Search found 35 matches

by JohnH
Tue Jan 21, 2020 3:56 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 89
Views: 4994

Re: LAND - A Multi-User Dungeon (well almost)

Hi fuzzel, that's a whole lot of improvements, additions etc. to get done but I'm sure you'll work your way through them :-) I'm really looking forward to playing the game. How do you save your saved games in the single player version? Are you just *SAVE-ing a block of ram containing your "variables...
by JohnH
Thu Jan 16, 2020 10:38 am
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 89
Views: 4994

Re: LAND - A Multi-User Dungeon (well almost)

Hmm, also if you were to make it true multi-player you'd have to store visited/not-visited on a player by player basis for each room, and this would soon become a big memory overhead as it wouldn't fit in your spare byte. Ignore me :D
by JohnH
Thu Jan 16, 2020 10:27 am
Forum: software: classic games
Topic: Electron Elite disk image.
Replies: 14
Views: 643

Re: Electron Elite disk image.

Hmm tricky 8) while that is no doubt a solution for those with a DFS that leaves page at E00, I wonder how many Elk owners have those, and how would those of us (with less understanding wives partners who veto ownership of original hardware :( ) who have to rely on emulators manage? Is there an E00 ...
by JohnH
Wed Jan 15, 2020 12:07 pm
Forum: software: new games
Topic: LAND - A Multi-User Dungeon (well almost)
Replies: 89
Views: 4994

Re: LAND - A Multi-User Dungeon (well almost)

I love the verbose location descriptions. To save on screen real estate and prevent excess scrolling removing earlier text, would it be worth just showing a short description for locations that you've already visited, and only showing verbose on the first visit or in response to an EXAMINE instructi...
by JohnH
Wed Jan 15, 2020 11:16 am
Forum: software: classic games
Topic: Electron Elite disk image.
Replies: 14
Views: 643

Re: Electron Elite disk image.

Just out of interest how would you go about changing the code so that you can save and load commanders to/from disk. Presumably the original code will trample all over the DFS/ADFS workspace and will need that space in order to fit into memory. Will you use some kind of compression/decompression or ...
by JohnH
Sun Oct 06, 2019 8:24 pm
Forum: introduce yourself
Topic: Hello from Keighley.
Replies: 13
Views: 586

Re: Hello from Keighley.

Hiya Dave (and Nigel), former Keighley (now Silsden) lad here also, great to hear from you guys, hope you get your master up and running Dave, great machines. Have you seen PoP? It's worth owning a master just to play that. What is this computer club you mention Nigel? I feel I've missed out! I woul...
by JohnH
Tue Sep 17, 2019 6:50 pm
Forum: general
Topic: Interesting Guardian Article
Replies: 0
Views: 373

Interesting Guardian Article

https://www.theguardian.com/games/2019/sep/06/weird-cursed-video-games-spectrum-commodore-playstation This article mentions Granny's Garden briefly, never played it myself, probably never will given that the copyright is enforced and I don't have original hardware to play original media on :-) I tho...
by JohnH
Sat Jun 15, 2019 7:35 pm
Forum: archive requests
Topic: help me find the various archives?
Replies: 2
Views: 470

help me find the various archives?

Hi there,

is there a comprehensive list of computer magazines that have been scanned and are available to view on the internet?

I'd like to trawl through as many as possible but I don't know what's available and where to look.

Thanks,
John.
by JohnH
Sun Oct 07, 2018 1:53 pm
Forum: general
Topic: Retrobrite using ozone
Replies: 5
Views: 631

Re: Retrobrite using ozone

This looks really interesting and seems to work extremely well...

https://youtu.be/-vNWZXKEvWs

https://youtu.be/cRlAFnhmPlw

No sunlight, no ozone, he did a really great job on an extremely brown/orange case.
by JohnH
Sun Jul 01, 2018 1:07 pm
Forum: software: classic games
Topic: Nightmare Park (1983)
Replies: 6
Views: 917

Re: Nightmare Park (1983)

