Search found 177 matches

by Wouter Scholten
Thu Dec 14, 2017 4:26 pm
Forum: archive requests
Topic: Missing Beebug Games
Replies: 5
Views: 90

Re: Missing Beebug Games

All main issues of beebug are scanned and the versions at https://retropdfs.wordpress.com/ (torrent) have ocr'ed text that is not perfect but you won't need to fix all that much. Can't find them: https://retropdfs.wordpress.com/?s=Beebug&submit=Search :?: ooops, my mistake. I placed it incorrec...
by Wouter Scholten
Thu Dec 14, 2017 3:58 pm
Forum: archive requests
Topic: Missing Beebug Games
Replies: 5
Views: 90

Re: Missing Beebug Games

Hi Does anyone have the following Beebug games? They are all from the first 9 issues of Beebug that didn't have an accompanying cassette. If no-one has them, could anyone Scan/OCR any of them? Volume 1: 1-2 Bomber 1-3 Maze-Trap 1-4 Chunky Invaders 1-5 Higher/Lower 1-5 Hangman 1-6 Aliens 1-8 Breakou...
by Wouter Scholten
Thu Dec 14, 2017 12:44 pm
Forum: archive requests
Topic: Beebug Magazine supplements/catalogues
Replies: 27
Views: 545

Re: High Scores

Sorry for co-opting this thread for high score purposes, Lee, but this won't take long. It turns out I missed out one issue, so Wouter, I still owe you one high score table from July 1985. March/April 1984: beebug-high-scores-march-april-1984.jpg May/June 1984: beebug-high-scores-may-june-1984.jpg ...
by Wouter Scholten
Wed Dec 13, 2017 5:00 am
Forum: archive requests
Topic: Beebug Magazine supplements/catalogues
Replies: 27
Views: 545

Re: Beebug Magazine supplements/catalogues

I'm also interested in seeing the supplements, but for another reason, the high score lists... These were in the supplements. See http://wouter.bbcmicro.net/bbc/spellen/bbc_high_scores/bbc-scores-magazines.txt Hi Wouter, I will get you these ... might take me a few days though. Ali That would be ve...
by Wouter Scholten
Wed Dec 13, 2017 4:50 am
Forum: software: games - high scores
Topic: Pipemania Challenge Issue being resolved soon
Replies: 6
Views: 182

Re: Pipemania Challenge Issue being resolved soon

Both Wouter and I have removed the offensive part but it's easy enough for us to start again if you wish and that way we'll all be on an even playing field. I have? I didn't notice anything in the highscore table. In case of different versions: I used the version in the beeb.mmb that duikkie provid...
by Wouter Scholten
Tue Dec 12, 2017 2:24 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R8 - Pipemania
Replies: 20
Views: 381

Re: High Score Challenge S8 - R8 - Pipemania

Ok, folks, this is a great game in my books. I first came upon this on my A3010 and kind of got addicted to it because I only had a few good games on the A3010. This to get us started.....11,050 Much better than that other game that I won't name :) I never played it more than a few games until now,...
by Wouter Scholten
Mon Dec 11, 2017 7:04 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R7 - Bumble Bee
Replies: 41
Views: 861

Re: High Score Challenge S8 - R7 - Bumble Bee

The controls for this type of game are 'ok' at best in my opinion. Most mistakes that I'm making aren't ones of strategy, they are ones of key presses but let's remember, this is the 80s we're talking about so what should we expect. For a game of this nature the keys work ok, otherwise the scores y...
by Wouter Scholten
Mon Dec 11, 2017 4:08 am
Forum: archive requests
Topic: Beebug Magazine supplements/catalogues
Replies: 27
Views: 545

Re: Beebug Magazine supplements/catalogues

Hi, Does anyone have any of these old supplements, from 1982 to 1987 ish?? I cannot find them scanned online. Can anyone help? I'm also interested in seeing the supplements, but for another reason, the high score lists... These were in the supplements. See http://wouter.bbcmicro.net/bbc/spellen/bbc...
by Wouter Scholten
Mon Dec 04, 2017 7:24 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R7 - Bumble Bee
Replies: 41
Views: 861

Bumble Bee: Awful game

Early last week I scored 17450 getting quite far (in levels) without trying for maximum points but I'm not going to play it any further. The keyboard control is just atrocious. Try tapping up/down when going to left/right and most of the times it doesn't register. I bet this stupid game checks for k...
by Wouter Scholten
Tue Nov 28, 2017 1:11 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R7 - Bumble Bee
Replies: 41
Views: 861

