New Release: Retro Software's WHITE LIGHT by Sarah Walker

new games to be launched and discussed here
Michael Brown
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Michael Brown » Mon Dec 11, 2017 12:33 pm

I too have Disc Doctor on when using BeebEm and I too have noticed it breaks certain games.

One reason for this is that Disc Doctor stores the variable 0D at &130 so any code that is loaded from &100 to &1A0 will end up with a 0D over what was stored at &130.

You could write a little basic program in the loader saying IF &130=&0D then PRINT"TURN OFF DISC DOCTOR"

Mick.

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billcarr2005
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby billcarr2005 » Mon Dec 11, 2017 3:07 pm

Rich Talbot-Watkins wrote: Anyone know what the hell this ROM does that seems to cause so many problems? I just use it for its disassembler!

Enigma Disc Imager's *DISS and *MEDIT are probably useful substitutes

Michael Brown wrote:You could write a little basic program in the loader saying IF &130=&0D then PRINT"TURN OFF DISC DOCTOR"


Or just turn off any non essential ROMs when loading up any games :|

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Rich Talbot-Watkins
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Rich Talbot-Watkins » Mon Dec 11, 2017 3:22 pm

Michael Brown wrote:One reason for this is that Disc Doctor stores the variable 0D at &130 so any code that is loaded from &100 to &1A0 will end up with a 0D over what was stored at &130.

Really?!! That's terrible! No wonder certain games used to have problems. It was pretty common to use the bottom of the stack as extra workspace, even before the game had finally finished loading!

billcarr2005 wrote:Enigma Disc Imager's *DISS and *MEDIT are probably useful substitutes

Yeah I might just go for that! For shame, Disc Doctor!

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lurkio
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby lurkio » Mon Dec 11, 2017 9:38 pm

Rich Talbot-Watkins wrote:One thing worth mentioning - it breaks in an absolutely crazy way if you have the Disc Doctor ROM installed (as I do in all my emulator configs).

Yes, it was Disc Doctor that was stopping the game from running for me in Mac BeebEm and Win BeebEm (WINE).

Disc Doctor's notorious for breaking games, isn't it? That should have been the first thing I checked.

#-o

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Arcadian
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Arcadian » Tue Dec 12, 2017 1:30 am

lurkio wrote:I can get it to run in Windows B-em (under WINE on a Mac) and JSBeeb

It does work well in JSBeeb doesn't it :)

Feel free to add it to bbcmicro.co.uk whenever you're ready ;)
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby crj » Tue Dec 12, 2017 2:06 am

Having sworn at Disc Doctor for years, I then switched to swearing by ADT. A far more solid and accomplished offering!

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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby lurkio » Tue Dec 12, 2017 1:27 pm

Arcadian wrote:Feel free to add it to bbcmicro.co.uk whenever you're ready

It's up:


Is it okay?

If someone can grab me a better screenshot, I'll replace the current one.

:?:

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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby dominicbeesley » Tue Dec 12, 2017 2:29 pm

SarahWalker wrote:
mygrandmawheels wrote:Can you satisfy my curiosity?
Is Sarah Walker a real person or is it a fictitious name that identifies a development group?

I think I'm a real person, at least...


Really? I suspect you must have some super-powers! This is a most impressive accomplishment. I almost feel like giving up! You must have spent an absolute age getting this so polished.

D

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Arcadian
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Arcadian » Tue Dec 12, 2017 2:56 pm

lurkio wrote:
Arcadian wrote:Feel free to add it to bbcmicro.co.uk whenever you're ready

It's up:


Is it okay?

If someone can grab me a better screenshot, I'll replace the current one.

:?:

Ta! For screenshots please take your pick from those available on the White Light wiki page.
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby sa_scott » Wed Dec 13, 2017 11:38 pm

I've just tried White Light using jsBeeb on my iMac. My goodness, it's good!

I wish there was a * key mapped to Mac keyboards though. It's a major poke in the eye for retrogaming Beeb games on the Mac :cry:

Nevertheless, I managed to reach level 2.

Congrats Sarah Walker and Retro Software on this major labour of love =D>

Kind Regards

Steve
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lurkio
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby lurkio » Wed Dec 13, 2017 11:57 pm

sa_scott wrote:I wish there was a * key mapped to Mac keyboards though. It's a major poke in the eye for retrogaming Beeb games on the Mac :cry:

Please see my reply in your other thread:

:arrow:

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jms2
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby jms2 » Thu Dec 14, 2017 6:58 am

I noticed a puzzling thing last night while playing WL. At first, the power ups behaved normally, giving me a wide angle double shot, then adding a third etc. However after playing a few attempts I found that I only ever got a narrow angle double shot, no matter how many additional power ups I collected.

This was on BeebEm. Are the power ups random and so was I just unlucky?

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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby ThomasHarte » Thu Dec 14, 2017 2:05 pm

Just briefly checked it out on jsBeeb, being in the office. Is that regular 76489 music? If so then it's the best I've heard outside of a Master System, and I always figured the advantage there is that even the smallest game is 128kb. So it's very impressive!

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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby SarahWalker » Thu Dec 14, 2017 5:39 pm

jms2 wrote:I noticed a puzzling thing last night while playing WL. At first, the power ups behaved normally, giving me a wide angle double shot, then adding a third etc. However after playing a few attempts I found that I only ever got a narrow angle double shot, no matter how many additional power ups I collected.

