Search found 107 matches
- Wed Dec 09, 2020 2:21 am
- Forum: programming
- Topic: Starquake revisited: we need your help!
- Replies: 27
- Views: 983
Re: Starquake revisited: we need your help!
And then what was waiting for you? Another, slightly different loop Oh, yes, I remember those days! :D now but BITD ](*,) So, so proud :D I can't remember if this was me or Reuben, I wrote the entire game (*) but he did some of the faffery around it such as the screen designer, and he was far more ...
- Tue Dec 08, 2020 10:20 am
- Forum: programming
- Topic: Starquake revisited: we need your help!
- Replies: 27
- Views: 983
Re: Starquake revisited: we need your help!
Never heard that before. I've played it on real hardware plenty of times in recent years. Well, once it's open-sourced, you can fix it

- Tue Dec 08, 2020 9:51 am
- Forum: programming
- Topic: Starquake revisited: we need your help!
- Replies: 27
- Views: 983
Re: Starquake revisited: we need your help!
One of the few games I own from BITD. Sadly none of my LCD displays will sync to the game, I just get a scrambled mess... perhaps that can be fixed. That's curious. Presumably the online version works? http://bbcmicro.co.uk/game.php?id=556 [edit: link fixed, thanks lurkio!] Are there plans to add t...
- Tue Dec 08, 2020 9:49 am
- Forum: programming
- Topic: Starquake revisited: we need your help!
- Replies: 27
- Views: 983
Re: Starquake revisited: we need your help!
My main memory of the Starquake code is the protection system! Getting it from tape to disk was a two stage process: stage 1 involved decrypting the loader by duplicating and executing lots of tiny little loops by hand which decrypted the next few bytes. This process took a few days! Matt Godbolt a...
- Tue Dec 08, 2020 2:49 am
- Forum: programming
- Topic: Starquake revisited: we need your help!
- Replies: 27
- Views: 983
Re: Starquake revisited: we need your help!
Case in point of my pidgin assember - I thought STA cleared the zero flag, so I LDA'd again.
There's gonna be loads of refactoring optimisations like this...
There's gonna be loads of refactoring optimisations like this...
- Tue Dec 08, 2020 2:38 am
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
Starquake revisited post here viewtopic.php?f=54&p=299804#p299804
- Tue Dec 08, 2020 2:32 am
- Forum: programming
- Topic: Starquake revisited: we need your help!
- Replies: 27
- Views: 983
Starquake revisited: we need your help!
Receiving Acorn: A World In Pixels has been a somewhat emotional experience for me. I love how Mark has expressed my thoughts in the published interview, and it's reminded me what a fantastic time of my teenage years this was. And with several decades of programming experience since, I'm sure it cou...
- Sat Dec 05, 2020 11:58 am
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
I can't find four with the display where it is :( Yeah, this was me drunk, I found two and said four... Only three, but at least it is faster ;) ; 22 bytes if it stays where it is ldx #&6D stx cls+2 ldy #0 tya inx .cls sta &6D00,y iny bne cls inc cls+2 inx bpl cls rts Immediately you found one more...
- Sat Dec 05, 2020 2:47 am
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
8e is never updated, so move the sta &8e after the lda #0 at the top of cls_l1? 2 bytes saved! Slower, though. Yes, easy two bytes there! Speed shouldn't matter, it's called once every 256 times. Turns out there's a "MAIN SCREEN CLEARANCE ROUTINE" in the ROM disassembly http://mdfs.net/Docs/Comp/BB...
- Sat Dec 05, 2020 2:38 am
- Forum: 8-bit acorn software: other
- Topic: Please could someone build a new beebdroid
- Replies: 44
- Views: 8266
- Sat Dec 05, 2020 2:08 am
- Forum: the complete BBC games archive
- Topic: Help required for the new BBC games archive
- Replies: 333
- Views: 108266
- Sat Dec 05, 2020 2:06 am
- Forum: 8-bit acorn software: other
- Topic: Please could someone build a new beebdroid
- Replies: 44
- Views: 8266
Re: Please could someone build a new beebdroid
Do a pull request on the original github?
