0DE wrote:
Mon Sep 21, 2020 3:49 pm
Flash update: v0.12: implemented 'coyote time'
(see top post for downloads)
Much better, how much grace have you given? 5 frames at 50Hz?
[-X Only 3!
by 0xC0DE
Mon Sep 21, 2020 3:49 pm
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

Flash update: v0.12: implemented 'coyote time'
(see top post for downloads)
by 0xC0DE
Mon Sep 21, 2020 1:05 pm
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

Added v0.11 to the original post.
Should fix the minor sprite flicker when playing in Electrem.
Adds a new baddie type: The Resistor.
Adds spike floors!

More ways to die, have fun! :mrgreen:
by 0xC0DE
Mon Sep 21, 2020 11:09 am
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

Wow, thank you very much, Marvin!
by 0xC0DE
Sun Sep 20, 2020 8:52 pm
Forum: new projects in development: games
Topic: BBC Pooyan
Replies: 96
Views: 5465

Re: BBC Pooyan

Little update, Apart from modifying numerous print routines (again) and getting the scoring working, have finally got my head around (a little bit), Kieran's excellent IRQ presentations...... Not much (at all), but behold, 5 colours ! :D Pooyan-04.gif Looking good Neil! The yellow text looks good. ...
by 0xC0DE
Sun Sep 20, 2020 8:49 pm
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

Thanks so much Neil! I'm having a blast creating this game as you can probably tell :mrgreen:
by 0xC0DE
Sun Sep 20, 2020 10:20 am
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

Thanks everyone so far for giving it a go and giving me feedback! I will be sure to create easier levels in the beginning of the real game.

I have intentionally not added lives. I want infinite retries and give the player one more chance to do better than the last time.
by 0xC0DE
Sat Sep 19, 2020 10:56 pm
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Re: New Elk platformer - playable demo

roland wrote:
Sat Sep 19, 2020 10:52 pm
I saw this yesterday on your Youtube channel. Looks impressive but quite difficult to play =D>
Can you also create UEF files .... for WiFi connected Elks?
Added UEF in original post!
by 0xC0DE
Sat Sep 19, 2020 8:51 pm
Forum: new projects in development: games
Topic: Elementum - new Elk/Beeb platformer
Replies: 128
Views: 4612

Elementum - new Elk/Beeb platformer

Elementum v1.00 is now released: viewtopic.php?f=74&t=20872
by 0xC0DE
Wed Sep 16, 2020 7:29 pm
Forum: new projects and releases: demoscene
Topic: Ray tracing in a tweet
Replies: 4
Views: 367

Re: Ray tracing in a tweet

Awesome! I saw it already on Twitter of course =D>
by 0xC0DE
Fri Sep 11, 2020 10:01 pm
Forum: new projects in development: games
Topic: BBC Pooyan
Replies: 96
Views: 5465

Re: BBC Pooyan

What was your epiphany late last night?
by 0xC0DE
Fri Sep 11, 2020 4:32 pm
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm
Replies: 55
Views: 2449

Re: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm

Good work by the way Kelvin, I though I was nuts when I started using multiple sprites for printing...... glad you're doing the same ! Great to see what you are doing as well, Neil. I believe using pre-shifted sprites is quite common, especially on machines with no hardware sprites and an odd scree...
by 0xC0DE
Fri Sep 11, 2020 4:30 pm
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm
Replies: 55
Views: 2449

Re: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm

kieranhj wrote:
Fri Sep 11, 2020 10:53 am
In the spirit of improvement, please feel free to PM me with one thing that might have made the session better / clearer / more useful for you, so I can take this onboard for next time.
Can't think of a single thing. You were born to be a teacher. =D>
by 0xC0DE
Fri Sep 11, 2020 8:12 am
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm
Replies: 55
Views: 2449

Re: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm

What a great session! Huge thanks to Dave, all presenters and participants.

I got to show my 8-bit shenanigans to not 1, .... not 2,.... but 3 Acorn legends from the 80s! Talk about dreams coming true! :shock: :mrgreen:
by 0xC0DE
Fri Sep 11, 2020 8:09 am
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #3, Thursday 24th September 2020, 7pm - 10pm
Replies: 35
Views: 1287

Re: Weeknight 'Virtual' Dev session #3, Thursday 24th September 2020, 7pm - 10pm

Of course!

I would like to give a short update on my nameless game for the Acorn Electron.
by 0xC0DE
Fri Sep 11, 2020 8:08 am
Forum: general
Topic: For that extra retro-feel
Replies: 3
Views: 393

Re: For that extra retro-feel

Nice!!
by 0xC0DE
Fri Sep 11, 2020 8:07 am
Forum: other vintage hardware, software and languages
Topic: ZX Spectrum next... Anybody backing ?
Replies: 194
Views: 26867

Re: ZX Spectrum next... Anybody backing ?

