Search found 705 matches

by Kecske Bak
Mon Sep 16, 2019 11:04 am
Forum: software: classic games
Topic: Game software protection list ( Kevin Edwards )
Replies: 14
Views: 324

Re: Game software protection list ( Kevin Edwards )

billcarr2005 wrote:
Mon Sep 16, 2019 8:11 am
The discs were trivial to copy with the protection intact anyway... :roll:
Funnily enough, I never actually wanted to copy them, I wanted to get the graphics out of the games' code to play with.
by Kecske Bak
Mon Sep 16, 2019 6:52 am
Forum: software: classic games
Topic: Game software protection list ( Kevin Edwards )
Replies: 14
Views: 324

Re: Game software protection list ( Kevin Edwards )

I remember the "Hac Man" columns inside the Micro User often used to publish cheat pokes for Superior Software 5.25" disc games. The problem was that this code made it absolutely trivial to copy the Superior disc titles (things like the Superior Collections 1 and 2) that you had protected.
by Kecske Bak
Sat May 25, 2019 1:57 pm
Forum: emulators
Topic: What's with some games by Tony Oakden on the Electron?
Replies: 29
Views: 1678

Re: What's with some games by Tony Oakden on the Electron?

I've just found an article I downloaded as a PDF from Electron User, August 1986 Pages 41-43. It's by the author of Citadel, Michael Jakobsen, and talks about methods he used to make the Electron version of Citadel faster. It may be of interest to OxC0DE.
by Kecske Bak
Mon Apr 08, 2019 6:59 am
Forum: software: classic games
Topic: Acornsoft Labyrinth
Replies: 14
Views: 1330

Re: Acornsoft Labyrinth

Yeah Labyrinth programs the video controller with non-standard values, specifically the horizontal timing is too long for a PAL display. My TV even used to have some small problems with it back in the day. ISTR it made one of my Cub monitors whistle very faintly - I doubt I could hear that high now...
by Kecske Bak
Fri Mar 22, 2019 2:30 pm
Forum: emulators
Topic: What's with some games by Tony Oakden on the Electron?
Replies: 29
Views: 1678

Re: What's with some games by Tony Oakden on the Electron?

I'm sure you've already found it but there's another article in the November 1990 issue (pages 78-79) which talk about the interrupts he uses to shrink the screen and hide the screen memory etc. Tony Oakden seemed to know the Electron inside out - his games do all sorts of interesting things.
by Kecske Bak
Fri Mar 22, 2019 1:32 pm
Forum: emulators
Topic: What's with some games by Tony Oakden on the Electron?
Replies: 29
Views: 1678

Re: What's with some games by Tony Oakden on the Electron?

I don't know if this helps but Tony Oakden wrote a couple of articles for The Micro User about techniques he used in his games. Vol 8. Number 10 December 1990 on Pages 80-81 talks about his keyboard handling routines.
by Kecske Bak
Wed Mar 13, 2019 6:25 am
Forum: software: new games
Topic: Grime 6502
Replies: 2
Views: 462

Re: Grime 6502

Oh yes, you're right. I've sent Keith a message - he normally responds pretty quickly. I noticed that the code he uses for the keyboard is quite involved on the Beeb, so I might forward him Rich Talbot-Watkins' article on RetroSoftware about the BBC keyboard .
by Kecske Bak
Tue Mar 12, 2019 9:19 pm
Forum: software: new games
Topic: Grime 6502
Replies: 2
Views: 462

Grime 6502

Feel free to merge or delete if this has already been mentioned, but there's an excellent website called Chibiakumas which contains tutorials on multi-platform game programming. Keith, the author, has created a Beeb game called Grime - simultaneously with numerous other 6502 systems. He has a very i...
by Kecske Bak
Sat Mar 09, 2019 9:01 am
Forum: general
Topic: Why was Repton so loved by BBC users yet so disliked by the Commies?
Replies: 88
Views: 3713

Re: Why was Repton so loved by BBC users yet so disliked by the Commies?

https://drive.google.com/open?id=1m44vH ... s6V0Fa-A4f
Hopefully this will make it a bit clearer - there was going to be an Amstrad CPC version, programmed in CPC Mode 1, which is analogous to BBC Micro Mode 1, so the graphics would be higher res than the BBC or C64 versions.
by Kecske Bak
Mon Mar 04, 2019 5:06 pm
Forum: general
Topic: Why was Repton so loved by BBC users yet so disliked by the Commies?
Replies: 88
Views: 3713

Re: Why was Repton so loved by BBC users yet so disliked by the Commies?