- Sat Dec 05, 2020 2:01 am
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
I have to say, the Idesine book is magnificent. It's been a catalyst for Reuben to decompile Starquake and for us to take a look at righting some of the wrongs - specifically, some of the features I had to remove due to memory issues, with a few decades' programming experience between us, we can fin...
- Sun Aug 23, 2020 8:42 am
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
Welcome to the Forum, Kenton . . . Enjoy . . . What an interesting first post! You don't say what you went on to do in life - apart from getting drunk in New York :lol: Dave H. I've done a lot of getting drunk since - indeed I write to you from Glasgow about to head west on a whisky tour of Islay a...
- Sun Aug 23, 2020 8:35 am
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
One showed up for a very reasonable price on ebay. I swooped on it because it is an interesting title. It also has interesting disc protection (looks like the work of Rob Northen?) It was Gary Partis. Kevin Edwards was too busy. As a community, I'm sure we can help sort out the original author of a...
- Sat Aug 22, 2020 10:54 pm
- Forum: introduce yourself
- Topic: Hello
- Replies: 27
- Views: 3020
Re: Hello
[old thread resurrection alert] Well look what arrived today Where the hell did you get that?! Wish I still had one! I received an advance of £400, and later a further payment of £57.75.. I was on 10%, original version author Steve Crow on 10%. He was actually really helpful towards the end of the ...
- Fri Apr 24, 2020 5:08 am
- Forum: the complete BBC games archive
- Topic: Help required for the new BBC games archive
- Replies: 333
- Views: 108266
Re: Help required for the new BBC games archive
I can't believe I only discovered this tonight. This is an absolutely epic piece of work, people. Congratulations to all involved.
- Wed Apr 22, 2020 10:37 pm
- Forum: 8-bit acorn software: other
- Topic: Please could someone build a new beebdroid
- Replies: 44
- Views: 8266
Re: Please could someone build a new beebdroid
Heads-up that I've got a new laptop with Android Studio running for the first time in five years, and I've got the rocks-and-gems Mole Miner compiled, rudimentarily changed and republished to Play Store so you can at least play it on modern hardware compliant with modern Play Store policies. I think...
- Wed Apr 22, 2020 10:03 pm
- Forum: past weeknight 'general' acorn sessions
- Topic: Weekday 'Virtual' Acorn session #1, Thursday 23rd April 2020, 6pm - 9pm
- Replies: 52
- Views: 3753
Re: Acorn Midweek Meetup 1. Thursday, 23/4/20 6pm - 9pm
Would love to join.
- Tue Jan 28, 2020 11:42 pm
- Forum: 8-bit acorn emulators
- Topic: Beebdroid Disc Handling
- Replies: 24
- Views: 5709
Re: Beebdroid Disc Handling
Hey mate, yes LFT as a company is no more, but I can still access the store listing, sign the APK with the LFT key, and update it on Play Store. Happy to try to resurrect the Github and pull requests. I sent you a PM with my contact details, let's get this show back on the road. Whilst we're here, h...
- Sat Jun 17, 2017 4:42 am
- Forum: 8-bit acorn emulators
- Topic: Beebdroid Disc Handling
- Replies: 24
- Views: 5709
Re: Beebdroid Disc Handling
It's open source. Do whatever you want with it. I'll not pass comment further on the tone of this.richmond62 wrote:I love the "in the next few weeks" . . . even I update my software products more often than every 18 months.
- Sat Aug 20, 2016 12:01 am
- Forum: 8-bit acorn emulators
- Topic: Thanks to ROUGOL..... and emBeeb is public-ish
- Replies: 14
- Views: 4695
Re: Thanks to ROUGOL..... and emBeeb is public-ish
Bit early yet. Would be good to get a requests/bugfixes website together, where the most popular features/bugs can trickle to the top. Any ideas for what to use for that?tricky wrote:Looks good, is there anywhere to give feedback, or is it too early yet?
