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 Post subject: Re: BeebSID
PostPosted: Tue Feb 09, 2010 6:08 pm 
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Location: oxfordshire uk
>>£16.99, not sure how that compares price wise

Lovely. I've ordered one. I'll let you know how it pans out. Things look nice and legit so far..


>>Still not ordered the parts for mine. Must do that soon.

Consider 'Mode Components' - http://www.modecomponents.co.uk/

I've used them a few times now. Good prices if a little old fashioned..! You'll be needing to bank transfer the cash, none of that paypal nonsense ;) These days though that's instant and free so no biggie. Tell Chris that Charlie sent you :)

>>Just out of interest is anyone still building the boards

There may well be a board spare - (Sorry Martin - I'll do that this week ;) - if you manage to bag yourself one then PM me.

Charlie


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 Post subject: Re: BeebSID
PostPosted: Wed Feb 10, 2010 12:53 am 
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Location: Peterborough, UK
Do mode have all of the parts for the board? (Excluding the SID, obviously!)



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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 10:19 am 
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All bar the IDC connectors. I've asked if they can be sourced, and I'll see about getting a 'beebsid' package put together that people can buy.

I wonder if there's any room (I.E. a market) for BeebSID 2? I have a few ideas for little improvements... Martin - any thoughts on this?

C


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 10:56 am 
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sirmorris wrote:
All bar the IDC connectors. I've asked if they can be sourced, and I'll see about getting a 'beebsid' package put together that people can buy.
C


Ive got the IDC connectiors - so thats OK.
A beebsid package would be good. Would stop errors in my order.


Last edited by andyt31 on Thu Feb 11, 2010 12:54 pm, edited 1 time in total.


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 12:47 pm 

Joined: Sat Sep 05, 2009 10:20 pm
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Location: Hampshire
I agree.


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 2:25 pm 
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C wrote:
I wonder if there's any room (I.E. a market) for BeebSID 2? I have a few ideas for little improvements... Martin - any thoughts on this?
Another set of boards isn't problem now we're experts (lol) and I would propose as a minimum to 'fix' the RCA and DC connector layouts, add some pin header options for same (and the LED) and add pads with an option link for the 6581 output load resistor. I'm not sure I can currently 'cope' with being the central resource again but if anyone else fancies the role then I think it would need to be payment up front so that nobody is ever out of pocket for the processing period.

If you have ideas for improvements Charlie then by all means air them here - it's a community project after all :wink: (PS I'd also change the silk screen to read (c) Barr, Walker and Robson since your contribution to get BeebSID up and running has been laudable and much appreciated =D>)

Quote:
A beebsid package would be good.
Quote:
Agreed.
You have our souls already, is this not enough..... :wink:

Martin


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 2:30 pm 
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/me bows Ay thenkew!

I'll happily get to thinking as soon as there's a clammer for more.


C


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 3:08 pm 
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Location: Peterborough, UK
BeeBDualSID anyone?



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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 7:15 pm 
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sirmorris wrote:
/me bows Ay thenkew!

I'll happily get to thinking as soon as there's a clammer for more.


C


*Clammer*

Just out of interest is there any equivalent to something like SourceForge but for hobbyist electronics? A nice central repository, possibly with the option to be able to fork off variants of the project.


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 11, 2010 8:25 pm 
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elaverick wrote:
...possibly with the option to be able to fork off variants of the project.
Variants of BeebSID? Not sure what you've got in mind but fundamentally, once there's a SID with all it's registers contiguously memory mapped as per the C64, there's not much you can do if you want to keep compatibility. The tweaks I have in mind are just niggle fixes or constructor-friendliness improvements. Software support is of course very important and the reason I insisted on a fixed address was so that there would be a common standard for people to work with. (Thanks Tom W and billcarr2005 =D>)

Incidentally, and as Charlie hinted, there is one spare board up for grabs now that our beloved RM have finished giving it a tour of the UK :roll:

Martin


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 Post subject: Re: BeebSID
PostPosted: Sat Feb 13, 2010 6:24 pm 
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sirmorris wrote:
All bar the IDC connectors. I've asked if they can be sourced, and I'll see about getting a 'beebsid' package put together that people can buy


that's a good thought; i definitely would buy one !!



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 Post subject: Re: BeebSID
PostPosted: Sat Feb 13, 2010 10:30 pm 
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I came across a nicely re-worked version of the SID section from the C64 programming manual. It's slightly trimmed down from the original but as it's been re-typed (or OCR'd) into document format it's much easier to work with.

Although short, it's a very good intro to SID programming and there's some useful example programs which can be cut'n'pasted across to yer Beebs. (Remember to change POKE A,D to ?A=D and to add 10272 to any C64 SID register addresses.)

Martin


Attachments:
sid info.zip [65.09 KiB]
Downloaded 71 times
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 Post subject: Re: BeebSID
PostPosted: Sun Feb 14, 2010 6:04 pm 

Joined: Mon Jun 01, 2009 12:52 am
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sirmorris wrote:
I wonder if there's any room (I.E. a market) for BeebSID 2? I have a few ideas for little improvements... Martin - any thoughts on this?


AtomSID anyone ???? :) :) :)

Cheers.

Phill.


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 Post subject: Re: BeebSID
PostPosted: Sun Feb 14, 2010 8:43 pm 
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Location: oxfordshire uk
I've already frightened Martin with that one ;)


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 Post subject: Re: BeebSID
PostPosted: Sun Feb 14, 2010 9:49 pm 
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Indeed, and the silkscreen on AtomSID will read....