Good for you Dave! I was ready to be one of the first 100 backers but of course ended up being the 737th backer :mrgreen:
And so the long wait begins....
by 0xC0DE
Thu Sep 10, 2020 11:20 am
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm
Replies: 55
Views: 2449

Re: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm

If some of us share this on social media I'm pretty sure we'll see some new faces indeed! I will retweet
by 0xC0DE
Tue Sep 08, 2020 4:39 pm
Forum: for sale / freebies
Topic: For sale: Acorn Electron WiFi cartridges
Replies: 38
Views: 2094

Re: For sale: Acorn Electron WiFi cartridges

I would like to buy one, Roland
by 0xC0DE
Tue Sep 08, 2020 4:34 pm
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm
Replies: 55
Views: 2449

Re: Weeknight 'Virtual' Dev session #2, Thursday 10th September 2020, 7pm - 10pm

I'll be there. Looking forward to more in depth interrupt trickery. I would like to give a brief update on what I'm working on at the moment (yeah, yeah, new project): a very first working prototype of a platformer on the Elk.
by 0xC0DE
Mon Sep 07, 2020 3:13 pm
Forum: past all-day virtual ABugs
Topic: All-day 'Virtual' Acorn session #8, Saturday 3rd October 2020, 9am - 11pm
Replies: 80
Views: 3085

Re: All-day 'Virtual' Acorn session #8, Saturday 3rd October 2020, 9am - 11pm

I'll be there! The last one was amazing so I have great expectations of the next one :mrgreen:
by 0xC0DE
Sat Aug 22, 2020 12:21 pm
Forum: 8-bit acorn hardware
Topic: Elk turbo board
Replies: 20
Views: 1051

Re: Elk turbo board

You keep on surprising us lovely bunch of Elk owners :mrgreen: =D> =D>
It goes without saying I am really interested in this and other extended functionality you come up with!
by 0xC0DE
Fri Aug 21, 2020 2:03 pm
Forum: programming
Topic: A new BBC Micro MOS Reassembly
Replies: 32
Views: 1722

Re: A new BBC Micro MOS Reassembly

Fantastic!!! =D> =D> =D>
by 0xC0DE
Fri Aug 21, 2020 7:36 am
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #1, Thursday 20th August 2020, 7pm - 10pm
Replies: 26
Views: 1412

Re: Weeknight 'Virtual' Dev session #1, Thursday 20th August 2020, 7pm - 10pm

Very enjoyable and very interesting, thanks everyone!

Edit: for some reason I now have a strong urge to play Leisure Suit Larry again :lol:
by 0xC0DE
Sat Aug 15, 2020 11:29 am
Forum: 8-bit acorn software: other
Topic: Simulate a cold boot on the Electron
Replies: 6
Views: 408

Re: Simulate a cold boot on the Electron

Can confirm. I use this code all the time. Combine with *FX 200,2 or *FX 200,3 (clear memory on BREAK) and your own BREAK intercept handler to have a really hard reset on pressing BREAK. I add this to all my demo effects (that take over the entire Elk) to properly reset the machine on BREAK. I remem...
by 0xC0DE
Sat Aug 15, 2020 10:38 am
Forum: past weeknight 'developer' sessions
Topic: Weeknight 'Virtual' Dev session #1, Thursday 20th August 2020, 7pm - 10pm
Replies: 26
Views: 1412

Re: Weeknight 'Virtual' Dev session #1, Thursday 20th August 2020, 7pm - 10pm

I will be there! I am looking for some fresh ideas/guidance (all Electron related of course :mrgreen:) in at least 3 areas: 1. I've picked up 1-bit sound again (firstly, playing a sampled sound, e.g. speech) and have been experimenting with cycle accurate Pulse Width Modulation (PWM) with 5-bit reso...
by 0xC0DE
Wed Aug 12, 2020 11:35 am
Forum: 8-bit acorn software: other
Topic: SourceGen Disassembly Projects
Replies: 1
Views: 193

Re: SourceGen Disassembly Projects

Very interesting, thank you!
by 0xC0DE
Tue Aug 11, 2020 9:48 pm
Forum: other vintage hardware, software and languages
Topic: ZX Spectrum next... Anybody backing ?
Replies: 194
Views: 26867

Re: ZX Spectrum next... Anybody backing ?

Elminster wrote:
Tue Aug 11, 2020 9:30 pm
0xC0DE wrote:
Tue Aug 11, 2020 9:23 pm
Pledged! Am I still welcome on this forum after this? :shock:
Did you get an Early Bird?

£450,000 in first 30 mins. Not pledging myself, just watching.
I tried but the pledge timed out. So I went for the accelerated version. I am backer #737. That's how fast it went

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