Search found 528 matches

by fuzzel
Sat Apr 04, 2020 12:45 pm
Forum: archive requests
Topic: Missing BBC Games HELP REQUIRED!
Replies: 37
Views: 12535

Re: Missing BBC Games HELP REQUIRED!

Did A&F release Snarl Up for the bbc? It’s mentioned in The Micro User news p25 Nov-84 as their last game for the beeb due to piracy.
by fuzzel
Mon Mar 23, 2020 10:01 pm
Forum: adventures
Topic: Level 9's Fantasy
Replies: 6
Views: 313

Re: Level 9's Fantasy

Excellent detective work 8bitAG. I was just about to send off my SAE to Level 9 for the catalogue! Surely someone out there has a copy of Fantasy for the Nascom 1 and 2 ? Also, could someone recommend some Nascom emulator / software sites please ? In particular I'd like to play the 16k version of Co...
by fuzzel
Sun Mar 22, 2020 2:31 pm
Forum: adventures
Topic: Level 9's Fantasy
Replies: 6
Views: 313

Level 9's Fantasy

According to CASA, Fantasy was Level 9's first shot at an adventure type game. Does anyone know of its existence on any platform ?
I'd love to play it of course, if it happened to be a text adventure I'd be interested in porting it to the beeb...
by fuzzel
Fri Mar 20, 2020 11:42 am
Forum: off-topic
Topic: Acorn Art Thread
Replies: 1114
Views: 82529

Re: Acorn Art Thread

Nice! The WIZ one would look good as a loader for my game.. I might just nick it!
Only joking of course..
by fuzzel
Wed Mar 18, 2020 11:00 am
Forum: programming
Topic: zero page addresses help please
Replies: 14
Views: 595

Re: zero page addresses help please

dv8 wrote: Without seeing the whole subroutine, my best guess is that you are prematurely returning out of it somewhere with an RTS or JMP while the registers are still on the stack. You're quite right dv8, here was the offending bit of code, the first line jumped to the end when X=255 before resto...
by fuzzel
Wed Mar 18, 2020 10:07 am
Forum: programming
Topic: zero page addresses help please
Replies: 14
Views: 595

Re: zero page addresses help please

Further to my message above, I incorporated the following into the start of my subroutine (taken from the Advanced User Guide) which prints the objects in the location: PHP:PHA:TXA:PHA:TYA:PHA and then the following at the end of the routine: PLA:TAY:PLA:TAX:PLA:PLP and as I mentioned before I get t...
by fuzzel
Wed Mar 18, 2020 9:42 am
Forum: programming
Topic: zero page addresses help please
Replies: 14
Views: 595

Re: zero page addresses help please

Many thanks all for the tips. I've freed up &90-&9F to allow econet users to play the game. I was going to dabble with an econet multi-user version of the game at some point so this was useful advice. I've also noticed that in some subroutines I've saved A,X and Y temporarily in say &CC1, &CC2 and &...
by fuzzel
Tue Mar 17, 2020 9:08 pm
Forum: programming
Topic: zero page addresses help please
Replies: 14
Views: 595

zero page addresses help please

I'd like to use more zero page memory addresses for my assembly language only text adventure game. Currently I'm using &50 to &9F (no need for econet at the mo) and was wondering which other addresses I could safely use? My only requirement is I need to save and load games using the standard Acorn D...
by fuzzel
Wed Mar 11, 2020 5:17 pm
Forum: wanted
Topic: Wanted: Acornsoft titles
Replies: 13
Views: 533

Re: Acornsoft titles

There are some very nice 3d box images of Acornsoft games here: https://forums.launchbox-app.com/files/file/1141-bbc-micro-3d-boxes-acornsoft-games/ However, I can only see 4 of the 45 but then I haven't downloaded the file from Launchbox (I think you need to register), perhaps they're all in there?...
by fuzzel
Sun Mar 08, 2020 12:44 pm
Forum: archive requests
Topic: Missing BBC Games HELP REQUIRED!
Replies: 37
Views: 12535

Re: Missing BBC Games HELP REQUIRED!

