Search found 445 matches

by fwibbler
Fri Jan 22, 2021 9:22 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 2 - Creepy Cave
Replies: 118
Views: 1979

Re: High Score Challenge Season 15 - Rd 2 - Creepy Cave

Finally starting to get the hang of getting past the acid drops.
Once through them, its not too bad.
by fwibbler
Tue Jan 19, 2021 8:01 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 2 - Creepy Cave
Replies: 118
Views: 1979

Re: High Score Challenge Season 15 - Rd 2 - Creepy Cave

Slight improvement in score.
Once I get past level 6 (and those damned acid drops) its seems a bit easier to deal with the levels containing the birds.
by fwibbler
Mon Jan 18, 2021 8:48 am
Forum: new projects in development: games
Topic: Unnamed Elk/Beeb robot game
Replies: 25
Views: 1182

Re: Unnamed Elk/Beeb robot game

It's really looking good.
Have you decided on the aim of the game (and a storyline) yet?
How much ram do you have left for hings like sound, attract screen, etc...?
by fwibbler
Sat Jan 16, 2021 7:54 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 2 - Creepy Cave
Replies: 118
Views: 1979

Re: High Score Challenge Season 15 - Rd 2 - Creepy Cave

Dunnon how you get past the acid drops on level 6. It was just pure luck for me.
by fwibbler
Thu Jan 14, 2021 4:35 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 2 - Creepy Cave
Replies: 118
Views: 1979

Re: High Score Challenge Season 15 - Rd 2 - Creepy Cave

Starting to improve a bit now.
I remember buying this bitd and being very frustrated with it. The feeling hasn't changed much...
by fwibbler
Wed Jan 13, 2021 6:49 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 2 - Creepy Cave
Replies: 118
Views: 1979

Re: High Score Challenge Season 15 - Rd 2 - Creepy Cave

Looks like me and Klintworth will have to battle it out for last place then. :lol:
by fwibbler
Tue Jan 12, 2021 9:56 am
Forum: trickysoft (new bbc micro games)
Topic: Asteroids emulator/source code port without the source
Replies: 15
Views: 847

Re: Asteroids emulator/source code port without the source

How on earth did I miss the release of this one? I've just had a quick play, it certainly looks the part. I thought at first that the bullets were firing too slowly, but then I see that they're firing just fine, but the firing sound doesn't keep up with the shots being fired. Its a little off-puttin...
by fwibbler
Tue Jan 12, 2021 9:48 am
Forum: 8-bit acorn hardware
Topic: Alternate universe: BBC Model C (64k, console)
Replies: 16
Views: 786

Re: Alternate universe: BBC Model C (64k, console)

I never understood what Acorn thought they were doing with the Electron.
They took away everything that made the Beeb great (sound, graphics, speed) and didn't fix the one thing that was needed, more RAM!
I feel sure that if it had had these 4 things it would have sold so much better.
by fwibbler
Tue Jan 12, 2021 9:40 am
Forum: new ideas wishlist & general chat
Topic: what should i write next?
Replies: 364
Views: 37279

Re: what should i write next?

I also had this game BITD on the ZX Spectrum. I enjoyed it a lot even though it only got average reviews in teh magazines. I remember that the music was awful with Electron like single channel beeps and no effort to jazz it up (as was usually done on the speccy). It had a fair bit of sampled speech ...
by fwibbler
Mon Jan 11, 2021 10:55 am
Forum: 8-bit acorn emulators
Topic: Latest version of BeebEm
Replies: 103
Views: 13799

Re: Latest version of BeebEm

Its great to see this emulator updated at last. Many thanks to everyone who's contributed to this. I'm still having problems however when I capture a video though...(I'm running this on Windows 10) It appears to capture ok, but when I try and play it I only get sound but no picture. Loading it into ...
by fwibbler
Tue Jan 05, 2021 7:56 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 1 - Elementum
Replies: 129
Views: 3109

Re: High Score Challenge Season 15 - Rd 1 - Elementum

Well, thats it from me.
Level 15 is without a doubt the most evil level in the history of gaming!
I spent ages losing about 25 lives on it, finally getting through with 1 life left (no idea how I did it, couldn't possibly do it again!).
As you can imagine, 1 life didn't get me far on level 16...
by fwibbler
Mon Jan 04, 2021 6:52 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 1 - Elementum
Replies: 129
Views: 3109

Re: High Score Challenge Season 15 - Rd 1 - Elementum

Well, I finally managed to crack level 7 by some miracle and then blundered my way through levels 8 to 12 losing a couple of lives here and there until level 13 totally killed me.
Very pleased to get this far though.
by fwibbler
Wed Dec 30, 2020 9:46 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Season 15 - Rd 1 - Elementum
Replies: 129
Views: 3109

Re: High Score Challenge Season 15 - Rd 1 - Elementum

Wow! level 7 (the first one with the trampolines) is really tricky!
by fwibbler
Thu Dec 17, 2020 10:46 pm
Forum: 8-bit acorn software: games - high scores
Topic: Pacman from Tricky testing and games scores
Replies: 125
Views: 3721

