Search found 646 matches

by vanekp
Sat Sep 07, 2019 9:39 pm
Forum: software: classic games
Topic: Stryker's Run
Replies: 9
Views: 452

Re: Stryker's Run

there are FDI images of it avalable on 3 disc's
Stryker's Run-Superior-BMC-ADFS.fdi
,
Stryker's Run-Superior-side-1-40T.fdi
Stryker's Run-Superior-side-2-80T.fdi
mmmm for those only the 40 track version will load on b-em both the other two crash during loading.
by vanekp
Wed Sep 04, 2019 7:16 am
Forum: emulators
Topic: BeebEm Extra CRC Bytes on each tape block
Replies: 0
Views: 109

BeebEm Extra CRC Bytes on each tape block

When saving a tape uef from BeebEm it adds 2 extra bytes on the block CRC i.e. Frak loader program end 1st block should be 74 (F4 95) 10 but BeebEm has 74 (F4 95 95 95) 10.
This is not a new bug but a long standing one in BeebEm.
Have also submitted this on GitHub
BeebEmTapeSaveProblem.png
by vanekp
Wed Aug 28, 2019 9:14 am
Forum: acorn atom and system
Topic: Atomulator Bugs Thread
Replies: 92
Views: 7836

Re: Atomulator Bugs Thread

Thanks Dave :)
by vanekp
Wed Aug 28, 2019 9:07 am
Forum: hardware
Topic: Digital Tape Deck
Replies: 14
Views: 887

Re: Digital Tape Deck

TZXDUINO will only work with UEF files and does not support the hq.UEF format, its suppose to be upgraded but who knows when, and also think the UEF files need to be unzipped and the unzipped version renamed to .UEF to work. as already suggested by others PlayUEF (http://www.8bitkick.cc/playuef.html...
by vanekp
Mon Aug 19, 2019 8:06 am
Forum: emulators
Topic: B-Em new Windows builds
Replies: 1
Views: 249

Re: B-Em new Windows builds

found a problem with the tape eject/rewind menu items on this build they are swapped around, I submitted a ticket on github for it.
I also see no difference in tape loading on normal or Fast.
by vanekp
Fri Aug 16, 2019 7:12 pm
Forum: archive submissions
Topic: 30th Anniversary BBC and Electron Collection
Replies: 533
Views: 65913

Re: 30th Anniversary BBC and Electron Collection

Indeed it is and thank you =D> =D> =D>
by vanekp
Wed Aug 14, 2019 11:53 am
Forum: hardware
Topic: MMFS Development and Support
Replies: 864
Views: 60616

Re: MMFS Development and Support

indeed and because i am not expert on linux I was not sure where I was going wrong :)
but with a bit of help worked it out thanks again :wink:
by vanekp
Wed Aug 14, 2019 11:43 am
Forum: hardware
Topic: MMFS Development and Support
Replies: 864
Views: 60616

Re: MMFS Development and Support

was just looking on internet and its because your tying to run a 32 bit app on a 64bit OS so had to install 32-bit libraries using "sudo apt-get install ia32-libs-multiarch" here are the results of the other commands : - desktop:~/MMFS-master$ md5sum tools/beebasm/beebasm abc12ad3c20ac171b1da117c6e8...
by vanekp
Wed Aug 14, 2019 11:22 am
Forum: hardware
Topic: MMFS Development and Support
Replies: 864
Views: 60616

Re: MMFS Development and Support

says :- "not a dynamic executable"
by vanekp
Wed Aug 14, 2019 10:57 am
Forum: hardware
Topic: MMFS Development and Support
Replies: 864
Views: 60616

Re: MMFS Development and Support

lol yes I keep forgetting that, okay here is the text from all the commands :- qwerty@qwerty-desktop:~/MMFS-master$ ./build.sh Building MMFS 1.41 Blank build/U/mmfs.ssd created build/U/mmfs.ssd updated Building U/EMMFS... ./build.sh: line 58: tools/beebasm/beebasm: No such file or directory build fa...
by vanekp
Wed Aug 14, 2019 10:38 am
Forum: hardware
Topic: MMFS Development and Support
Replies: 864
Views: 60616

Re: MMFS Development and Support

ahhh okay I was wondering about that as I said I am not a linux user :lol:
okay echo $path shows no path and I also don't see where its setting that in the build.sh script
by vanekp
Wed Aug 14, 2019 10:07 am
Forum: emulators
Topic: Uridium and other games not working on JSBeeb
Replies: 30
Views: 606

Re: Uridium and other games not working on JSBeeb

mmm I am not seeing the disc option or DFS type settings under any of the menus. does it only work by putting the commands on the command line?
like in the two links you sent? i.e. https://bbc.godbolt.org/?model=B-DFS1.2&noseek
by vanekp
Wed Aug 14, 2019 9:45 am
Forum: hardware
Topic: MMFS Development and Support
Replies: 864
Views: 60616

Re: MMFS Development and Support

I am having a problem building the ROM's from github I am trying this under linuxmint in a terminal, I run it with ./build.sh it then starts running :- desktop:~/MMFS-master$ ./build.sh Building MMFS 1.41 Blank build/U/mmfs.ssd created build/U/mmfs.ssd updated Building U/EMMFS... ./build.sh: line 58...
by vanekp
Sat Aug 10, 2019 10:51 am
Forum: for sale / freebies
Topic: Worth Taking a Look At
Replies: 2778
Views: 262688

Re: Worth Taking a Look At

:lol: never heard of a hand drive :lol:
by vanekp
Fri Aug 09, 2019 5:32 am
Forum: projects
Topic: Is an MMC DFS/TAPE hybrid FS with PAGE at &E00 feasible? (was DFS)
Replies: 18
Views: 795

Re: Is an MMC DFS/TAPE hybrid FS with PAGE at &E00 feasible? (was DFS)

looking at the list of games that do NOT work with UPURS , it seams any game with any kind of copy protection will not work, not even Elite.
by vanekp
Wed Aug 07, 2019 5:52 pm
Forum: projects
Topic: Is an MMC DFS/TAPE hybrid FS with PAGE at &E00 feasible? (was DFS)
Replies: 18
Views: 795

Re: Is an MMC DFS with PAGE at &E00 feasible?