Here's one I believe needs adding - The Fallen Eagle. From MP's advert on the Micro User (Oct-84 p52):
Further titles coming shortly: Crown of Mardan (released), The Fallen Eagle ???

Was The Fallen Eagle released under a different name possibly?
by fuzzel
Fri Mar 06, 2020 1:13 pm
Forum: archive requests
Topic: Missing BBC Games HELP REQUIRED!
Replies: 37
Views: 12535

Re: Missing BBC Games HELP REQUIRED!

I can't wait to see what goodies you unearth, Vectoreyes! On my wish list would be: The Grange by Dobsoft - reviewed by Alice in The Micro User (Jan-84), this was described as atrocious so probably killed off any interest in it at birth so I imagine it will be hard to get a copy of. I'm intrigued th...
by fuzzel
Mon Mar 02, 2020 6:13 pm
Forum: adventures
Topic: Level 9 adverts
Replies: 19
Views: 678

Re: Level 9 adverts

I'm probably clutching at straws here but does anyone have a very early copy of Colossal Adventure ? I'm thinking it may possibly have had the 16k and 32k versions on one tape..
by fuzzel
Sun Mar 01, 2020 2:15 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

I've now almost completed the combat module. I've included 12 creatures from LAND as well as another 15 fellow players of various ranks from novice to wizard who wander around doing their own thing. They have various indivdual attributes such as health scores and damage which can be inflicted per tu...
by fuzzel
Fri Feb 28, 2020 8:14 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

Lardo Boffin wrote: That is one dangerous rabbit - it did more damage than the elf with the bow! Funny you should say that: LAND rabbit.jpg WrightStuff wrote: Do the monsters attack you in real-time or do they wait until you enter your next command ? At the moment it's strictly turn by turn, no goi...
by fuzzel
Thu Feb 27, 2020 6:52 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

Blimey, it's a bloodbath, can anyone help me (quick!)...
LAND BLOODBATH.jpg
by fuzzel
Wed Feb 26, 2020 5:52 pm
Forum: software: other
Topic: CASTLE OF RIDDLES ... RIDDLE
Replies: 11
Views: 762

Re: CASTLE OF RIDDLES ... RIDDLE

crispy wrote: I have exactly the same issue - and I remember having the same problem when I originally owned this on cassette - I never got to play the game ever as this always happened. Really strange one.... This is odd, especially when you had trouble playing your original on tape, I've never ha...
by fuzzel
Sun Feb 16, 2020 10:56 am
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

I've just completed my first walkthrough proper, naively assuming that a few minor bugs apart, I could have a finished version available for download. Not quite! I've found 31 bugs and 20 non-essential but very nice to have improvements. A slight issue is that the bug fixes will take some additional...
by fuzzel
Wed Feb 12, 2020 10:16 am
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

I'm now writing up the walkthrough of the game which is strange because although I've programmed all the puzzles I've not actually played and solved my own game yet! I'm also compiling a list of bugs and suggestions to improve the game a bit before the release. I may add some game characters just to...
by fuzzel
Sat Feb 08, 2020 11:03 am
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

After several failed attempts I've finally managed to get mobiles moving around the Land. I've taken a leaf out of Trevor Hall's (of Twin Kingdom Valley fame) book by incorporating a local map for each mobile using a bit from the extra location byte so the wood elf doesn't wander off into the desert...
by fuzzel
Mon Feb 03, 2020 6:10 pm
Forum: bbcmicro.co.uk
Topic: Bug in Blagger #2
Replies: 57
Views: 2513

Re: Bug in Blagger #2

Lurkio wrote: Just tried running Blagger #2 on a real BBC Micro Model B, and I can't get autojump to happen. I've tried every key on the keyboard, Shifted and unShifted! The plot thickens... I think we're at the stage now where someone should have a look at the code and get a list of key inputs for...
by fuzzel
Fri Jan 31, 2020 6:55 pm
Forum: bbcmicro.co.uk
Topic: Bug in Blagger #2
Replies: 57
Views: 2513