- Thu Aug 18, 2016 12:04 am
- Forum: 8-bit acorn emulators
- Topic: Thanks to ROUGOL..... and emBeeb is public-ish
- Replies: 14
- Views: 4695
Re: Thanks to ROUGOL..... and emBeeb is public-ish
Thanks for inviting us and making us so welcome.helpful wrote:Thanks again to Kenton and Reuben for a fascinating evening
- Thu Aug 18, 2016 12:03 am
- Forum: 8-bit acorn emulators
- Topic: Thanks to ROUGOL..... and emBeeb is public-ish
- Replies: 14
- Views: 4695
Re: Thanks to ROUGOL..... and emBeeb is public-ish
Reuben's intent is to make the web app so good that you don't need a native app. Having said that, the native app could be replaced with a smart wrapper to the web app, to save you clicking the URL, and to remove the browser chrome.tricky wrote:Does this mean no more beebdroid updates?
- Tue Aug 16, 2016 1:27 am
- Forum: 8-bit acorn emulators
- Topic: Thanks to ROUGOL..... and emBeeb is public-ish
- Replies: 14
- Views: 4695
Thanks to ROUGOL..... and emBeeb is public-ish
Thanks to RISC OS User Group Of London for letting me and Reuben talk shit about eighties software development tonight. Reuben's latest BBC Micro emulator is semi-publicly available here. Mobile-friendly, browser-based, open it in your mobile's browser. Early days, but give it a shot. http://bit.ly/...
- Mon Oct 12, 2015 2:36 pm
- Forum: 8-bit acorn software: classic games
- Topic: Starquake -BubbleBus 1987 :part missing??
- Replies: 4
- Views: 1769
Re: Starquake -BubbleBus 1987 :part missing??
Hey, author here. I don't remember how this was done now, but Arcadian has all my source code disks so might be able to assist? The tape and disk protection were done later by (different) others, so the protection won't be on those disks. There's certainly no hidden levels on the disk version, sorry...
- Wed Dec 24, 2014 5:13 pm
- Forum: 8-bit acorn emulators
- Topic: Game requests to be added to Beebdroid for Android
- Replies: 10
- Views: 3893
Re: Game requests to be added to Beebdroid for Android
Not aware of this emulator bug. Can you point me to a reference somewhere? Ideally the code checkin.
- Wed Dec 24, 2014 11:33 am
- Forum: 8-bit acorn emulators
- Topic: Game requests to be added to Beebdroid for Android
- Replies: 10
- Views: 3893
Re: Game requests to be added to Beebdroid for Android
It can basically load anything from STH, but the list of available games is hardcoded on STH. It's about 30 at the moment. Then the emulator needs to map keys. We're hoping to improve this process soon.
- Tue Dec 23, 2014 9:55 pm
- Forum: 8-bit acorn emulators
- Topic: Game requests to be added to Beebdroid for Android
- Replies: 10
- Views: 3893
Re: Game requests to be added to Beebdroid for Android
I've (*) just added Football Manager and Twin Kingdom Valley, they didn't require an update to the app. Any others, shout 
(*) or rather, Dave Moore helpfully uploaded the updated available files list to stairwaytohell so the app can see it.

(*) or rather, Dave Moore helpfully uploaded the updated available files list to stairwaytohell so the app can see it.
- Tue Dec 23, 2014 5:04 pm
- Forum: 8-bit acorn emulators
- Topic: Game requests to be added to Beebdroid for Android
- Replies: 10
- Views: 3893
Game requests to be added to Beebdroid for Android
Hi y'all. Having a bit of downtime, I'm going through the email requests for games to be added to Beebdroid for Android. The master list of games is incidentally hosted here on STH. If there's anything you want, please provide the link to the disk image and the cover art, cheers!