(c) Barr, Walker, Robson and <the person that donates an Atom to Martin>

Martin


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 Post subject: Re: BeebSID
PostPosted: Mon Feb 15, 2010 4:18 pm 
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I bought a SID from the shop linked to previously and I can vouch for their legitimacy.

Arrived in good time, well packed and as described.

Presently residing in the BeebSID of on of my merry band of buildees, happily buzzing, gurgling, filtering away.

I think £17 is a reasonable price given today's market conditions.

C


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 18, 2010 4:31 pm 

Joined: Thu Feb 18, 2010 3:59 pm
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Hello- I'd be very interested in a board if somebody could build it for me....
Is that board still available from the UK tour?

many thanks


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 18, 2010 10:22 pm 
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If he hasn't already done so, my Sales & Marketing Manager should shortly be getting in touch with you regarding the remaining PCB :wink:

Martin


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 Post subject: Re: BeebSID
PostPosted: Thu Feb 18, 2010 11:29 pm 
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/me dons sheepskin coat & trilby


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 Post subject: Re: BeebSID
PostPosted: Wed Feb 24, 2010 9:29 pm 
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@ bitstik - another PM awaiting! :)


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 Post subject: PJs Sid Demo Disk#1
PostPosted: Sun Feb 28, 2010 2:37 pm 
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Hi,

Here's my first attempt at a sid demo disk.

Big thank you to Bill Carr for giving me the source code for his demo disk and Tom Walker for writing the original.

Press space to pause, return to resume and a letter to select a song - the idea is you can keep selecting subsequent songs but I think system memory is getting corrupted as the sid often loads below 1900 - I'll have to eventually make them all load above 1900 to preserve the DFS - so in the meantime you can keep running the program and press a different letter.

I never appreciated the sid file actually contains 6502 code - pretty tricky!

I have my master connected to some 2:1 pc computer speakers via the audio out and it sounds beautiful! I think the way the BeebSid sends the audio back into the computer is a brilliant feature.

- PJ


Attachments:
File comment: PJs SID demo#1
pj_sid_01.zip [36.95 KiB]
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 Post subject: Re: PJs Sid Demo Disk#1
PostPosted: Mon Mar 01, 2010 12:47 am 
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PitfallJones wrote:
Hi,
I think system memory is getting corrupted as the sid often loads below 1900 - I'll have to eventually make them all load above 1900 to preserve the DFS


Agreed, any further SIDs i modify, i'll relocate to 2000+

Feels like a cheat to have my name on the disk, when you've built so much on top of the code (which i'd borrowed/stolen anyway)!

What about the other tunes on the disk CHRONOS, COMPLET, TETRIS and VISAGE?


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 Post subject: Re: PJs Sid Demo Disk#1
PostPosted: Mon Mar 01, 2010 1:29 pm 

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PitfallJones wrote:
Press space to pause, return to resume and a letter to select a song - the idea is you can keep selecting subsequent songs but I think system memory is getting corrupted as the sid often loads below 1900 - I'll have to eventually make them all load above 1900 to preserve the DFS


Before loading a new song, try clearing $E00-$1900 then *DISC - that should reset the DFS enough to work.


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 Post subject: Re: BeebSID
PostPosted: Mon Mar 01, 2010 2:51 pm 
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I've tried that thanks and it seems to work on the 95% of the time in the emulator.
My real BBC fails now however as it has a turbo MMC card and not a drive.
I then realized that needs a *CARD command and not a *DISK command but then I'm not sure how I can can write one program that knows if MMC or DFS is the one active and issue the correct command.
- PJ


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 Post subject: Re: BeebSID
PostPosted: Mon Mar 01, 2010 10:30 pm 
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That is absolutely blinding PJ =D> (and billcarr =D>)

I've been a bit slow on the uptake with things BeebSID lately and look what I've been missing!

Absolutely superb guys - please keep it up :D

(And it works on a Beeb B too - Yay!)


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 Post subject: Re: BeebSID
PostPosted: Wed Mar 10, 2010 11:25 am 
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Are there any *minimalist* SID players/tunes out there?

Something that would fit in - ooh let's say - less than 12k of RAM?

Just askin' ... Nothin' in patomicular in mind, you know. Just casual like.


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 Post subject: Re: BeebSID
PostPosted: Wed Mar 10, 2010 12:02 pm 
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Ooh! Sweet! ;)


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 Post subject: Re: BeebSID
PostPosted: Thu Mar 11, 2010 1:24 am 
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To pass the time, here's another little BeebSID video of a track from a demo disc by PitfallJones and billcarr2005 =D>

Kecske Bak will notice that the Headbutt'o'vision system has been dropped in favour of SteadyCam which is quite impressive given that I was juggling Forints on an indoor trampoline whilst filming.



(Since the ban on product placement has been lifted, the random shot right at the end is of a tasty disc drive combo-pair that will be appearing on eBay shortly :-$ )


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 Post subject: Re: BeebSID
PostPosted: Thu Mar 11, 2010 4:22 am 
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Now with SIDs stored at a standardised &1900 + song selection (where available) :)

*/PLAYER to load (or SHIFT-BREAK)

Added Repton3

[deleted disk image since new one has the same tunes +1]


Last edited by billcarr2005 on Thu Mar 11, 2010 8:59 pm, edited 3 times in total.

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 Post subject: Re: BeebSID
PostPosted: Thu Mar 11, 2010 5:03 am 
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Location: Treddle's Wharf, Chigley
Very impressive camerawork MartinB - I've entered you for the BAFTA craft award.

If you're doing requests, the Repton 3 sid would be nice to hear coming out of a Beeb. In fact, a hacked version of Repton 3 that uses the BeebSID for the music would be really impressive at shows.



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