Re: Bug in Blagger #2

I've just started playing Blagger 2 and completed the first level ! The collision detection doesn't seem to be great, I've been killed a few times when there's been no nasties nearby, including the jumps up the ladders on the rhs to complete the level, not sure what happened there. I may have an ans...
by fuzzel
Sun Jan 26, 2020 7:05 pm
Forum: bbcmicro.co.uk
Topic: Bug in Blagger #2
Replies: 57
Views: 2513

Re: Bug in Blagger #2

There also seems to be an auto-jump key - ? (or @ on a PC keyboard) with * (/) to stop it.
by fuzzel
Sun Jan 26, 2020 10:57 am
Forum: bbcmicro.co.uk
Topic: Bug in Blagger #2
Replies: 57
Views: 2513

Re: Bug in Blagger #2

I remember "blagging" a copy of Blagger from a new friend probably some time in 1984 and played it right through to the end. I've not played it since but I remember the jumping was a bit slow (I must try it at speed x 2 on Beebem). I also had Son of Blagger which, looking at my old discs catalogue, ...
by fuzzel
Fri Jan 24, 2020 3:33 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

Points 5 and 7 from above added. Thanks for the interest in my progress JohnH, you've given me some impetus.
I've added the 10 MUD rankings from novice all the way up to wizard.
Land 240120.jpg
by fuzzel
Thu Jan 23, 2020 9:44 pm
Forum: archive requests
Topic: tape inlay instructions wanted.
Replies: 370
Views: 44378

Re: tape inlay instructions wanted.

Very impressive topic this with lots and lots of contributions. Is there a de facto (if that's the right word) repository for these? It's nice to look at a tape inlay cover while I'm playing a game so I'd like a go-to webpage where I can find them all in one place. For example, Stairway to Hell has ...
by fuzzel
Thu Jan 23, 2020 9:15 pm
Forum: adventures
Topic: Acheton - Playability
Replies: 7
Views: 1008

Re: Acheton - Playability

Good evening lurkio. I'm playing the one which says "Cracked by P.N. 18.12.1985" It doesn't actually say whether its Topologika or Acornsoft, I'm assuming Acornsoft given the date. I've disabled sound effects and it seems to be faster thanks, I'm not sure how much faster it would be if played from a...
by fuzzel
Thu Jan 23, 2020 8:56 pm
Forum: adventures
Topic: Acheton - Playability
Replies: 7
Views: 1008

Acheton - Playability

Thought I'd have a look at Acheton, Acornsoft's massive text adventure for the BBC. Think (Castle of Riddles + Kingdom of Hamil + Philosopher's Quest) cubed. I've not played it apart from a cursory look since bitd and I can't remember getting very far on it then either. Anyway, the disc version is a...
by fuzzel
Wed Jan 22, 2020 3:33 pm
Forum: software: classic games
Topic: Boffin2 HELP needed on Cave 25.
Replies: 41
Views: 7681

Re: Boffin2 HELP needed on Cave 25.

Very embarrassing! I'm stuck on Level 2, I can't get past this spidery thing.. I need help!
Boffin2 L2 Stuck.jpg
Just found the answer, patience does it! If you jump and land in the centre of the spidery thing it squashes down. You have to jump though, not land on him with the brolly up.
by fuzzel
Wed Jan 22, 2020 3:16 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 95
Views: 5618

Re: LAND - A Multi-User Dungeon (well almost)

Well, I've had a day off work so set to work on the maze puzzle and I can now strike off point 3 off the to do list above. Next up is point 7 - the weather system. In answer to your question about the *SAVE file, JohnH, I've used a block of zero page addresses, some at &C00-CFF and the object locati...
by fuzzel
Tue Jan 21, 2020 9:52 pm
Forum: software: classic games
Topic: Boffin2 HELP needed on Cave 25.
Replies: 41
Views: 7681

Re: Boffin2 HELP needed on Cave 25.

Got to play these games again. I'm pretty sure I completed both bitd. Will report back on progress..