Search found 262 matches

by streaks
Mon Dec 03, 2018 12:23 am
Forum: software: new games
Topic: The Maze of Terror
Replies: 11
Views: 359

Re: The Maze of Terror

Would've been one of the better-known adventures back in the day. Looks canny.
by streaks
Mon Dec 03, 2018 12:21 am
Forum: software: new games
Topic: Maze of Madness
Replies: 27
Views: 3035

Re: Maze of Madness

>GET SUMMAT
There's nowt to get.

>GAN SOMEWHERE
Ah cannit!

>INV
Yer've got nowt.

>AHM NORTHERN, AREN'T AH?
Aye.
by streaks
Mon Dec 03, 2018 12:15 am
Forum: software: classic games
Topic: Graphic adventures
Replies: 17
Views: 643

Re: Graphic adventures

Erik the Viking comes to mind.
by streaks
Sat Dec 01, 2018 9:01 pm
Forum: software: classic games
Topic: Bouncing Babes
Replies: 8
Views: 289

Re: Bouncing Babes

Because that's what it's called on the PC.
by streaks
Wed Nov 28, 2018 10:49 pm
Forum: software: classic games
Topic: Bouncing Babes
Replies: 8
Views: 289

Re: Bouncing Babes

Aaaaah I think it's Fire! !!! Thank you :D
by streaks
Wed Nov 28, 2018 9:48 pm
Forum: software: classic games
Topic: Bouncing Babes
Replies: 8
Views: 289

Bouncing Babes

There's a semi-obscure game for the beeb I'd love to find called "Bouncing Babies". I've seen an inferior version for DOS. It might have a different name on the beeb but I don't think so. It involves babies flying out of a window in a burning building, and you control two fireman holding a gurney be...
by streaks
Fri Nov 02, 2018 3:36 am
Forum: software: classic games
Topic: Unused Citadel bits
Replies: 71
Views: 6397

Re: Unused Citadel bits

Has anyone ever tried to track down Jakobsen?
by streaks
Thu Nov 01, 2018 8:26 am
Forum: software: classic games
Topic: Unused Citadel bits
Replies: 71
Views: 6397

Re: Unused Citadel bits

(Sorry to spam) I'm looking at that hacked Citadel image with the screen browsing.. looking at the platform move I wonder I've noticed another characteristic that MAY be unique to it - when they're moving down and touch the floor their movement terminates at an irregular Y offset instead of when it'...
by streaks
Thu Nov 01, 2018 8:06 am
Forum: software: classic games
Topic: Unused Citadel bits
Replies: 71
Views: 6397

Re: Unused Citadel bits

Speaking of that splash effect... have you tried rendering that other mystery sprite that you thought was probably a discarded splash effect, but with different width? A new, more obvious shape/pattern might emerge like with the crystal..?
by streaks
Thu Nov 01, 2018 8:02 am
Forum: software: classic games
Topic: Unused Citadel bits
Replies: 71
Views: 6397

Re: Unused Citadel bits

Only the platform tile has byte[1] bit 4 set? I thought you meant those two-colour platforms and I thought it accounted for that mysterious splash effect. Moving platforms? Maybe it's to make it respond to levers..? Or like... maybe it means, since they respond to levers, fewer things can be taken f...
by streaks
Sun Oct 28, 2018 10:32 pm
Forum: software: classic games
Topic: Citadel Disassembly / Reassembly v0.1
Replies: 12
Views: 1315

Re: Citadel Disassembly / Reassembly v0.1

Think you would make an expanded Citadel for the beeb?
by streaks
Thu Oct 25, 2018 6:59 am
Forum: software: classic games
Topic: Citadel Disassembly / Reassembly v0.1
Replies: 12
Views: 1315

Re: Citadel Disassembly / Reassembly v0.1

During the update wave when you gave me the sprite images I felt like making a Citadel editor (for Windows, not the Beeb, but in Beeb style) and designed like half of a game map with updated graphics. Triangle cut-outs, background layer, overlay layer and stuff. I knew I'd not make a finished game o...
by streaks
Wed Sep 26, 2018 6:20 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

btw if you email me at streaksy (at) gmail (dot) com then I'll get your messages faster since that gets checked more often.
by streaks
Wed Sep 26, 2018 6:18 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

I've updated to the latest version, but it has not fixed the "crash on custom level" problem. This happens if you play the level "properly" or use the playtest facility within the editor. It must be something to do with the level they have created, I presume. I'd email you the level file, but I can...
by streaks
Tue Sep 25, 2018 4:05 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

You can just overwrite (don't delete first) everything in the old folder with the new stuff and it'll preserve their map and highscores and everything. The only problem, like I said, is that if they're in the middle of a playthrough then their progress will be lost if you overwrite with the new "Gam...
by streaks
Tue Sep 25, 2018 3:56 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

