Search found 1126 matches

by AndyF
Wed Dec 05, 2018 8:19 pm
Forum: software: classic games
Topic: Chuckie Egg Levels
Replies: 7
Views: 259

Re: Chuckie Egg Levels

I don't know what happens with the level counter on these versions however on the ZX version (sorry) it shows level 100 as 00 then 01, same with the scrolly between each as it is only displaying two digits. Mind you the game play is very exciting at that point ( ! ) Watched a playback video of it.
by AndyF
Wed Dec 05, 2018 8:12 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

Nice comments in the listing, Andy! Re: Swordfish - annoyingly the fish was on top, and the sword looked like a knife. You're welcome. I'm fully aware there's a commented one (actually more than one already) however the comments on the above are my own take/wording on it, pretty much going to say t...
by AndyF
Wed Dec 05, 2018 11:00 am
Forum: stardot.org.uk
Topic: Suggestion: Cheats, maps, tips, trainers and the like
Replies: 3
Views: 165

Re: Suggestion: Cheats, maps, tips, trainers and the like

:) I can't see any need for a plugin or three to do this. They would be standard topics. The only slight annoyance may be if say there were a few topics and someone did not search to check if said game already had a topic and created a new one, a mod would have to merge it into the existing one. It ...
by AndyF
Wed Dec 05, 2018 10:47 am
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

Yes 'SwordFish' is how I know it. The teleport cheat if enabled does mean the 'ending' is not shown. In essence it does this: Move to the next cavern: 36904 LD A,(33799) ; 33799 = The current cavern number (0 to 19) 36907 INC A ; Increase that value 36908 CP 20 ; Is it now 20 ? If so that means (19+...
by AndyF
Tue Dec 04, 2018 7:00 pm
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 654

Re: Graphic adventures

Interesting that the Spectrum (normally the most inferior machine graphically) is the most colourful of the four. Yes. Very very careful use was made to avoid any signs of attribute clash. You can see from the four 'combi pic' images. One I used a tool for (top left) the others I merely used an emu...
by AndyF
Tue Dec 04, 2018 6:45 pm
Forum: stardot.org.uk
Topic: Suggestion: Cheats, maps, tips, trainers and the like
Replies: 3
Views: 165

Suggestion: Cheats, maps, tips, trainers and the like

A thought occurred earlier to a few weeks ago but I never got around to posting it. Would a new forum for game maps, cheats (either manual listings or maybe ready made versions) , tips etc be an idea ? I have a vague idea of something along the lines of a single topic/thread for each game in questio...
by AndyF
Tue Dec 04, 2018 6:03 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

jonb wrote:
Tue Dec 04, 2018 6:00 pm
FISH

OMEGA
I think that might have to be explained to me :oops:
by AndyF
Tue Dec 04, 2018 5:54 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

Am I OK to update the jswmm existing 'cheat' version (the immunity one) to offer this version as well please ? :) If you do, can you link to it here, please? We can get it uploaded to bbcmicro.co.uk too if no one objects. :?: I sort of "jumped the gun" with this, then realised I should of asked fir...
by AndyF
Tue Dec 04, 2018 5:42 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

Am I OK to update the jswmm existing 'cheat' version (the immunity one) to offer this version as well please ? :)
by AndyF
Tue Dec 04, 2018 12:49 pm
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 654

Re: Graphic adventures

Actually mentioning Ransom again (sometimes known as 'Avinman' as well) here is a quick combi pic showing it on various platforms. I am aware its likely avaialable on others too but these are the most common 'official' ones: Top Left: Amstrad CPC Top Right: BBC Micro Bottom Left: Commodore 64 Bottom...
by AndyF
Tue Dec 04, 2018 11:09 am
Forum: hardware
Topic: Two CF to IDE adapters as Master/Slave
Replies: 5
Views: 186

Re: Two CF to IDE adapters as Master/Slave

I did once try it with two adaptors and it did not work despite my efforts, although I will admit I did not really spend a lot of time with it.

As above it does work fine with a 'combi' one though that holds two.
by AndyF
Tue Dec 04, 2018 11:07 am
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 654

Re: Graphic adventures

Thanks everyone so far, some excellent ones to look at. :)
by AndyF
Mon Dec 03, 2018 12:11 am
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 654

Re: Graphic adventures

Thanks! :D Random is a bit easy if its the same as the other GAC versions. About 6-8 'rooms' iirc I remember (on a different platform) taking it apart so it would load back into the interpreter/editor, compared to the 'example game' provided which was little more than a cut down version. Interesting...
by AndyF
Sun Dec 02, 2018 5:04 pm
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 654

Re: Graphic adventures

Thanks both.

I'd be playing via emulation anyway partly as I've found some games, parser wise at least to be a bit too slow on real hardware. At least with emulation I can run it at say 150% speed not a big concern for adventure games. :)
by AndyF
Sun Dec 02, 2018 4:21 pm
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 654

Graphic adventures

Well, I wonder who can recommend a few half decent adventure games with graphics please ?

Does not have to be a pic per location but ideally more than say half a dozen throughout the whole game would be better!

