Search found 215 matches

by Dethmunk
Fri Aug 04, 2017 12:07 am
Forum: new projects in development: games
Topic: Going great guns on a Prince of Persia port...
Replies: 228
Views: 34651

Re: Starting a Prince of Persia port...

I took up the challenge of a BBC Micro Mockup of P.o.P ;-) Check it out..... Hope you like it :D

Image
by Dethmunk
Wed Aug 02, 2017 7:29 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 1286
Views: 99353

Re: Acorn Art Thread

Back in the Acorn Electron days I used a type-in program from Acorn Electron User to do artwork. Took hours to produce pictures. I did some lovely stuff, well I thought so anyway. I remember doing a version of the Spy Cat game cover because I thought the one used on the game wasn't very good. LOL I...
by Dethmunk
Tue Aug 01, 2017 1:15 pm
Forum: off-topic
Topic: Elite Dangerous
Replies: 35
Views: 4563

Re: Elite Dangerous

I'm Cmdr Dethmunk. Although I usually play solo. I haven't been playing for a while.... I blame my Nintendo Switch. :wink: Permits include: Founders World and SOL. Allegiances: Alliance My Holo-me: http://i.imgur.com/zZ36RvW.jpg I only have a few ships... my fave is the Hammerfist a Cobra Mark IV. I...
by Dethmunk
Tue Aug 01, 2017 12:52 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 1286
Views: 99353

Re: Acorn Art Thread

Dithering is the key. Best combination for 4 colour screens is Dark Blue, Red, Green and usually black. From that you can get loads of pseudo colours. :D Blue/Red - Purple obviously. Blue/Green - A sort of light Blue colour. Red/Green - A sort of Yellow colour. Then obviously Black/Colour for variou...
by Dethmunk
Mon Jul 31, 2017 3:18 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 1286
Views: 99353

Re: Acorn Art Thread

Back in the Acorn Electron days I used a type-in program from Acorn Electron User to do artwork. Took hours to produce pictures. I did some lovely stuff, well I thought so anyway. I remember doing a version of the Spy Cat game cover because I thought the one used on the game wasn't very good. LOL I ...
by Dethmunk
Mon Jul 31, 2017 3:14 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 1286
Views: 99353

Re: Acorn Art Thread

I did this for Castle Defender too... :-)
I tend to work in Photoshop on the PC working with 4 colours in this case, then convert the image to BBC Scr format.

Image
by Dethmunk
Sun Jul 30, 2017 7:02 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 1286
Views: 99353

Re: Acorn Art Thread

I've done several bits of converted artwork for various projects... Dunno if that counts... LOL 8) I've also done graphics for other projects and some mockups (Sabre Wulf BBC/ELK) as well as my own stuff such as Raven Wood. http://i.imgur.com/uYVixDj.png http://i.imgur.com/lKWR40c.png http://i.imgur...
by Dethmunk
Sun Jul 30, 2017 6:35 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

Dethmunk, how much memory did you have for the main program after screen memory and location text is loaded in? It's in Mode 5 and to be honest once everything is loaded up it pretty much takes up nearly all the ram that is left roughly 22k I believe. Although someone like Lurkio or others who've w...
by Dethmunk
Fri Jun 30, 2017 12:49 pm
Forum: 8-bit acorn software: classic adventure games
Topic: Best of the rest?
Replies: 6
Views: 2299

Re: Best of the rest?

Although it came out on BBC.. A BBC and Electron version of The Hobbit with the Graphics!! :-)
by Dethmunk
Fri Apr 21, 2017 5:56 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

:shock: =D> =D> :D Hey guys..... OMG!!! You're still working on Raven Wood?!? This is amazing. I never realized you were all so passionate about it. This is awesome. It was just a hobby project to me and you guys have taken it and run... I can't believe you got it all working off physical media. Bri...
by Dethmunk
Fri Apr 21, 2017 4:44 pm
Forum: miscellaneous new bbc and electron games
Topic: New Release: Castle Defender
Replies: 32
Views: 9456

Re: New Release: Castle Defender

:D YAY it looks awesome. If this was released back in the day.... it would be a classic I reckon!
Great work. I'm gonna have to give it a proper go now.
by Dethmunk
Fri Mar 17, 2017 1:08 pm
Forum: new projects in development: games
Topic: Tower Defence Game - Part II
Replies: 23
Views: 3774

Re: Tower Defence Game - Part II

You're welcome Chris. Enjoyed doing those graphics... Looking forward to the finished game. :D
by Dethmunk
Thu Feb 23, 2017 2:11 pm
Forum: new projects in development: games
Topic: any interest in a character display with sprites?
Replies: 16
Views: 3482

Re: any interest in a character display with sprites?

Just tried the demo..... niiice. They are running around pretty quickly I like it. Just what I'd want. I think to make it useful for people like me (no machine code experience) is a very simple and detailed (step by step) documentation on how this all works, what I need to do to get my software to t...
by Dethmunk
Thu Feb 23, 2017 1:51 pm
Forum: new projects in development: games
Topic: any interest in a character display with sprites?
Replies: 16
Views: 3482

Re: any interest in a character display with sprites?

Yes there would be interest.... definitely. :D As Simonsideburns mentions AGD is a great piece of software and I've been able to write 2 games so far. 1 is finished and can be found on my website... http://johnblythe5.wixsite.com/rucksackgames/foggy http://i.imgur.com/ctuDdQx.png This is the kind of...
by Dethmunk
Wed Feb 08, 2017 1:06 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

I haven't forgotten Lurkio. Just been real busy. I'm currently putting the finishing touches to another game for the *whispers* ZX Spectrum (Arcade Adventure - Foggy's Quest). :wink: Then I'll return to the BBC/Electron for another fun little project. I'll hopefully get around to doing a little writ...
by Dethmunk
Tue Feb 07, 2017 1:20 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

Yeah on the Electron I used it with GoSDC and it worked fine. It definitely won't work with the Tape system. :)
by Dethmunk
Mon Feb 06, 2017 1:18 pm
Forum: off-topic
Topic: New Acorn 8bit? Should there be one?
Replies: 95
Views: 9687

Re: New Acorn 8bit? Should there be one?

