Search found 435 matches

by chrisn
Wed Jun 12, 2019 5:58 pm
Forum: projects
Topic: A new MENU system for MMC/Gotek
Replies: 72
Views: 3702

Re: A new MENU system for MMC/Gotek

It should be using the directory and name, but can get caught out if the "main" program *RUNs itself by name as I think it will have been renamed - should be OK if it wasn't !BOOT. I have just done a test with the disk in question (DSKA0052.SSD) - there are files named $.CODE and $.Code. If I delet...
by chrisn
Wed Jun 12, 2019 5:09 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - Championship Round - Chuckie Egg
Replies: 32
Views: 432

Re: High Score Challenge S11 - Championship Round - Chuckie Egg

I beat my previous high score on my first attempt... \:D/ 249,820

chuckieegg.jpg
by chrisn
Tue Jun 11, 2019 7:13 pm
Forum: projects
Topic: A new MENU system for MMC/Gotek
Replies: 72
Views: 3702

Re: A new MENU system for MMC/Gotek

Well done tricky, the menu is amazing, it really makes using the Gotek so much easier =D> I noticed that Boulderdash doesn't load - but I can't see why. It hangs with "at line 160", where line 160 is "*RUN CODE". This is using a Master, but BeebEm suggests that it should run on the Master. I noticed...
by chrisn
Mon Jun 03, 2019 9:14 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R10 - Planetoid
Replies: 35
Views: 700

Re: High Score Challenge S11 - R10 - Planetoid

A big improvement... nowhere near Wouter's level, but getting better! 95,125

planetoid2.jpg
by chrisn
Tue May 28, 2019 10:17 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R10 - Planetoid
Replies: 35
Views: 700

Re: High Score Challenge S11 - R10 - Planetoid

I'm sure your scores will improve with a bit of practice. Here's my best so far... 69,725

planetoid.jpg
by chrisn
Sat May 18, 2019 6:25 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R9 - Impact!
Replies: 44
Views: 924

Re: High Score Challenge S11 - R9 - Impact!

Couple of tips: First job is to activate the magnet powerup. This enables you to aim the ball and also helps you collect other tokens. After that, the extended bat helps as does the wrecking ball. Those three powerups can be combined. Great tips, these helped me get up to level 5 :D My new high sco...
by chrisn
Thu May 16, 2019 4:59 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R9 - Impact!
Replies: 44
Views: 924

Re: High Score Challenge S11 - R9 - Impact!

Anyone have details for bonus items? It's all in the link I shared (plus some more tips)... Slowdown - 1 token Halves the speed of the ball. May be selected more than once if you collect more tokens. Magnet - 2 tokens Allows you to catch the ball and hold it (for about two seconds). Divide - 3 toke...
by chrisn
Wed May 15, 2019 10:36 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R9 - Impact!
Replies: 44
Views: 924

Re: High Score Challenge S11 - R9 - Impact!

There's info on the power ups available, and some tips, here.

A small increase, still on level 3... 135,300

impact2.jpg
by chrisn
Tue May 14, 2019 3:29 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R9 - Impact!
Replies: 44
Views: 924

Re: High Score Challenge S11 - R9 - Impact!

Great choice of game... I never really played this before, but it's good. I got to level 3... 125,000

impact.jpg
by chrisn
Mon May 13, 2019 6:15 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R8 - Road Runner
Replies: 51
Views: 960

Re: High Score Challenge S11 - R8 - Road Runner

I managed to post a high score of 98800 and it was correct in the high score table. The very next flag I picked up reset my score to 91100... weird... and after finishing the level the score rolled over to 0 and started counting up. Not sure what the logic is other than score gets corrupted somewhe...
by chrisn
Wed May 08, 2019 9:11 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R8 - Road Runner
Replies: 51
Views: 960

Re: High Score Challenge S11 - R8 - Road Runner

I've found a bug, hoping someone else can confirm, I managed to get over 100k but the score resets to 0 #-o The high score table doesn't honor the higher score so it appears to be a lower score, how could they miss that in testing [-X So here is my score but I would assume someone else will need to...
by chrisn
Sun May 05, 2019 11:37 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R8 - Road Runner
Replies: 51
Views: 960

Re: High Score Challenge S11 - R8 - Road Runner

richardtoohey wrote:
Sat May 04, 2019 4:49 am
Just discovered the "press Escape to lose the high score table" issue ](*,)
I do like how the HSC uncovers bugs in these games.