I'm aware of the excellent Hobbit conversion :)
by AndyF
Sun Dec 02, 2018 10:43 am
Forum: hardware
Topic: Sharing a Disk Drive
Replies: 21
Views: 1526

Re: Sharing a Disk Drive

When I saw the thread title I immediately thought of the BITD 'Drive Sharer' unit although I'd never seen one for real only adverts so did wonder how well they actually worked (or not) One alt would be L1 Econet if you have the hardware already but its a bit crude compared to L2/L3 but the 'requirem...
by AndyF
Sat Nov 24, 2018 4:21 pm
Forum: hardware
Topic: [Solved!] Bbc master configuration
Replies: 6
Views: 254

Re: Bbc master configuration

I think (and I'm not 100%) even if the battery was awol or dead unless you power cycle the machine itself, (that being turn it off with the mains switch) then any config you have set *should* stay set until said power loss. A hard break should not cause it to jumble itself up. I wonder if its strugg...
by AndyF
Wed Nov 21, 2018 5:25 pm
Forum: hardware
Topic: Model B PSU fuse go bang.
Replies: 17
Views: 531

Re: Model B PSU fuse go bang.

:) Without looking at the instructions (as I don't have them to hand) I think to fit a disc interface on < issue four , you need a few extra minor tweaks. I might be thinking of Econet install actually as I had an issue 3 board at one time with 'net' (I know you don't from the pics and its not relev...
by AndyF
Wed Nov 21, 2018 12:57 pm
Forum: hardware
Topic: Model B PSU fuse go bang.
Replies: 17
Views: 531

Re: Model B PSU fuse go bang.

I can say I've had a kit or three over the years from both of those suppliers and both have been top-notch. In one case I asked if I could have a different ROM instead and they were happy to do that instead. A+ from me! The only issue I actually had with the 1770 upgrades were the tiny links needed,...
by AndyF
Tue Nov 20, 2018 10:25 am
Forum: hardware
Topic: Econet clock?
Replies: 15
Views: 483

Re: Econet clock?

Possibly dual function in that it could of just been populated with the termination components instead of clock components.

If memory serves some early terminator boxes were powered ( ? ) although as to why I'm not sure.
by AndyF
Mon Nov 19, 2018 6:18 pm
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 306

Re: Manic Miner / JSW1 / JSW2 Combi

I did note the cursor on the status panel during gameplay. Are there any effects other than this (as in its purely cosmetic) ?

I did note ages ago on the jswmm site a few oddities with it generally, such as some Spectrum bugs were still present, only by 'design' I guess.
by AndyF
Sat Nov 17, 2018 4:47 pm
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 306

Re: Manic Miner / JSW1 / JSW2 Combi

Thank you! :) The reasoning behind no directory structure is the originals did not have it when they were separate discs, so I was slightly concerned about doing this, to be completely honest only JSW2 (the 'full' one) would of likely been a major potential issue as it likes to read in each section ...
by AndyF
Sat Nov 17, 2018 2:45 pm
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 306

Re: Manic Miner / JSW1 / JSW2 Combi

The first file of Jet Set Willy, JETSET should have the graphical details that are displayed within contained after the BASIC program, but unfortunately it's just been SAVEd, so additional data has been lost! :( I think I may be guilty of that as I never quite understood how extra data was present ...
by AndyF
Sat Nov 17, 2018 2:25 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

billcarr2005 wrote:
Sat Nov 17, 2018 2:05 pm
Seems that it just has an RTS at &67D6 do disable all deaths in a one byte change :)
Simplest = Usually best :D ***

*** Except when its not! :lol:

But that version works fine with a modicum of care. =D>
by AndyF
Sat Nov 17, 2018 12:50 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

To keep it neat, I'm going to attach the 'immunity' version I have to hand as well. Note if you leap out of the screen (easily possible on the first cavern) it *will* crash! A bit of care is all that is needed.
Manic Miner Immunity.ssd
(24.75 KiB) Downloaded 6 times
by AndyF
Sat Nov 17, 2018 12:10 pm
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

Had a little trouble using the Debugger but got it to work! :D

Note to self: Don't try the level change during the demo as it can get a bit upset! :lol:
by AndyF
Sat Nov 17, 2018 9:33 am
Forum: other vintage computer hardware, software and games
Topic: Strange issue with an AKF11 CRT
Replies: 10
Views: 236

Re: Strange issue with an AKF11 CRT

Perhaps I was lucky ( ? ) but over the last 15 odd years I'd had 5 or 6 of these through my hands, usually kept and used them for a few months as they tended to do sterling service. =D> The only issues I ever had was one was slightly out of focus (when placed side-by-side with another one) although ...
by AndyF
Sat Nov 17, 2018 8:39 am
Forum: archive submissions
Topic: Manic Miner / JSW1 / JSW2 Combi
Replies: 8
Views: 306

Manic Miner / JSW1 / JSW2 Combi

A compilation disc for the BBC Micro combining: Manic Miner Jetset Willy Jetset Willy 2 (both the 'cut down' and the 'full disc' versions) Note that none of these have any cheats applied, I've merely combined the four disc images from the existing archive, renamed a couple of files (to avoid conflic...
by AndyF
Sat Nov 17, 2018 8:27 am
Forum: software: classic games
Topic: Manic Miner Level Select/Skip
Replies: 20
Views: 573

Re: Manic Miner Level Select/Skip

Thanks both! :D Appreciated. I did have a full immunity version (in addition for the 'full disc' version of JSW2 as well) , it was quite interesting as if you jumped on a fire cell (a bush/plant for instance) then jumped again it would crash as you'd jumped out of the screen however with care it was...
by AndyF
Fri Nov 16, 2018 8:00 pm
Forum: general
Topic: Which games from other platforms did you wish was on the BBC?
Replies: 48
Views: 3559

Re: Which games from other platforms did you wish was on the BBC?

Kokotoni Wilf would of made (in theory at least) a relatively easy port over and the game is highly suitable I think to our platform too. Reasonable take on a 'platform' type game with a good background story (kind of) to explain the variety of levels, set in different time periods. Attaching a com...