Re: High Score Challenge S8 - R7 - Bumble Bee

I hate pacman type games but I gave it a try. 12435. I like it better at the high speed of that level, the start levels are just annoying. The way to enter names is very annoying I just skipped it and when I tried, well, see the result :)
by Wouter Scholten
Mon Nov 27, 2017 3:42 am
Forum: software: games - high scores
Topic: High Score Table - Planetoid
Replies: 46
Views: 2967

Planetoid: 979,450 wave 56

Even though I was not playing as well as in my 941k game, in which I wasted a lot of my smart bombs and lives as I was too relaxed from ca. 700k+ (because I knew I was going to improve on my high score from 1996), in this game I was more concentrated. And I passed the highest score on beebgames.com,...
by Wouter Scholten
Mon Nov 13, 2017 8:07 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 889

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Just played this a few times in 2001 noting 1 score of 1390 and only the year. I guess I couldn't be bothered to write the exact date for that 'token' score. Now tried it a bit more. The cloak works well, you know from shooting where you are (same as with fortress and the force fields). I got to 516...
by Wouter Scholten
Sun Nov 12, 2017 7:54 pm
Forum: software: games - high scores
Topic: High Score Table - Planetoid
Replies: 46
Views: 2967

Planetoid: 941,950

I almost wanted to quit as I lost 1st at an OK score, but the next 2 lives quickly after that. Continued anyway and I got into a rhythm, I experimented as I did a while ago with letting landers at higher waves pick up men too. Got to the highest no. of lives smart bombs ever by a large margin 36l / ...
by Wouter Scholten
Sun Nov 12, 2017 3:00 pm
Forum: software: games - high scores
Topic: High score challenge rules discussion.
Replies: 23
Views: 778

Re: High score challenge rules discussion.

Point pressing / farming / whoring has always been banned. Point-pressing, from what I saw in videos, is maximising your score, not farming. In e.g. a video I watched of Donkey Kong. There is a limit to the extra points per level you can attain there, so it's not farming. Similarly you might call c...
by Wouter Scholten
Sun Nov 12, 2017 12:28 pm
Forum: software: games - high scores
Topic: High score challenge rules discussion.
Replies: 23
Views: 778

Re: High score challenge rules discussion.

Point pressing / farming / whoring has always been banned. Point-pressing, from what I saw in videos, is maximising your score, not farming. In e.g. a video I watched of Donkey Kong. There is a limit to the extra points per level you can attain there, so it's not farming. Similarly you might call c...
by Wouter Scholten
Sat Nov 11, 2017 6:09 pm
Forum: software: classic games
Topic: "Unfixable bug" in BBC B Elite
Replies: 54
Views: 3553

Re: "Unfixable bug" in BBC B Elite

Acorn didn't use anything but the 8271 anyway until the B+ (and that still was only in single density) They offered a 1770 board for the Model B. The copyright date on its installation instructions is 1985, so it's not clear if it came before or after the B+'s launch. Also, there was the Electron P...
by Wouter Scholten
Sat Nov 11, 2017 7:06 am
Forum: software: classic games
Topic: "Unfixable bug" in BBC B Elite
Replies: 54
Views: 3553

Re: "Unfixable bug" in BBC B Elite

I stumbled across this video by David B, a postmortem of Elite. http://www.gdcvault.com/play/1014628/Classic-Game-Postmortem It's worth a watch Lots of classic Braben fabrication there, I'm afraid. There are other comments to be made on earlier stuff in the talk, such as that he doesn't make clear ...
by Wouter Scholten
Tue Nov 07, 2017 5:31 pm
Forum: software: games - high scores
Topic: High score challenge rules discussion.
Replies: 23
Views: 778

Re: High score challenge rules discussion.

JoolsH: > Usually, deliberately killing yourself in order to be able to re-do a high scoring section is frowned upon and against the rules. Usually? I have never heard of this being against any kind of rule. One last post, I felt compelled to share this: http://www.ausretrogamer.com/tag/retro-rich/...
by Wouter Scholten
Sun Nov 05, 2017 5:06 pm
Forum: software: classic games
Topic: "Unfixable bug" in BBC B Elite
Replies: 54
Views: 3553

Re: "Unfixable bug" in BBC B Elite

Thanks for all the welcomes. That postmortem video conicides with my scanner recollection far better than Edward Rothman's acccount, although I recall coding the scanner while David produced the ellipse bitmap. I watched it and it does not eliminate the possibility of someone else's input for an id...
by Wouter Scholten
Mon Oct 30, 2017 2:52 am
Forum: software: games - high scores
Topic: High Score Table - Planetoid
Replies: 46
Views: 2967

