Search found 23 matches

by matosimi
Thu Aug 01, 2019 7:39 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

....and here we go:

by matosimi
Sun Apr 14, 2019 9:50 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r72.png
cd_r72.png (15.13 KiB) Viewed 411 times
statusbar/enemybar changed
by matosimi
Sun Apr 07, 2019 10:20 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r70.png
cd_r70.png (14.84 KiB) Viewed 494 times
enemybar changed
by matosimi
Thu Mar 21, 2019 9:13 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

@Jose: This is the screen incl. statusbar: statusbar.png left and right columns of gray statusbar are redundant since the data is transposed to missile columns: statusbar_notes.png I think it could be better if I remove that info from statusbar and maybe use normal font for the tower parameters (ins...
by matosimi
Thu Mar 21, 2019 3:02 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

Hi Jose, long time no see :D I am working on other stuff at the moment, but I will consider your proposal. Problem is that the STATS bar (that is on the bottom of BBC Micro screen) does not fit to atari screen (PAL). I just realized I have not checked how it behaves on NTSC. Anyway I have developed ...
by matosimi
Sat Mar 16, 2019 9:10 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r62.png
cd_r62.png (15 KiB) Viewed 1193 times
status bars are working
by matosimi
Tue Mar 12, 2019 11:59 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

tricky wrote:
Tue Mar 12, 2019 7:43 am
Looks great, isn't there room at the sides?
Yes, it is. However the emulated gfx mode does not allow me to use them, so I can (will) put there 2 column sprites (1 left to the main screen, 1 right) with the status info.
i have some mockups already, but I will share after i develop the final look.
by matosimi
Mon Mar 11, 2019 10:13 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

status bar works, however it does not fit to Atari screen (Atari does not have resolution with 256 scanlines), so I'm working on some alternative solution at the moment
cd.png
cd.png (11.38 KiB) Viewed 1372 times
also added +1 color/luminance by using PMG(sprite) overlay (I had to code additional editor for this)
pmg_lvl1_final.png
pmg_lvl1_final.png (13.98 KiB) Viewed 1372 times
by matosimi
Sun Feb 10, 2019 8:48 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r42.gif
cd_r42.gif (19.52 KiB) Viewed 1549 times
bullets, hitsprites, explosions working
by matosimi
Sun Jan 27, 2019 9:04 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

finally i've found some time to dive into the "bullet storm".
good news is that bullets so so work, but some position adjustments would need to be applied... also bullet masking is required, otherwise they look quite bad
by matosimi
Sat Jan 05, 2019 7:43 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r25.gif
cd_r25.gif (34.26 KiB) Viewed 1899 times
controls work, towers are drawn, explosion animation almost works
(bullets drawing not yet converted, tower upgrades drawing not converted as well, hit sprite variation not adapted yet)
by matosimi
Tue Jan 01, 2019 2:51 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

tricky wrote:
Tue Jan 01, 2019 2:21 pm
PS what do you use to make the gifs?
https://ezgif.com/video-to-gif
by matosimi
Tue Jan 01, 2019 12:30 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r22.gif
cd_r22.gif (113.94 KiB) Viewed 1989 times
enemy sprites drawn correctly...
by matosimi
Thu Dec 27, 2018 3:28 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r16.gif
cd_r16.gif (10.23 KiB) Viewed 2146 times
another iteration: converted background, converted tower sprite incl.masking
by matosimi
Thu Dec 27, 2018 1:23 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

Well done! :D Thanks Current issue is that i have to convert all the assets to something like MODE4, which means that all sprites have to be preshifted to 8 positions instead of 4. Also towers which are placed on odd x-position have to be preshifted and masked in order to put them nicely on desired...
by matosimi
Thu Dec 27, 2018 9:54 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

cd_r12.gif
cd_r12.gif (110.65 KiB) Viewed 2189 times
Finally the original game code is running properly...
by matosimi
Sun Dec 23, 2018 9:27 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

Hi, after some time, i was able to dig into CD code (since 2 days ago) and now I have running game on Atari Xl/Xe. I had to remove all disk loads and interrupt stuff and replace them by direct data blocks (inline data). Controls are not yet handled. Video output looks like this: cd_r08.png I know it...
by matosimi
Mon Nov 26, 2018 10:14 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

Yes - I did receive the PMs. The 1972 bytes before the screen are the path the enemies take (all pre-calculated - there's a lot of that) and the 32 bytes before that are the locations of the Towers. I'll see what can be done with the source code - it was never really meant for public consumption - ...
by matosimi
Mon Nov 26, 2018 5:04 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

Were you involved with all of them? Why did you choose Beeb games in particular to convert (apart from the fact that the Beeb and the Atari both have a 6502)? :?: I was not, but I know Fandal in person... so I was quite aware of what he has done already; anyway this game would be my first :) Why? b...
by matosimi
Mon Nov 26, 2018 2:05 pm
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Re: Castle Defender -> Atari conversion

@sydney: thanks
@tricky: there are several BBC Micro games already converted to Atari: http://a8.fandal.cz/search.php?search=b ... etails_x=x
by matosimi
Mon Nov 26, 2018 9:19 am
Forum: software: new games
Topic: New Release: Castle Defender
Replies: 32
Views: 7732

Re: New Release: Castle Defender

Announcing Castle Defender the BBC Micro’s only* tower defence game. Hi Chris, Since there is no way (at the moment) to directly contact you, I have created new topic on the conversion: https://stardot.org.uk/forums/viewtopic.php?f=53&t=16091 I will be glad if you could help me with the stuff... BR...
by matosimi
Mon Nov 26, 2018 9:14 am
Forum: projects
Topic: Castle Defender -> Atari conversion
Replies: 37
Views: 3236

Castle Defender -> Atari conversion

Hi, I would like to perform Atari XL/XE conversion of Castle Defender. I have managed to export the data from .ssd disk and I have been playing around with the contents... Both machines are based on 6502 cpu, so the game logic might be preserved/transferred w/o changes. However Atari has slightly lo...
by matosimi
Thu Nov 22, 2018 8:10 am
Forum: software: new games
Topic: New Release: Castle Defender
Replies: 32
Views: 7732

Re: New Release: Castle Defender

Announcing Castle Defender the BBC Micro’s only* tower defence game. Hi Chris, I just found your game whilst searching for tower defence games on 8-bits. I am thinking of atari xl/xe conversion, could you PM me to not hijack this thread anymore? UPDATE: sorry, i cannot reply your PM :( - i can only...