I'm curious as to what the Speccy owners thought of Repton and Repton 2. My friend Edward bought Repton Mania for his little brother George and he loved them. The thing I always wondered was what happened to the Amstrad CPC version of Repton 3 (as shown on the cover of Repton 3) - the graphics look...
by Kecske Bak
Sat Mar 02, 2019 6:30 pm
Forum: general
Topic: Why was Repton so loved by BBC users yet so disliked by the Commies?
Replies: 88
Views: 3713

Re: Why was Repton so loved by BBC users yet so disliked by the Commies?

Repton was released in 1985 when a lot of BBC Micro games were still pretty terrible. On the BBC Micro it had full screen scrolling, huge graphics, very nice music and the animation of the main character was particularly well done - most non-ported BBC Micro games back then suffered from "programmer...
by Kecske Bak
Wed Feb 13, 2019 3:00 pm
Forum: software: classic games
Topic: Best 2 player games?
Replies: 28
Views: 1417

Re: Best 2 player games?

When I first got my BBC Micro it was Micropower's Stock Car and Bandits at 3 o'clock. Later on, as Rich says, Skirmish.

Also worth a look is Uggie's Garden which can be a lot of fun.
by Kecske Bak
Mon Jan 14, 2019 7:42 pm
Forum: software: classic games
Topic: Superior Software Posters
Replies: 9
Views: 941

Re: Superior Software Posters

Having discovered my then flat was within ten minutes' walk of it, one of the very first things I did when moving to Sheffield in mid-2010 was to amble over to have a look at the outside of Neepsend House, Percy Street, Sheffield, home of Impact Games (nee Impact Posters). I wrote that address on s...
by Kecske Bak
Mon Nov 12, 2018 8:46 am
Forum: software: classic games
Topic: Unused Citadel bits
Replies: 74
Views: 9057

Re: Unused Citadel bits

I believe the barrel was originally intended for getting the crown in the cellar.
by Kecske Bak
Sun Aug 19, 2018 7:29 pm
Forum: software: new games
Topic: Repton Overture and XOR Remake Downloads
Replies: 12
Views: 971

Re: Repton Overture and XOR Remake Downloads

I've sent the map!
by Kecske Bak
Sun Aug 19, 2018 1:37 pm
Forum: software: new games
Topic: Repton Overture and XOR Remake Downloads
Replies: 12
Views: 971

Re: Repton Overture and XOR Remake Downloads

I've been playing this a bit over the past few days and having a lot of fun. I've noticed that Repton does something interesting when you press F1. I also notice there's a screenshot key, which I didn't know about before. The only bug in the engine I've found is that when a transporter destination b...
by Kecske Bak
Mon Jul 16, 2018 11:54 am
Forum: software: classic games
Topic: Mystery of the missing Exile mail-in cards
Replies: 7
Views: 1119

Re: Mystery of the missing Exile mail-in cards

I never got mail-in cards with Repton Infinity or Exile. I'd ordered the games from Impact Posters before it they were released released. Superior put an article in "The Micro User" saying some early copies were released without cards and to contact them if you hadn't received a one - I did, and nev...
by Kecske Bak
Mon Jun 11, 2018 6:46 am
Forum: projects
Topic: New game - tube type thingy
Replies: 54
Views: 5844

Re: New game - tube type thingy

Wouter Scholten has a very solid understanding of how to make arcade games really playable - it might be worth asking what he thinks.
by Kecske Bak
Wed Apr 18, 2018 3:50 am
Forum: software: new games
Topic: Time for Zarch .... on the beeb?!
Replies: 19
Views: 1954

Re: Time for Zarch .... on the beeb?!

Just 1 and 2, I think the beeb author did 3 themselves, but I think 1 & 2 may have been held back until 3 was ready. Thanks Tricky - always been interested in the Spectrum and Amstrad Repton 3s. I remember seeing the unreleased Amstrad version used the CPC equivalent of MODE 1 and that really fasci...
by Kecske Bak
Tue Apr 17, 2018 7:07 pm
Forum: software: new games
Topic: Time for Zarch .... on the beeb?!
Replies: 19
Views: 1954

Re: Time for Zarch .... on the beeb?!