This time the position of the rocks made it almost impossible to get to one the flags... :twisted: My new high score: 62,500

roadrunner2.jpg
by chrisn
Tue Apr 23, 2019 6:10 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R7 - Savage Pond
Replies: 23
Views: 631

Re: High Score Challenge S11 - R7 - Savage Pond

Getting better... 4980

I have one tip to share: Follow the dragonfly when it flies overhead, to give yourself a good chance of catching the eggs (and the bonus points) when they fall. This also prevents the eggs from growing into larvae and then coming after you...

savagepond2.png
by chrisn
Mon Apr 22, 2019 9:23 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R7 - Savage Pond
Replies: 23
Views: 631

Re: High Score Challenge S11 - R7 - Savage Pond

I can't say I'm enjoying this game too much, the collision detection is a bit frustrating. Maybe I need to read the instructions through... Best so far: 1280

savagepond.jpg
by chrisn
Mon Mar 25, 2019 10:11 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R6 - Spooks and Spiders
Replies: 44
Views: 1069

Re: High Score Challenge S11 - R6 - Spooks and Spiders

It is strangely addictive
Leew wrote:
Sun Mar 24, 2019 11:20 pm
Hmm... The annoyingly random monsters make this quite difficult. But despite this it is surprisingly addictive :-)
It is strangely addictive, this. An improvement, but still at level 3 ... 13,670

spooks3.jpg
by chrisn
Wed Mar 20, 2019 9:46 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R6 - Spooks and Spiders
Replies: 44
Views: 1069

Re: High Score Challenge S11 - R6 - Spooks and Spiders

Never played this before. A simple but frustrating game... I completed the first level, though... 4170

spooks.jpg
by chrisn
Wed Mar 20, 2019 9:34 pm
Forum: software: classic games
Topic: Looking for a very old game
Replies: 8
Views: 363

Re: Looking for a very old game

liqliq wrote:
Wed Mar 20, 2019 9:18 pm
I think I got confused between "edna" and "Deadly Doris"..
You weren't far off... Deadly Doris I assume was based on Evil Edna from the TV show "Willo the Wisp" :-)

https://www.google.co.uk/search?q=Evil+Edna&tbm=isch
by chrisn
Tue Mar 19, 2019 2:48 pm
Forum: software: other
Topic: More BeebEm MODE7 strangeness
Replies: 4
Views: 279

Re: More BeebEm MODE7 strangeness

The good news is that BeebEm 4.15 beta1 fixes this. I really must get this release finalised...

https://github.com/stardot/beebem-windo ... tag/4.15b1
by chrisn
Fri Mar 08, 2019 10:31 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R5 - Missile Base
Replies: 39
Views: 1048

Re: High Score Challenge S11 - R5 - Missile Base

Playing on keyboard, although I used to use an analog joystick for this game BITD... 21,890

missilebase.jpg
by chrisn
Tue Mar 05, 2019 12:43 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R4 - Snapper
Replies: 61
Views: 1555

Re: High Score Challenge S11 - R4 - Snapper

Well done M_Ron! Ed, I noticed a small mistake in the results table, you seem to have listed me twice.
by chrisn
Fri Mar 01, 2019 11:30 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R4 - Snapper
Replies: 61
Views: 1555

Re: High Score Challenge S11 - R4 - Snapper

I got to the 100,000 milestone :D The ghost behaviour changes somewhere around the second grapes level, where they come for you much more directly. Not sure I'm going to beat this score ... 100,120.

snapper2.jpg
by chrisn
Sun Feb 24, 2019 11:45 am
Forum: software: games - high scores
Topic: High Score Challenge S11 - R4 - Snapper
Replies: 61
Views: 1555

Re: High Score Challenge S11 - R4 - Snapper

Here's by best score so far, with a bit of practice... 93,090

snapper.jpg
by chrisn
Sun Feb 10, 2019 12:38 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R3 - Boffin
Replies: 118
Views: 2449

Re: High Score Challenge S11 - R3 - Boffin

I'm now up to level 7, just need to figure out how to do the jump near the end of the level... 74,305

boffin2.jpg
by chrisn
Thu Feb 07, 2019 9:18 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R3 - Boffin
Replies: 118
Views: 2449

Re: High Score Challenge S11 - R3 - Boffin

I also have never played this before, it's a nice platform game, I like it. As usual I have some catching up to do... 49,310

boffin.jpg
by chrisn
Fri Jan 25, 2019 5:07 pm
Forum: software: games - high scores
Topic: High Score Challenge S11 - R2 - Arcadians
Replies: 41
Views: 1257

Re: High Score Challenge S11 - R2 - Arcadians

A good choice of game to play again. I beat my high score from last time... 10,640

arcadians.jpg
by chrisn
Thu Jan 24, 2019 8:38 pm
Forum: introduce yourself
Topic: Sunrise
Replies: 10
Views: 478

Re: Sunrise

Welcome Jason!

The beta version of the next BeebEm release includes Music 5000 emulation, you can get it here.
by chrisn
Thu Jan 24, 2019 8:13 pm
Forum: upcoming and recent events & exhibitions
Topic: ABUG SOUTH 18 to 20 January 2019 (Hampshire) BOOKING THREAD
Replies: 134
Views: 6986

Re: ABUG SOUTH 18 to 20 January 2019 (Hampshire) BOOKING THREAD

I too would like to say a huge thanks to Robert for organising everything, and to Ian especially for helping me setup my A3000 and generously swapping my 8-bit internal IDE podule for a 16-bit external one, so I can continue to use the internal MIDI/user port podule and for helping me load up the DO...