Re: Pacman from Tricky testing and games scores

Managed to get a bit futher this time.
I'll have to get my sis on to this one... :twisted:
by fwibbler
Wed Dec 16, 2020 9:00 pm
Forum: 8-bit acorn software: games - high scores
Topic: Pacman from Tricky testing and games scores
Replies: 125
Views: 3721

Re: Pacman from Tricky testing and games scores

Can't say I noticed any bugs this time (BeebEm 4.15), it all seemed to run well.
by fwibbler
Mon Dec 07, 2020 6:35 pm
Forum: new projects in development: games
Topic: New version of PacMan (PuckMan) for the BBC Micro
Replies: 123
Views: 5441

Re: New version of PacMan (PuckMan) for the BBC Micro

Just noticed that the ssd. you've posted doesn't run the 'LOADER' file when you shift-break-shift but instead it *RUN's the 'GAME' file. Also discovered that the game works in the BeebEM 4.15 (which I think is a beta version). And finally, neither of the 2 BBC emulators for RISC OS work with it. I'l...
by fwibbler
Mon Dec 07, 2020 9:09 am
Forum: new projects in development: games
Topic: New version of PacMan (PuckMan) for the BBC Micro
Replies: 123
Views: 5441

Re: New version of PacMan (PuckMan) for the BBC Micro

This really plays nicely now.
Thanks for this one Tricky.

Would you regard this as finished now?
by fwibbler
Sun Nov 29, 2020 6:50 pm
Forum: new projects in development: games
Topic: Unnamed Elk/Beeb robot game
Replies: 25
Views: 1182

Re: Unnamed Elk/Beeb robot game

Thats looking really good now.
Nice animation on the enemies and nice busy looking screens.
by fwibbler
Thu Nov 19, 2020 4:14 pm
Forum: new projects in development: games
Topic: New version of PacMan (PuckMan) for the BBC Micro
Replies: 123
Views: 5441

Re: New version of PacMan (PuckMan) for the BBC Micro

Oh, I didn't realise the maze was done like that.
Damn Acorns stingyness with RAM!
by fwibbler
Thu Nov 19, 2020 9:31 am
Forum: new projects in development: games
Topic: New version of PacMan (PuckMan) for the BBC Micro
Replies: 123
Views: 5441

Re: New version of PacMan (PuckMan) for the BBC Micro

Thanks for playing and that looks great. I don't usually go for loading screens as they annoyed me bits with tape loading. Yes, I remember sitting there thinking that the game could have been loaded in the time taken to load that screen (particularly if it was a mode 1 or 2 screen). But then as soo...
by fwibbler
Wed Nov 18, 2020 9:55 pm
Forum: new projects in development: games
Topic: New version of PacMan (PuckMan) for the BBC Micro
Replies: 123
Views: 5441

Re: New version of PacMan (PuckMan) for the BBC Micro

If you're desparate for a loading screen (and if no-one does anything better) then I put this one together using Image to BBC...
by fwibbler
Wed Nov 18, 2020 9:50 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge Nominations - Season 15
Replies: 19
Views: 825

Re: High Score Challenge Nominations - Season 15

Here's my three:

Frogger (trickys version)
Attack on Alpha Centuri
Microcosm
by fwibbler
Wed Nov 18, 2020 4:29 pm
Forum: new projects in development: games
Topic: New version of PacMan (PuckMan) for the BBC Micro
Replies: 123
Views: 5441

Re: New version of PacMan (PuckMan) for the BBC Micro

Added more scoring and some fruit code, although you can't collect it yet. Known bugs! Sometimes a ghost will get stuck in a tunnel. Haven't had that one yet. Pacman leaves some crust behind when he dies or completes a level. Thats happened every time I complete a level so far. There are no/infinit...
by fwibbler
Sun Nov 15, 2020 11:55 am
Forum: new projects in development: games
Topic: Unnamed Elk/Beeb robot game
Replies: 25
Views: 1182

Re: Unnamed Elk/Beeb robot game

0xC0DE wrote:
Sat Nov 14, 2020 8:14 pm
Kecske Bak wrote:
Sat Nov 14, 2020 4:34 pm
The graphics are looking gorgeous - I can't wait to play this!
Thanks! It could be some time before anyone can play this :D
Thats ok. We love development diaries and progress updates... :D
by fwibbler
Sat Nov 14, 2020 9:53 pm
Forum: new ideas wishlist & general chat
Topic: Knight Lore
Replies: 5
Views: 546

Re: Knight Lore

I see Sabre Wulf is there too...
I always wondered why the Electron never got a port of that.
by fwibbler
Sat Nov 14, 2020 5:00 pm
Forum: new projects in development: games
Topic: Unnamed Elk/Beeb robot game
Replies: 25
Views: 1182

Re: Unnamed Elk/Beeb robot game

0xC0DE wrote:
Sat Nov 14, 2020 2:02 pm
[SNIP]
I'm thinking about a multi screen world with puzzles and secrets.
So, we're finally getting a port of WonderboyIII: The Dragons Trap!
Thats excellent news! :mrgreen:

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