Hi Lurkio, I never saw Paul's version back in the day, if I had I probably wouldn't have bothered with mine :-) as I did/do love mode 7 games. TBH I wasn't a big fan of all the hail of barbs type games where you couldn't win by skill or by playing the odds (or having them at least a little bit in yo...
by JohnH
Sat Jun 30, 2018 11:41 am
Forum: software: classic games
Topic: Nightmare Park (1983)
Replies: 6
Views: 917

Re: Nightmare Park (1983)

I loved it so much on the Pet that I had to make a conversion for the Beeb. Yep, Nitemare Park is mine. In my defence I was only 13 when I wrote it and couldn't quite recall all the different mini-games in Nightmare Park.
by JohnH
Sun Apr 22, 2018 6:02 pm
Forum: past events & exhibitions
Topic: Wakefield RISC OS show 21st April 2018
Replies: 63
Views: 7264

Re: Wakefield RISC OS show 21st April 2018

daveejhitchins wrote:
If English were my first language I might fair fare better

Dave H :lol:
sorry Dave...

Wish I could've made it to the show but the wife made plans for this weekend without consulting me :(
by JohnH
Tue Mar 27, 2018 8:42 pm
Forum: software: other
Topic: Funfair / Carnival type game
Replies: 26
Views: 3744

Re: Funfair / Carnival type game

Please help I'm baffled.

I boot disc 1 in beeb em and the when it asks I load disc 2 in drive 0 and press space but it just beeps at me. I've made the disc r/w as well.

Never mind, I changed the check for space bar so it selects drive 1 if you press space.
by JohnH
Sat Jan 20, 2018 11:04 pm
Forum: archive requests
Topic: Help finding an issue I was published in
Replies: 2
Views: 720

Re: Help finding an issue I was published in

You are quite right, it will be a challenge but I'd like to give it a try, but in an organised way that reduce searching least likely places if possible.
by JohnH
Sat Jan 20, 2018 9:12 pm
Forum: archive requests
Topic: Help finding an issue I was published in
Replies: 2
Views: 720

Help finding an issue I was published in

:D Hi there, I don't know if this is a forlorn hope or it just might be possible. I had a small type in listing for the beeb published in a magazine waaaaay back when! It was published I think in one of the weeklys, a non machine specific one, I think, in my name, John Henson. I think the mag liked ...
by JohnH
Sun Dec 17, 2017 10:04 pm
Forum: software: classic games
Topic: Moon Cresta?
Replies: 3
Views: 793

Re: Moon Cresta?

AHA! Thanks Nigel.

On a PC keyboard what does f0 map to? I can't get the Incentive version to actually start the game.
by JohnH
Sun Dec 17, 2017 9:30 pm
Forum: software: classic games
Topic: Moon Cresta?
Replies: 3
Views: 793

Moon Cresta?

Is there is version of Moon Cresta for the beeb? I always loved the way the enemies moved in this game, very unique.
by JohnH
Fri Nov 03, 2017 10:47 pm
Forum: general
Topic: Computer Shops From Back In The Day
Replies: 93
Views: 13833

Re: Computer Shops From Back In The Day

I too visited the Micro Power shop in Leeds, but working in Bradford Center I more frequently visited the shop on Ivegate I think it was, just up from Market Street, was that where Eltec moved to from Manningham Lane? I visited them on Manningham but it was a bit of a trek on a lunchtime. The one on...
by JohnH
Wed May 24, 2017 9:33 pm
Forum: off-topic
Topic: 8 bit Haiku
Replies: 11
Views: 1887

Re: 8 bit Haiku

lurkio wrote:Old Beebs and new Popes
Have little in common but
Round caps and white smoke

[-o<
this is brilliant!!
by JohnH
Mon May 22, 2017 7:00 pm
Forum: off-topic
Topic: 8 bit Haiku
Replies: 11
Views: 1887

8 bit Haiku

I'm trying my hand at Haiku...here's a ZX81 inspired one for the geeks out there.