tricky wrote:I think Gil had plans and maybe a demo for solid ground Zarch on the Speccy, but my memory seems to have missed a few refresh cycles!
Was it Gil who wrote Repton 3 for the ZX Spectrum or did he just write Repton 1 and 2?
by Kecske Bak
Thu Apr 12, 2018 7:46 am
Forum: software: new games
Topic: Prince of Persia
Replies: 128
Views: 9754

Re: Prince of Persia

Don’t think I’ve seen that feature on any game BITD but Simon was determined to add it..! There were some, for instance BoneCruncher by Superior Software. And, more recently, Repton Lost Realms has it too. It's a lovely feature to have. I haven't played Prince of Persia yet as I've just reinstalled...
by Kecske Bak
Thu Mar 15, 2018 3:13 pm
Forum: software: games - high scores
Topic: High Score Challenge S9 - R3 - Gyroscope
Replies: 58
Views: 3670

Re: High Score Challenge S9 - R3 - Gyroscope

KarateEd wrote:Maybe Vertigo for the Beeb is better......
Inertia by the 4th Dimension is the best game of this style for the BBC - I really enjoy it, and it would be great for a high score competition.
by Kecske Bak
Fri Mar 09, 2018 5:16 pm
Forum: general
Topic: Maplin Electronics in administration
Replies: 110
Views: 8331

Re: Maplin Electronics in administration

Clearly something suddenly happened in 2010 and that was the beginning of a downward trend. Surely, whatever that was, it was the problem that needed to be addressed. Yes you're right and, to be fair, he did allude to it - mobile phone companies setting up their own stores to sell phones, which wer...
by Kecske Bak
Fri Mar 09, 2018 4:51 am
Forum: general
Topic: Maplin Electronics in administration
Replies: 110
Views: 8331

Re: Maplin Electronics in administration

If your only objective is to maximise profits (and many sources of funding are quite insistent that it should be!) then there's a strong incentive to indulge in that kind of risky business to the maximum extent permitted by law. On a similar note I was watching a very interesting video on why Radio...
by Kecske Bak
Wed Mar 07, 2018 8:34 am
Forum: software: classic games
Topic: Most disappointing conversions from other systems
Replies: 62
Views: 5598

Re: Most disappointing conversions from other systems

barbarossa69 wrote:I really enjoyed gyroscope!
After reading your comment I wondered if I was being harsh, but now I've seen it feature in the high score challenge I can see that it is as bad as my brother and I thought at the time. :lol:

Let me know if you find the "superb synthesier music" the cover talks about!
by Kecske Bak
Sun Feb 18, 2018 6:50 pm
Forum: programming
Topic: Kevin Edwards assembler series in Micro User
Replies: 13
Views: 2751

Re: Kevin Edwards assembler series in Micro User

There was a follow-up series on writing 6502 games in The Micro User much later, written by Roland Waddilove. One of the things he tackled was making a multiplication table to use that would work on a Master.
by Kecske Bak
Sat Jan 27, 2018 7:38 pm
Forum: software: classic games
Topic: Most disappointing conversions from other systems
Replies: 62
Views: 5598

Re: Most disappointing conversions from other systems

Worst conversion I know of was Gyroscope by Melbourne House. My younger brother bought it, played it, took it back to Boots because it was rubbish and Boots let him have his money back and keep the tape - they didn't want it! They'd already had several returned apparently.
by Kecske Bak
Thu Jan 25, 2018 7:44 am
Forum: software: other
Topic: Any good BBC Micro typing tutors?
Replies: 9
Views: 1013

Re: Any good BBC Micro typing tutors?

I used the Pitman Typing Tutor for the BBC Micro - I played with it every day in the summer between the lower 6th and upper 6th and was able to touch-type by the time I went back to school.
by Kecske Bak
Tue Dec 26, 2017 6:59 pm
Forum: general
Topic: New look Repton Resource Page
Replies: 7
Views: 887

Re: New look Repton Resource Page

I've just had a look around - I really like the new improvements and it was lovely to see the Archimedes Repton 2 screens again after so long. Although not perfect (the design of the expanded sections are often out of character with respect to the levels they expand), I far preferred this expansion ...
by Kecske Bak
Sun Dec 10, 2017 7:21 pm
Forum: software: classic games
Topic: Unused Citadel bits
Replies: 74
Views: 9057

Re: Unused Citadel bits

Diminished wrote:I admit I was slightly disappointed to discover that the game spends the overwhelming majority (80% ?) of its time doing absolutely nothing, though. :P
To be fair, Citadel also had to work on an Electron, which could only run in Mode 2 at an arthritic pace.