Search found 352 matches

by tautology
Wed Dec 06, 2017 11:38 pm
Forum: adventures
Topic: Retro Gamer Adventure Reviews
Replies: 5
Views: 384

Re: Retro Gamer Adventure Reviews

It's definitely Graphic Adventure Creator; my GAC dumper tool (https://github.com/tautology0/grackle) makes a semi-decent attempt to decompile it but it isn't perfect as it won't play.
by tautology
Wed Nov 29, 2017 9:13 pm
Forum: off-topic
Topic: Which soldering iron?
Replies: 66
Views: 1229

Re: Which soldering iron?

Don't overlook the importance of solder quality. I currently use Kester solder, it is NOS and lead / tin with an internal rosin core. I also have some el-cheapo eBay rubbish, which is not lead based and may or may not have flux (might be coated instead of cored). This stuff is CRAP, it does not flo...
by tautology
Wed Nov 29, 2017 12:15 am
Forum: stardot.org.uk
Topic: https certificates?
Replies: 41
Views: 1611

Re: https certificates?

As you've decided to patronise, I'm not going to respond to you anymore.
by tautology
Tue Nov 28, 2017 11:29 pm
Forum: off-topic
Topic: Which soldering iron?
Replies: 66
Views: 1229

Re: Which soldering iron?

At work we have use a Metcal soldering station (near £200) which is really easy to use, especially for SMD work and tacking wires to debug pads. At home I generally use a cheap Chinese station, which I think I was lucky on getting a decent one (IIRC it was around the £50 mark). In my hardware toolki...
by tautology
Tue Nov 28, 2017 11:21 pm
Forum: stardot.org.uk
Topic: https certificates?
Replies: 41
Views: 1611

Re: https certificates?

I don't want to really get into an argument about this; but you seem to be expecting more from certificate integrity than it was ever designed to do. The certificate is prove that the server (or optionally the client) is who it says it is i.e. that stardot.org.uk is stardot.org.uk and not stardto.or...
by tautology
Mon Nov 27, 2017 11:41 pm
Forum: stardot.org.uk
Topic: https certificates?
Replies: 41
Views: 1611

Re: https certificates?

Cools thanks!
by tautology
Mon Nov 27, 2017 7:02 pm
Forum: stardot.org.uk
Topic: https certificates?
Replies: 41
Views: 1611

Re: https certificates?

It prevents the library or coffee shop, or their other patrons, from snooping your session and causing mayhem. If that's your only concern, use a VPN or Tor; no need for https at all. That's fundamentally missing the whole point of encryption - using Tor or a VPN you're just allowing people at the ...
by tautology
Mon Nov 27, 2017 8:58 am
Forum: stardot.org.uk
Topic: https certificates?
Replies: 41
Views: 1611

Re: https certificates?

+1 on this. As a person who works in the security industry; I recommend that every site is distributed over SSL where possible. SSL certificates are no longer stupidly expensive and can be obtain quite cheap, or even for free. It should only take about 30 minutes of time to configure the site to use...
by tautology
Thu Nov 02, 2017 11:19 am
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

I plan to dive deeper into the code for the next post; but as this one took me a few weeks to write, it could take a while...
by tautology
Wed Nov 01, 2017 10:29 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

Starter blog post on disassembling Island of Xaan:
https://tautology.org.uk/blog/2017/11/0 ... d-of-xaan/
by tautology
Sun Oct 22, 2017 6:54 pm
Forum: off-topic
Topic: What is the average age on here??
Replies: 209
Views: 15695

Re: What is the average age on here??

I'm just the wrong side of 40; but we saw our first beeb in the last couple of years of primary school (only the one for the whole school) - though this was in deepest, darkest Yorkshire (full of inertia for change: I still remember doing maths exercises in £'s, shillings and pence, even though curr...
by tautology
Fri Oct 20, 2017 9:34 am
Forum: general
Topic: Beeb Spotting
Replies: 22
Views: 1840

Re: Beeb Spotting

Right, so this is a museum exhibit, given all these bits have labels on. So why would a fort show off a BBC Micro? Surely that's decades out of the way? Apparently it was used as a radar and weather station back in the 80s and this set up was showing what was used. The whole place was filled with v...
by tautology
Tue Oct 17, 2017 7:09 pm
Forum: general
Topic: Beeb Spotting
Replies: 22
Views: 1840

Re: Beeb Spotting

I found a beeb during our summer holiday in the Nothe fort in Weymouth. Bonus points for spotting the printing error.
20170721_114523.jpg
by tautology
Thu Sep 14, 2017 2:23 pm
Forum: community projects
Topic: Book: Assembly Language Programming for the BBC Micro
Replies: 11
Views: 740

Re: Book: Assembly Language Programming for the BBC Micro

Nice, I have the original too; this means I can archive it away from that evil sunlight!
by tautology
Tue Sep 12, 2017 1:21 pm
Forum: adventures
Topic: Adventure International "Return to Pirate's Isle" PLUS Mystery Fun House and Pyramid of Doom
Replies: 22
Views: 1768

Re: Adventure International "Return to Pirate's Isle" PLUS Mystery Fun House and Pyramid of Doom

Had a look through my hard disc archive, and no such luck I'm afraid... We'll have to contact Arcadian to see which edition it is.
by tautology
Thu Sep 07, 2017 11:34 pm
Forum: adventures
Topic: Adventure International "Return to Pirate's Isle" PLUS Mystery Fun House and Pyramid of Doom
Replies: 22
Views: 1768

Re: Adventure International "Return to Pirate's Isle" PLUS Mystery Fun House and Pyramid of Doom

I had mystery fun house, but gave all my original tapes to Arcadian. I may have an electronic version on my home computer which I can't check 'til Monday.
by tautology
Wed Sep 06, 2017 8:16 pm
Forum: adventures
Topic: Locks of Luck by Magus
Replies: 43
Views: 3033

Re: Locks of Luck by Magus

lurkio wrote:I always just assume that CASA will definitely want walkthroughs and maps for any unsolved text adventures -- because that's the raison d'être of the site!