As for actual interest, I get what people are saying. That could be the thing that curbs development. The NEXT has created a lot of interest and could spell a new time of bedroom coders producing some nice 8bit stylee games. Certainly with some new Game Creating software starting to appear such as J...
by Dethmunk
Mon Feb 06, 2017 1:13 pm
Forum: off-topic
Topic: New Acorn 8bit? Should there be one?
Replies: 95
Views: 9687

Re: New Acorn 8bit? Should there be one?

The point is its an 8 bit machine. The ethos would have to be in keeping with that. The Master is a good approach. A machine that runs BBC Basic, 512k ram to keep the built in limitations. Keep the expandable rom sockets and interfaces if possible. But like the NEXT introduce more colours to the mac...
by Dethmunk
Sat Feb 04, 2017 5:53 pm
Forum: off-topic
Topic: New Acorn 8bit? Should there be one?
Replies: 95
Views: 9687

New Acorn 8bit? Should there be one?

I was reading about the new ZX Spectrum Next 8bit coming soon. Which I'm fully up for getting. It looks sexy as heck. :-) Surely there must be appetite for a new 8bit Acorn machine? I mean the Master was pretty good, may be something along those lines, but with added sprite handling and screen modes...
by Dethmunk
Sat Feb 04, 2017 5:42 pm
Forum: general
Topic: The BBC Micro In Pixels
Replies: 20
Views: 3468

Re: The BBC Micro In Pixels

Make sure there are plenty of great screenshots, maybe some BBC/ELK compare shots, features on the games (Elite could be a book on its own LOL) REVs, Repton, Superior Software, Peter Johnson, the Sinclair rivals, the BBC contract, famous coders, iconic games, game maps, sprite pages, iconic Box Art?...
by Dethmunk
Thu Jan 19, 2017 2:00 pm
Forum: general
Topic: The BBC Micro In Pixels
Replies: 20
Views: 3468

Re: The BBC Micro In Pixels

I always thought there should be an ACORN coffee table book similar to the Speccy/C64/Atari ones out there. :D
by Dethmunk
Thu Jan 19, 2017 1:55 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

BTW I've put the final final file up from Lurkio making the game TurboMMC compatible on BBC Micro's :-) Glad people are liking it. :D

http://johnblythe5.wixsite.com/rucksackgames
by Dethmunk
Fri Jan 13, 2017 10:42 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

Awesome! Just had a quick play and the excellent graphics load really quickly which is brilliant for playability. Now get cracking on Foggy as I can't wait to play your Hobbit game later on in the year. Thanks, yeah I wanted to have a go at FOGGY as I'm using a nice little Construction set of tools...
by Dethmunk
Fri Jan 13, 2017 10:35 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

davidb wrote:Looks like people have been taking notice outside of stardot, too. :)
Thats Neil Green over on Retro for Show on Facebook. He saw it and posted it on there. :D
by Dethmunk
Fri Jan 13, 2017 12:19 am
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

I love the art style, still haven't got very far in the game, but further than I did with twin kingdom valley! Well done for sticking with it and for the final tidy up, great job :) Back atcha. Those Compression/de-compression routines were invaluable to getting a nice quick and compressed system o...
by Dethmunk
Thu Jan 12, 2017 10:52 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

Re: The Darkness of Raven Wood

Very nice! It reminds me of my early adventure-gaming experiences, although it is surely a graphical adventure and not a text adventure because there are graphics! You are of course correct... I put it down to my excitement at releasing it.... LOL :D Thanks guys, most of the glory has to be down to...
by Dethmunk
Thu Jan 12, 2017 10:09 pm
Forum: new projects and releases: text and graphic adventures
Topic: The Darkness of Raven Wood
Replies: 116
Views: 15643

The Darkness of Raven Wood

Hi guys, just to say a massive, massive thankyou to Lurkio for working with me to finish The Darkness of Raven Wood. With some awesome coding and optimizations and to Tricky for his Compression/Decompression code. Both are stars!!! So this is a proper final release of the game at last!! \:D/ Compati...
by Dethmunk
Sun Jan 01, 2017 7:46 pm
Forum: new projects and releases: text and graphic adventures
Topic: New Adventures?
Replies: 185
Views: 27193

Re: New Adventures?

:shock: That's awesome I'm back home tomorrow and I'll have a proper look at it. Very impressive. Never thought you'd get that onto a single SSD. Part 2 is where the memory usage is the tightest. Be interesting to see if this fits into the standard 32k. :wink: Great work you guys.... 8) very cool.
by Dethmunk
Thu Dec 29, 2016 9:51 am
Forum: new projects and releases: text and graphic adventures
Topic: New Adventures?
Replies: 185
Views: 27193

Re: New Adventures?

No problem Lurkio. I'm not precious about it. It's just a BASIC prog. I would be a bit miffed if it got hacked to be easier or to change the game play etc. That would be a bit rude in my book. ;-) But if you can get a nice solution for a Master version working, then fair play. :-) and I'd be happy t...
by Dethmunk
Fri Dec 23, 2016 10:00 pm
Forum: new projects and releases: text and graphic adventures
Topic: New Adventures?
Replies: 185
Views: 27193

Re: New Adventures?

Lol. Yeah I know. It's no biggy. :D

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