Tape idea sounds all very good in theory but not sure how easy it will be to implement in practice, as it would have to be able to decode all the data chunks to know whats coming next, and handle the format of special data blocks in the UEF file. but a E00 DFS is always welcome the Electron SD Inter...
by vanekp
Tue Aug 06, 2019 4:16 am
Forum: for sale / freebies
Topic: Electron SD Interface & SW Ram Expansion
Replies: 23
Views: 1499

Re: Electron SD Interface & SW Ram Expansion

thank you Ramtop,
Mine arrived safely yesterday, and works well, only tried it with a few games so far :D
by vanekp
Fri Aug 02, 2019 7:38 am
Forum: for sale / freebies
Topic: Games on EEPROM
Replies: 43
Views: 5845

Re: Games on EEPROM

Hear you go :-
MagicMushroomsRFS.zip
(7.7 KiB) Downloaded 5 times
MonstersRFS.zip
(6.95 KiB) Downloaded 4 times
PlanetoidRFS.zip
(8.16 KiB) Downloaded 4 times
TetraPodRFS.zip
(9.31 KiB) Downloaded 3 times
by vanekp
Thu Aug 01, 2019 8:37 pm
Forum: for sale / freebies
Topic: Games on EEPROM
Replies: 43
Views: 5845

Re: Games on EEPROM

I have the following BBC games as roms images, if anyone is interested in any i will upload them. Arkanoid-rom.rom ChuckkieEggRFS.rom FelixMeetsTheEvilWeevilsRFS.rom Frak-rom.rom FrakRFS.rom FroggerSuperiorRFS.rom KillerGorilla-rom.rom KillerGorillaRFS.rom MagicMushroomsRFS.rom MonstersRFS.rom Mr-eR...
by vanekp
Wed Jul 24, 2019 7:41 pm
Forum: general
Topic: Today I received.....
Replies: 5409
Views: 417043

Re: Today I received.....

nice hall :D
by vanekp
Tue Jul 16, 2019 7:06 pm
Forum: emulators
Topic: Unreleased Android version of B-Em
Replies: 8
Views: 741

Re: Unreleased Android version of B-Em

Ohh thanks for releasing that version it's a lot better then the beebdroid version, it works very well.
by vanekp
Sat Jul 06, 2019 11:10 am
Forum: hardware
Topic: PSU not working
Replies: 21
Views: 534

Re: PSU not working

they normally don't work very well unloaded. and the -5 will be a lot lower with no load.
by vanekp
Thu Jun 27, 2019 6:31 pm
Forum: hardware
Topic: Proposed: "The Ultimate Electron Upgrade"
Replies: 450
Views: 30080

Re: Proposed: "The Ultimate Electron Upgrade"

making very good progress.
by vanekp
Tue Jun 25, 2019 7:34 pm
Forum: hardware
Topic: Proposed: "The Ultimate Electron Upgrade"
Replies: 450
Views: 30080

Re: Proposed: "The Ultimate Electron Upgrade"

your little project is going really well, good to see =D> =D> =D>
by vanekp
Wed Jun 19, 2019 6:25 pm
Forum: emulators
Topic: hq.uef Specification
Replies: 58
Views: 4159

Re: hq.uef Specification

O when I tried to display a range i got the following error
CSWVieuwerError.png
by vanekp
Wed Jun 19, 2019 2:58 pm
Forum: emulators
Topic: hq.uef Specification
Replies: 58
Views: 4159

Re: hq.uef Specification

Yes I get the same error if i remove that dll from the folder.
and I have :-
Microsoft Visual C++ 2012,2013 redistributable x64 and x32
2015 x32
2017 x64
.net framework 3.1
by vanekp
Tue Jun 18, 2019 4:14 pm
Forum: emulators
Topic: hq.uef Specification
Replies: 58
Views: 4159

Re: hq.uef Specification

I have tried running the 64 bit version on 5 different computers(win 10 home/ent windows 7) all with the same result and trying all the fixes I can find on Internet yield no fix to the problem.
by vanekp
Mon Jun 17, 2019 3:35 pm
Forum: emulators
Topic: hq.uef Specification
Replies: 58
Views: 4159

Re: hq.uef Specification

Still get the same error, have downloaded it anew and put the extra file in the the same folder as the 64 bit EXE
I have tried it on Windows 10 home and windows 10 enterprise both 64 bit ver 1809
CSW_Viewer.exe - Application Error
The application was unable to start correctly (0xc000007b).
by vanekp
Sun Jun 16, 2019 8:42 pm
Forum: emulators
Topic: hq.uef Specification
Replies: 58
Views: 4159

Re: hq.uef Specification

If i try to run the 64 bit ver of the viewer I get :-
CSW_Viewer.ex - Application Error
The application was unable to start correctly (0xc000007b).
I am able to run the 32bit version on win10 64bit.
by vanekp
Fri Jun 14, 2019 6:27 pm
Forum: emulators
Topic: hq.uef Specification
Replies: 58
Views: 4159

Re: hq.uef Specification

is there any change that the 8e1 8o1 swapped parity will also be fixed in makeuef ?