The highest possible score in Planetoid

Back in the day, one of my school friends discovered the hard way that the score wraps at a million... That's easy to see just by disassembling... I think a score of a bit more than 1M, perhaps 1.2M, is about the maximum possible. The game gets faster and faster in case of the landers and mutants w...
by Wouter Scholten
Mon Oct 30, 2017 2:11 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1545

Re: High Score Challenge S8 - R4 - Caveman Capers

Well, tried a bit more but I just get too annoyed so no score from me this round...
by Wouter Scholten
Sun Oct 29, 2017 6:55 pm
Forum: software: games - high scores
Topic: High Score Table - Planetoid
Replies: 46
Views: 2967

Patch for Planetoid

So I made a patch which fixes some graphical bugs and adds pause/continue if you want it, and it adds escape. I guess pause/escape are a non desirable change for high score competitions and it's of limited value anyway (using it at high scores doesn't work as you slow down quite a bit in responses w...
by Wouter Scholten
Sun Oct 29, 2017 6:46 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1545

Re: High Score Challenge S8 - R4 - Caveman Capers

@Wouter, I found the same thing at first and then I realized there is a 'rhythm' to this game. It takes a while to find it, it's not just about pixel perfect because I've proven that with left and right movement you change how perfect the pixel jump has to be. I didn't like this game at first but a...
by Wouter Scholten
Sun Oct 29, 2017 6:15 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1545

Re: High Score Challenge S8 - R4 - Caveman Capers

I also can't get myself to play this game after briefly trying it twice. I find the pixel perfect jumping after the part with the birds really annoying. A week or so ago when I tried it first I realised that you can move left/right even in the air when jumping but it seems the start of the jump need...
by Wouter Scholten
Sat Oct 28, 2017 10:08 pm
Forum: software: games - high scores
Topic: High Score Table - Fortress
Replies: 8
Views: 1061

Re: High Score Table - Fortress

Just to have a look I played Fortress again a bit. In 1996 I only played it a few times as I noted just 1 score on 1 day then, and got to 79250. This time on the first day that I tried, I got to that exact same score... Then the next day to 81350. I get through the first 2 rounds without loss of lif...
by Wouter Scholten
Sat Oct 28, 2017 9:49 pm
Forum: off-topic
Topic: What is the average age on here??
Replies: 209
Views: 15698

Re: What is the average age on here??

It always felt that the natural time to have encountered BBCs and become used to programming them was at school in 1982-1985 or so, which would result in you being 45-50 now. Oh, everyone feels that the way they did it is the only natural way. No, what Jonathan writes is correct (correctly reasoned...
by Wouter Scholten
Sat Oct 28, 2017 9:37 pm
Forum: for sale / freebies
Topic: Worth Taking a Look At
Replies: 2486
Views: 181228

Re: Worth Taking a Look At

An Econet tester and software ... http://www.ebay.co.uk/itm/Acorn-Computer-Econet-Tester-/292298191627?hash=item440e54730b:g:igUAAOSwmeRZ52bl Could be one to re-engineer. It's on my list. I don't have the software, but I do have the hardware. Beebmaster also has one http://www.beebmaster.co.uk/Econ...
by Wouter Scholten
Sat Oct 21, 2017 2:56 am
Forum: software: games - high scores
Topic: High Score Table - Planetoid
Replies: 46
Views: 2967

Planetoid: 873,600

Same night as the 812k score I did better, 857300 so really close to my 1996 high score of 888150, and I feel sure I can wipe out that old high score. I had no more time as preparing for a trip and I will be away for 4-6 weeks. I made a page about Planetoid with comparisons with Guardian, Williams ...
by Wouter Scholten
Mon Oct 16, 2017 2:13 pm
Forum: hardware
Topic: 6502 second processor poll
Replies: 40
Views: 1303

Re: 6502 second processor poll

I fully get your point. Also people need to be logged in to respond. If you don't have a second processor, it's very unlikely that someone will log in just to hit the "I don't have one" button. These people will not show up in all the forum figures. And there still appear to be people who...
by Wouter Scholten
Mon Oct 16, 2017 1:54 pm
Forum: software: games - high scores
Topic: High score challenge rules discussion.
Replies: 23
Views: 778

Re: High score challenge rules discussion.

No, I don't agree at all with any restrictions on how I can play a game, unless it makes the game pointless. Toppling Kong multiple times is not unfair, it has nothing to do with the concept of fairness or unfairness. It is simply a tradeoff of lives for points which is how all games work anyway. An...

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