Yeh pretty much, and the "Media" subfolder because there's a new wall-set (and possibly other stuff) and if media is missing it'll report the error and quit. Oh and overwrite "Games/Overture.ro" for the final fixed puzzle, but if they're in the middle of another playthrough its best to leave it sinc...
by streaks
Mon Sep 24, 2018 11:06 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

jms2 wrote:
Mon Sep 24, 2018 9:56 pm
I downloaded the September 18th version. Has it changed since then?
The last build was on the 21st. I've gotten rid of what I hope was the last crashable bug since the 18th.
by streaks
Mon Sep 24, 2018 9:25 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

chrisn wrote:
Mon Sep 24, 2018 8:12 pm
I've just been playing this. Congratulations streaks, it's a really good game, nicely done!! =D>
Cheers :D
by streaks
Mon Sep 24, 2018 9:25 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

Serious bug: The children have designed a bit of one level, and they have loaded it in order to test it. It loads OK, and runs for a short while (about 15 seconds), before the whole application crashes with this error message: Have you tried downloading the new version? I've fixed some nasty random...
by streaks
Mon Sep 24, 2018 4:28 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

Woa, there's no way I could have finished it at that age. I had to update that one puzzle again (twice) because I found another easy skip, and I didn't announce the update since the number of my oversights regarding one puzzle was getting silly. I can't imagine the finished version would have slowed...
by streaks
Mon Sep 24, 2018 4:21 pm
Forum: hardware
Topic: Question About Graphics Modes
Replies: 36
Views: 884

Re: Question About Graphics Modes

It's striking that there is no 8 colour mode in that resolution. What's particularly desirable about a palette of 8 colours? If you jump forward a decade or so to the BMP file format introduced by Microsoft and still in common use today, the 'bits per pixel' field is typically 1, 4, 8, 16, 24 or 32...
by streaks
Mon Sep 24, 2018 4:09 pm
Forum: hardware
Topic: Question About Graphics Modes
Replies: 36
Views: 884

Re: Question About Graphics Modes

Idle speculation of course, but here's an example of a 16-colour palette that would probably have been practical and inexpensive in 1981: allocating one bit to each of red and blue but two bits to green. Please don't ask me why the BBC didn't suggest it then! Not a bad algorithmic way to spend the ...
by streaks
Mon Sep 24, 2018 4:04 pm
Forum: hardware
Topic: Question About Graphics Modes
Replies: 36
Views: 884

Re: Question About Graphics Modes

Good point. Half-intensity or RGB values in a lookup table would have been great. Flashing colours were pants. They might have been useful for palette-switching animation but it could still have had that if they were new colours instead of flashing old colours. How much extra cost could it have adde...
by streaks
Mon Sep 24, 2018 12:35 am
Forum: hardware
Topic: Question About Graphics Modes
Replies: 36
Views: 884

Re: Question About Graphics Modes

That seems a bit incidental and no problem for a translation layer, even if it's seperated in to chunks instead of lines. I dunno what the 80s hardware constraints were but I could code a tiny translator function between depths that wouldn't need many operations. Obviously the designers of the micro...
by streaks
Sun Sep 23, 2018 9:29 pm
Forum: hardware
Topic: Question About Graphics Modes
Replies: 36
Views: 884

Re: Question About Graphics Modes

I imagined as much but there couldn't just be an extra layer to manage it? Like 5x3=15, so 2 bytes could store 5 colours with only one wasted bit. Micro computers were really so tight that there couldn't be a layer to manage that? It would have freed up 5k of memory which isn't nothing. But oh well ...
by streaks
Sun Sep 23, 2018 5:54 pm
Forum: software: classic games
Topic: Superior Software 1987
Replies: 12
Views: 1526

Re: Superior Software 1987

They nicked a couple of ideas from Repton game prototypes I sent them. Like the pulsating fungus, and something else I can't remember. Where's my 15 quid? ;/
by streaks
Sun Sep 23, 2018 5:51 pm
Forum: hardware
Topic: Question About Graphics Modes
Replies: 36
Views: 884

Question About Graphics Modes

Hi. Looking at the list of available modes, I see that mode 2 takes up 20k and has 16 colours. Mode 5 takes up 10k and has 4 colours. These are they 160x256 modes. It's striking that there is no 8 colour mode in that resolution. Surely it would have been one of the most used modes. Anyone know if th...
by streaks
Fri Sep 21, 2018 10:19 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

Ah that's nice to hear. Let me know if they need a hint or something.
by streaks
Tue Sep 18, 2018 11:09 pm
Forum: software: new games
Topic: Repton Overture Finally Finished
Replies: 26
Views: 1053

Re: Repton Overture Finally Finished

How old are they? High on my to-do list is a map set for kids actually.