Yes. You can use the form within the game page on CASA, or message either iamaran or me as we both have rights to add stuff to CASA.
by tautology
Tue Sep 05, 2017 9:18 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

It looks like Village of Lost Souls is a totally different system; with the other games, raw 6502 is used to handle commands, e.g. .waitcmd { bne waitnoun ; if there is a noun say I don't understand ldx #&04 ; message 4 - "You pause for a while" jmp prtmsg .waitnoun ldx #&00 ; mess...
by tautology
Tue Sep 05, 2017 4:42 pm
Forum: software
Topic: OVERLOAD really a well written game
Replies: 9
Views: 1135

Re: OVERLOAD really a well written game

fwibbler wrote:I cant remember if they also made another game as well.....anyone?


It's the same team as behind Burn 'Out and a few other things. Ian (the coder) was a school friend of mine, though I've lost contact in the years since.
by tautology
Sat Sep 02, 2017 4:50 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

I've uploaded my scraps of notes and basic hacked code for Island of Xaan to my github (https://github.com/tautology0/textadventurestuff/tree/master/Robico/xaan) It took me a while longer as I started to disassemble and reverse the code. So far I've done about 50% of the file $.XAAN, which contains ...
by tautology
Fri Sep 01, 2017 2:44 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

Found it on A&B disc 3-7, called MIDGET. It's an Adventurescape -> Midge convertor (well, only the text). The basic program is below: 10 REM Adventurescape-Midge Converter 20 REM For the BBC B with disc drive 30 : 40 REM By Robert O'Leary 50 REM Copyright (c) 1986 60 : 70 ON ERROR GOTO 850 80 : ...
by tautology
Thu Aug 31, 2017 11:07 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

Oh I found a program on one of the PD disks which did the basic MIDGE encoding which gave me some hints about how to parse the text. I'll try and look back through my archive and locate it. I've just found code to decode Blood of the Mutineers too and some notes about Island of Xaan. I'll upload the...
by tautology
Thu Aug 31, 2017 11:02 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

Argh; the exits.txt file on the github was ancient (you really don't want to see the [lack of] organisation of my code archive). I've updated it to the one where I started trying to work out other bits. I'm interested in the bytecode in VoLS and whether it's similar as I couldn't work out how it did...
by tautology
Thu Aug 31, 2017 5:26 pm
Forum: adventures
Topic: Adventure International "Return to Pirate's Isle" PLUS Mystery Fun House and Pyramid of Doom
Replies: 22
Views: 1768

Re: Adventure International "Return to Pirate's Isle" PLUS Mystery Fun House and Pyramid of Doom

I didn't realise Mr Cox was on here. I ought to ask you a bit more about the Adventuresoft UK days, as trying to revisit what is what 20/30 years after the fact was/is quite hard. It looks like I may need to raid your code about the SAGA+ stuff I could never work out. In terms of the engines: the Be...
by tautology
Thu Aug 31, 2017 2:38 pm
Forum: adventures
Topic: Midge and the Robico Advanced Parser
Replies: 26
Views: 1521

Re: Midge and the Robico Advanced Parser

My code for Robico stuff is all on my github:
https://github.com/tautology0/textadventurestuff

I've got a few more notes; I pretty much dumped everything but the logic from Rick Hanson and Project Thesius.

Note, I wrote most of this 10+ years ago and haven't really touched it since.
by tautology
Mon Mar 21, 2016 11:09 pm
Forum: archive submissions
Topic: ALPS Adventure Language Programming System
Replies: 22
Views: 2569

Re: ALPS Adventure Language Programming System

I didn't realise that you'd found here. I've been toying with writing a modern PC interpreter for ALPS for a while, but I've only had one legal game to work on (the Archimedes version of COPS).

By any chance have you got any documentation of the ALPS formats to save me some time?
by tautology
Wed Jul 22, 2015 9:41 pm
Forum: adventures
Topic: Trying to find Arc educational (?) adventure
Replies: 3
Views: 817

Trying to find Arc educational (?) adventure

I'm asking on behalf of a friend who's trying to locate a game she played on the Arcs when she was in school (mid to late 90s), to quote her: Help me out here: I'm trying to pin down the name of a text-and-graphics adventure on the Archimedes. It was set in Ancient Egypt, but wasn't one of the Arcve...
by tautology
Sun Dec 07, 2014 4:56 pm
Forum: other vintage computer hardware, software and games
Topic: Can anyone tell me anything about the Sharp MZ700?
Replies: 10
Views: 1569

Re: Can anyone tell me anything about the Sharp MZ700?

If you get another one give me a shout - the MZ-700 was my first computer (parents believed the salesmen in the North East Electric shop). I also have a working one in the garage somewhere.
by tautology
Sun Dec 07, 2014 4:47 pm
Forum: software: classic games
Topic: Repton Infinity games
Replies: 17
Views: 2722

Re: Repton Infinity games

Attached is the one I have - a quick caveat - I haven't touched this code for about 2 years so it's a bit warts and all. Command line is: drawmap infile outtemplate Where infile is the G. file and outtemplate will be followed by a number for the output. Just rendering the maps is possible; though yo...

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