Search found 261 matches

by VectorEyes
Thu May 10, 2018 12:16 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

I must admit, I have been very gently mulling over the idea of actually trying to make a sequel. The problems are that 1. I know virtually nothing about Beeb coding (yet!), 2. I have virtually zero free time and 3. It's difficult to think of improvements that wouldn't also somehow subtract from the ...
by VectorEyes
Wed May 09, 2018 9:59 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Just wanted to say that all the responses in this thread surpassed my wildest hopes. It's great to know once and for all what that bloody button does, and it's been a fascinating insight into how Exile works!
by VectorEyes
Wed May 09, 2018 9:57 pm
Forum: emulators
Topic: Which emulator to use: developing on Windows (VS2017)...
Replies: 4
Views: 649

Re: Which emulator to use: developing on Windows (VS2017)...

Thanks for all the replies! So far I'm leaning towards B2 simply because I was able to grab the sources, build, and get up and running inside an hour, with no need to install the June 2010 DXSDK. (I'm going to see whether there's any way I can also build B-Em and BeebEm without having to install old...
by VectorEyes
Tue May 08, 2018 4:51 pm
Forum: emulators
Topic: Which emulator to use: developing on Windows (VS2017)...
Replies: 4
Views: 649

Which emulator to use: developing on Windows (VS2017)...

Hello all, I have a half-formed plan to start doing some Beeb 6502 development, but because I'm new to the field, instead of becoming a 6502 opcode expert, I thought it might be more interesting to start by enhancing an existing emulator to support advanced debugging features. A sort of "learn by do...
by VectorEyes
Sun May 06, 2018 11:35 pm
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Re: Where to start resurrecting a RiscPC 700

Thanks guys, I really appreciate your replies. In that case I'll just get as much dust as possible out of the PSU and then put it back together again!
by VectorEyes
Sun May 06, 2018 9:26 pm
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Re: Where to start resurrecting a RiscPC 700

Thanks Daniel, I suspected as much. Back to gentle scrubbing with vinegar then!
by VectorEyes
Sun May 06, 2018 9:02 pm
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Re: Where to start resurrecting a RiscPC 700

This is taking me a while. It's proving very difficult to get the yellow stuff out from one particular section of the motherboard. I've now scrubbed it four times with vinegar, rinsed with water then de-ionised water, left to dry ... and each time I find a few more components with the gunk on them! ...
by VectorEyes
Thu May 03, 2018 9:41 pm
Forum: software: classic games
Topic: Exile: Door Pass
Replies: 4
Views: 1014

Re: Exile: Door Pass

I once lured the homing-rocket-firing robot out of his little room, pushed him off the edge so that he landed down at the bottom of the cyan-walled area next to a yellow door. Then when I was fighting him down there one of his rockets hit me when I was standing right next to the door, and it blew me...
by VectorEyes
Thu May 03, 2018 8:45 am
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Yes, I was going to mention those two gargoyles but you beat me to it. They're definitely on the same x coordinate, I checked the map last night. So this thread has also ended up answering the question of why (as mentioned in the official solutions) blowing up one gargoyle also destroys the other! I...
by VectorEyes
Mon Apr 30, 2018 9:45 am
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

One extra thought: I wonder whether it's something to do with those switches being the only ones that control *two* doors at once? I'll have to go and look up whether there's anywhere else on the map where a switch controls more than one door at once.
by VectorEyes
Mon Apr 30, 2018 9:41 am
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Ah, I see what you mean. Sorry triaxisaworm, I mis-read your post. My recollection is that closing the vertical door opposite the gargoyle makes it easier to blow it up, because the balls of flame that it emits are more likely to bounce back and damage it. I've no idea whether that was the intended ...
by VectorEyes
Sun Apr 29, 2018 9:43 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Wow, it feels so good (if a little bit tinged with sadness) to have the question answered after all these years! triaxisaworm, I think the vertical door near the 'actual' button (the coronium-past-the-bush-with-vertical-and-horizontal-door puzzle) is to stop the bush seeing into the corridor to the ...
by VectorEyes
Sat Apr 28, 2018 10:24 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

This is exactly the sort of response I was secretly hoping for when I started this thread! :) Tom, when I sat down to try to work it out myself last week, I started out with both your buildable version and the version from level7.org.uk. I got as far as realising that the original dissassembly from ...
by VectorEyes
Thu Apr 26, 2018 9:51 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Thanks! Very useful links. So frustrating. The published C64 solution says to press the switch ... but doesn't say why! So now I'm left with the following options: - Play the C64 version under emulation up to that point to try to work out what effect it had on the C64. - Debug the BBC version, break...
by VectorEyes
Thu Apr 26, 2018 4:11 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Thanks! I read through both those solutions years ago (indeed I think one of them was the one I used to complete the game) but neither solution mentions that switch, sadly. Both of them pretty much ignore the red frogman as well. I always wondered whether they were somehow connected.
by VectorEyes
Thu Apr 26, 2018 1:21 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

Re: My final unanswered Exile question

Thanks trixster. I have, yes. From memory, Lord Triax's play-through skips the area with the red frogman and that switch entirely. That being said, I'll go and double-check now just to make sure!
by VectorEyes
Thu Apr 26, 2018 12:11 am
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Re: Where to start resurrecting a RiscPC 700

I've followed the excellent advice given so far, and managed to remove almost all of the gunk. It took me two nights, I realised that there was still quite a bit on some of the components after it had dried, so repeated the process. There are two small cubic components near the reset switch that hav...
by VectorEyes
Wed Apr 25, 2018 11:30 pm
Forum: software: classic games
Topic: My final unanswered Exile question
Replies: 65
Views: 5801

My final unanswered Exile question

Hi all, I grew up with Exile. It came out when I was in primary school. It's still, I think, the game that I remember most fondly. I finally completed it (under emulation) 15 years later. And I'm halfway through a second playthrough that solves it the 'proper' way (no cheating by abusing the physics...
by VectorEyes
Sun Apr 22, 2018 12:58 am
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Re: Where to start resurrecting a RiscPC 700

First update: This evening, with the help of this guide... http://www.apdl.org.uk/riscworld/volumes/volume6/issue3/spring/index.htm ... and a few gulps of Glenmorangie, I stripped the machine down, snipped the battery off, and assessed the leakage damage. Unfortunately it doesn't look great. The bat...
by VectorEyes
Fri Apr 20, 2018 11:16 am
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Re: Where to start resurrecting a RiscPC 700

Thanks everyone for the replies, really helpful. I was planning to snip out the battery but I've realised that it's surprisingly difficult to get to the small bits of wire between the battery and the motherboard what with all the other components in the way, so this weekend I'll be disassembling ent...
by VectorEyes
Tue Apr 17, 2018 11:02 pm
Forum: hardware
Topic: Where to start resurrecting a RiscPC 700
Replies: 20
Views: 1483

Where to start resurrecting a RiscPC 700

Hello all, My very first post on StarDot! Many years ago I had a RiscPC 700. I was happy with it for many years but it's spent the last 15 years or more in the attic. For ages I've been telling myself that I should try to get it working. Ideally I'd like to get to the point that I can run a modern v...