Emerald Isle Graphics

discussion of bbc/electron text and graphic adventures. level 9, robico & epic were leaders in this field
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melchett
Posts: 249
Joined: Tue Jan 28, 2003 9:52 am

Emerald Isle Graphics

Postby melchett » Tue Jan 28, 2003 5:21 pm

I recently downloaded Emerald Isle from the BBC Micro archive on this site but it doesn't appear to display any pictures - I have a vague memory that this game does include them and the instructions even say that if you type PICTURES it should display them at each location. Is this an emulation problem (BeebEm 1.41)? Does the version included in the archive include graphics? I've also tried versions from the BBC Games Archive and BBC Lives! but with similar non-graphical results <!--EZCODE EMOTICON START :( --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/frown.gif ALT=":("><!--EZCODE EMOTICON END--> <p></p><i></i>

Barbara2001
Posts: 13
Joined: Sat Nov 24, 2001 10:01 pm

Emerald Isle Graphics

Postby Barbara2001 » Wed Jan 29, 2003 5:01 pm

It could be only the BBC Master version has graphics. I can't speak from experience as I only played the BBC B version and would have switched off the graphics anyway. <p></p><i></i>

fuzzle
Posts: 26
Joined: Sun Jan 27, 2002 1:14 pm

Emerald Isle

Postby fuzzle » Wed Jan 29, 2003 5:38 pm

How do you get the game to work?<br>
<br>
I've tried the disk version from this archive but it dies after loading and the tape version has a corrupt file that won't load.<br>
<br>
<p></p><i></i>

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melchett
Posts: 249
Joined: Tue Jan 28, 2003 9:52 am

Emerald Isle Graphics

Postby melchett » Thu Jan 30, 2003 5:44 pm

I couldn't get the archive version to work either initially until I found this post in the problems forum (courtesy of 'bbcfan'):<br>
<br>
"I have had a look at this problem using Watford DFS 1.30 and 1.44. From what I understand, the DIR and LIB are changed from the standard $.<br>
<br>
I have done a quick fudged fix as follows<br>
<br>
PAGE=&6000<br>
LOAD"ISLE"<br>
DELETE 90,206 (Instructions)<br>
221 *DIR $<br>
222 *LIB $<br>
*SAVE ISLE 6000+CFF 6000<br>
<br>
When the disc image is next booted, the new ISLE will be CHAINed and the game should run (tested on BEEBem BBC Model B, Watford DFS 1.44)<br>
The instructions are deleted as ISLE isn't just a BASIC file, and if the BASIC code goes for too long, the assembler will be overwritten.<br>
If run in BBC Master mode, loads games but then Error 36C<br>
<br>
Like I said, it is a fudged fix, but in the short term works. " <p></p><i></i>

fuzzle
Posts: 26
Joined: Sun Jan 27, 2002 1:14 pm

Re: Emerald Isle Graphics

Postby fuzzle » Thu Jan 30, 2003 8:48 pm

Thanks for the loading tip - works a treat.<br>
<br>
To get the graphics to display press tab (I've checked and it works, just like on my proper beeb version).<br>
<br>
Enjoy the game, I solved it many moons ago and I might just have another go for old time's sake.<br>
<p></p><i></i>

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melchett
Posts: 249
Joined: Tue Jan 28, 2003 9:52 am

Emerald Isle Graphics

Postby melchett » Fri Jan 31, 2003 4:28 pm

Tried the TAB key and it works! Thanks for the tip (I knew the graphics were there somewhere...) <p></p><i></i>

AJW99
Posts: 27
Joined: Thu Sep 30, 2004 5:48 pm

Emerald Isle

Postby AJW99 » Wed Nov 10, 2004 11:47 pm

If anybody's interested, I've managed to get the game to work on 6502em. <br>
From what I can tell they made it a split-screen affair using half of mode 7 and jumping to a reduced Mode5 for graphics. It doesn't quite work under emulation as there's a lot of garbage printed on the lower half of the text screen.<br>
<br>
As an aside, it's strange really as this was the second L9 graphics adventure and before Red Moon yet Red Moon did not originally have graphics on the BBC Micro edition! <p></p><i></i>

AJW99
Posts: 27
Joined: Thu Sep 30, 2004 5:48 pm

RM

Postby AJW99 » Wed Nov 10, 2004 11:49 pm

It was the Beebgames.com version by the way not the STH version. <p></p><i></i>


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