Ram Pack has wobbled
Program is gone from memory
Patiently re-type

Any takers for a better one?
by JohnH
Tue Apr 18, 2017 9:17 pm
Forum: software: new games
Topic: New version of Space Invaders (was: BASIC Space Invaders)
Replies: 75
Views: 11290

Re: BASIC Space Invaders

Thanks Tricky, that's a lot of fun, as usual for your games.
by JohnH
Thu Aug 25, 2016 6:32 am
Forum: hardware
Topic: Bit Shifting in BASIC?
Replies: 6
Views: 1118

Re: Bit Shifting in BASIC?

Woah! a plethora of replies, that's awesome guys.

I'll give some of those a tryout and play around with tonight after work.

Good to know from looking at them quickly that I was heading in the right direction. :D
by JohnH
Wed Aug 24, 2016 9:41 pm
Forum: hardware
Topic: Bit Shifting in BASIC?
Replies: 6
Views: 1118

Bit Shifting in BASIC?

Hiya, is there an easy way to rotate the lower nibble of a byte left and right? I don't want to shift bit 4 to bit 5, I want it to wrap round to bit 1 and vice versa for shifting right. A simple divide by 2 works for a right shift but you lose bit 1 I think. Maybe if you read bit 1 first (with byte ...
by JohnH
Wed Aug 17, 2016 9:42 pm
Forum: introduce yourself
Topic: Hello from sunny Yorkshire and a help request
Replies: 25
Views: 3235

Re: Hello from sunny Yorkshire and a help request

Yay!

Got it working.

Straight lines are very fast indeed now. SSD attached (had to zip in order to be allowed to attach it.)

Run PLOT7B to assemble the code and run the demo.

The code itself is also saved as PLOT7M
by JohnH
Wed Aug 17, 2016 2:51 pm
Forum: introduce yourself
Topic: Hello from sunny Yorkshire and a help request
Replies: 25
Views: 3235

Re: Hello from sunny Yorkshire and a help request

Thanks Tricky, after a little head scratching I get it and think that's a great way of doing it (ie one I can understand lol). I've hacked up something awful to put the lookup tables at the end of the code - wish EQUB would take comma separated values in the beeb assembler. I'm struggling to work ou...
by JohnH
Mon Aug 15, 2016 10:04 am
Forum: introduce yourself
Topic: Hello from sunny Yorkshire and a help request
Replies: 25
Views: 3235

Re: Hello from sunny Yorkshire and a help request

Hi again, so I've tried out the Mode 7 plotting/drawing prog from Beebug V4I3 and it's pretty good, I could use it as is in fact but there is one small niggle with it. It uses Tube friendly VDU31 to move the cursor around to read and write the graphics characters and therefore it scrolls when you pl...
by JohnH
Sat Aug 13, 2016 12:45 pm
Forum: introduce yourself
Topic: Hello from sunny Yorkshire and a help request
Replies: 25
Views: 3235

Re: Hello from sunny Yorkshire and a help request

Let us know how you are getting on. I love to sidetrack myself, so may even have a look myself as I did have a thought for a mode 7 games with lines ;) Having seen frogger etc I'm sure you'd come up with something awesome but don't side track yourself on my account. I'll hopefully get time to try t...
by JohnH
Sat Aug 13, 2016 10:15 am
Forum: introduce yourself
Topic: Hello from sunny Yorkshire and a help request
Replies: 25
Views: 3235

Re: Hello from sunny Yorkshire and a help request

1024MAK wrote:Welcome on board John!

:D :D :D

You can put yourself and Yorkshire on the map by sticking a pin in it at this link :P
Confessions are taken here :mrgreen:

Good luck with your programming quest :D

Mark
Thanks Mark, already confessed and put myself on the map :-)
by JohnH
Fri Aug 12, 2016 7:44 pm
Forum: introduce yourself
Topic: Beeb's big adventure / hello
Replies: 11
Views: 2035

Re: Beeb's big adventure / hello

Congratulations on your Beeb acquisition!! Wish so much I'd never got rid of mine! Might have to look on eBay but afraid my version of "Andrea" (from Bob's end bits) would string me up if I buy without her permission.

Anyhow, welcome to the forums and enjoy that lovely Beeb :D