This was on BeebEm. Are the power ups random and so was I just unlucky?

Yep. Red powerups are spread, yellow are narrow.

Just briefly checked it out on jsBeeb, being in the office. Is that regular 76489 music? If so then it's the best I've heard outside of a Master System, and I always figured the advantage there is that even the smallest game is 128kb. So it's very impressive!

Yes, well, regular 76489 + some timer magic. The bassline & the PWM voice on the hiscore music are basically very low rate sample playback.

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Arcadian
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Arcadian » Thu Dec 14, 2017 7:45 pm

lurkio wrote:
Arcadian wrote:Feel free to add it to bbcmicro.co.uk whenever you're ready

It's up:


Is it okay?

I've been testing it out and have noticed that if I'm holding down Fire (Return) then upwards diagonal movements don't work - does this happen to anyone else? I'm not sure if it's the keyboard I have with me at the moment (a mini A4 Tech model, without numeric keypad etc).
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby CMcDougall » Thu Dec 14, 2017 8:02 pm

Arcadian wrote:noticed that if I'm holding down Fire (Return) then upwards diagonal movements don't work

it goes to left/up (Return & Z & ') OK but not right/up (Return & X & ') not Ok
also goes down left & right on lappy OK, will try real beeb later.....
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Arcadian
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Arcadian » Thu Dec 14, 2017 8:18 pm

CMcDougall wrote:
Arcadian wrote:noticed that if I'm holding down Fire (Return) then upwards diagonal movements don't work

it goes to left/up (Return & Z & ') OK but not right/up (Return & X & ') not Ok
also goes down left & right on lappy OK, will try real beeb later.....

Hi Col, thanks for testing, yeah no problem with the downwards diagonal movements here either.

I was getting the problem with Chrome but have just tried Firefox and IE and no control issues with either of those browsers so it seems like a Chrome issue.

Oh and it's fine on a real Beeb (and on the emulators such as B-Em, BeebEm etc) too ... :)
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby CMcDougall » Thu Dec 14, 2017 8:58 pm

Arcadian wrote:fine on a real Beeb (and on the emulators such as B-Em, BeebEm etc)

Evening Dave,
weird, might be a Win10 (updated version Fall Creators) fault :? as I was only using
the emulators BeebEm414 & bEm22, not 'through' a .NetSite, & it still not doing Fire/Up/Right :shock:
just tried the older Beta previous verions, same.

EDIT; just tried on actual faithful beeb, all is well! :D (useless M$ slow junk 8) )
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby streaks » Sat Dec 16, 2017 5:08 am

Holy crap..
streaksy (at) gmail (dot) com


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kieranhj
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby kieranhj » Tue Dec 19, 2017 7:11 pm

Has anyone contacted Darren the editor at Retro Gamer yet BTW? They need to review and feature this awesome game!
Bitshifters Collective | Retro Code & Demos for BBC Micro & Acorn computers | https://bitshifters.github.io/

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Arcadian
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Arcadian » Tue Dec 19, 2017 8:24 pm

Thanks for sharing the link, Chet!

And Kieran - I've been in contact with Jason who writes the homebrew column for Retro Gamer - he wants to do a 'Making Of' feature on White Light in an upcoming issue, and has already provided some interview questions which I've forwarded to Sarah; so hopefully we'll see the game getting the coverage it deserves in an upcoming RG near you soon! :)
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby hicks » Fri Dec 22, 2017 7:41 pm

Congratulations on the release =D> =D>

Now about that Electron port... :lol:

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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby pixelblip » Tue Dec 26, 2017 7:43 pm

This game is staggering.....the graphics in it are so awesome and you can see your bullets really well.
When you think of games like Nevryon on the beeb and R-type on the Speccy .....this blows them out of the water.

The music is really great as well.......very dark - is it a SID chip going on there......

I think this surely must be the most technically amazing game on the BBC to date.........I say it even beats Exile!

Well done to you. Let's hope we see some more games from you all.

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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby jms2 » Wed Dec 27, 2017 8:57 pm

I wouldn't call this a bug report as such, it's more of an incompatibility with non-standard hardware/firmware: White Light doesn't get past Level 2 on my Beeb. It also doesn't go to the high score screen when you die (on either Level 1 or 2), so I suspect that basically disc access isn't working properly.

With this particular machine there are various reasons why this might be the case:

1) GXR is fitted, however I have turned it off (*NOGXR)
2) The WE 32k RAM board is fitted. Again I've turned it off (*RAMOFF)
the above two steps leave PAGE at &1900 and White Light will load. However:
3) I have Watford DFS version 1.54.

My best guess is that the two-catalogue system used by the WE DFS means that it is less tolerant of games stealing part of its workspace. Or is it something else in the machine (there are quite a few other ROMS but they are all languages).

Just thought this might be a useful piece of information for other people with the Watford DFS - assuming that is the cause.

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Arcadian
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Re: New Release: Retro Software's WHITE LIGHT by Sarah Walker

Postby Arcadian » Sat Jan 13, 2018 2:09 pm

Sorry I've been meaning to reply to this - thanks for reporting the issue. Hopefully I'll have a chance to test out the game on a real Beeb (or Beebs) with the Watford DFS at the ABug meetup next weekend - will let you know how we fare.
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