Search found 162 matches

by Dethmunk
Thu Aug 10, 2017 11:58 pm
Forum: introduce yourself
Topic: Good evening from Northamptonshire
Replies: 11
Views: 339

Re: Good evening from Northamptonshire

=D> Welcome welcome.
by Dethmunk
Thu Aug 10, 2017 7:08 pm
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

LOL. Well I've finished up on WhiteLight (shoot-em-up) for Sarah Walker. Unless she has any last minute tweaks she wants. I do have my own projects I'm currently fiddling with :wink: , but I'm always willing to help when I can. :D I just started wading back through the (epic amounts of) PoP code. F...
by Dethmunk
Wed Aug 09, 2017 7:07 pm
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

Its a pretty quick and dirty digitization through Image2BBC, I added the text and tidied a few pixels up. I would probably spend and fair bit of time tidying it up more for proper artwork for a game. :wink: Wow, these look amazing! OK, I promise I will dust off the code and start looking at this ag...
by Dethmunk
Mon Aug 07, 2017 9:18 pm
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

Its a pretty quick and dirty digitization through Image2BBC, I added the text and tidied a few pixels up. I would probably spend and fair bit of time tidying it up more for proper artwork for a game. :wink:
by Dethmunk
Mon Aug 07, 2017 6:53 pm
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

Here's a quick and dirty Mode 1 style Titlescreen too... :wink:

Image
by Dethmunk
Mon Aug 07, 2017 6:27 pm
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

Well Hi-res Mode 1 could work... :-) I prefer more colour, but the resolution would be nice. :D

Image
by Dethmunk
Fri Aug 04, 2017 12:25 am
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

Did a comparison with other 8bit/16bit versions.... the BBC wouldn't be doing too badly against the others... :wink: Actually the BBC version could have the Yellow flooring of the Master System version, to give it more colour. :) Not sure what colour scheme the NES version was going for.. LOL http:/...
by Dethmunk
Thu Aug 03, 2017 11:07 pm
Forum: projects
Topic: Starting a Prince of Persia port...
Replies: 64
Views: 3384

Re: Starting a Prince of Persia port...

I took up the challenge of a BBC Micro Mockup of P.o.P ;-) Check it out..... Hope you like it :D

Image
by Dethmunk
Wed Aug 02, 2017 6:29 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 81
Views: 3234

Re: Acorn Art Thread

Back in the Acorn Electron days I used a type-in program from Acorn Electron User to do artwork. Took hours to produce pictures. I did some lovely stuff, well I thought so anyway. I remember doing a version of the Spy Cat game cover because I thought the one used on the game wasn't very good. LOL I...
by Dethmunk
Tue Aug 01, 2017 12:15 pm
Forum: off-topic
Topic: Elite Dangerous
Replies: 19
Views: 877

Re: Elite Dangerous

I'm Cmdr Dethmunk. Although I usually play solo. I haven't been playing for a while.... I blame my Nintendo Switch. :wink: Permits include: Founders World and SOL. Allegiances: Alliance My Holo-me: http://i.imgur.com/zZ36RvW.jpg I only have a few ships... my fave is the Hammerfist a Cobra Mark IV. I...
by Dethmunk
Tue Aug 01, 2017 11:52 am
Forum: off-topic
Topic: Acorn Art Thread
Replies: 81
Views: 3234

Re: Acorn Art Thread

Dithering is the key. Best combination for 4 colour screens is Dark Blue, Red, Green and usually black. From that you can get loads of pseudo colours. :D Blue/Red - Purple obviously. Blue/Green - A sort of light Blue colour. Red/Green - A sort of Yellow colour. Then obviously Black/Colour for variou...
by Dethmunk
Mon Jul 31, 2017 2:18 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 81
Views: 3234

Re: Acorn Art Thread

Back in the Acorn Electron days I used a type-in program from Acorn Electron User to do artwork. Took hours to produce pictures. I did some lovely stuff, well I thought so anyway. I remember doing a version of the Spy Cat game cover because I thought the one used on the game wasn't very good. LOL I ...
by Dethmunk
Mon Jul 31, 2017 2:14 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 81
Views: 3234

Re: Acorn Art Thread

I did this for Castle Defender too... :-)
I tend to work in Photoshop on the PC working with 4 colours in this case, then convert the image to BBC Scr format.

Image
by Dethmunk
Sun Jul 30, 2017 6:02 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 81
Views: 3234

Re: Acorn Art Thread

I've done several bits of converted artwork for various projects... Dunno if that counts... LOL 8) I've also done graphics for other projects and some mockups (Sabre Wulf BBC/ELK) as well as my own stuff such as Raven Wood. http://i.imgur.com/uYVixDj.png http://i.imgur.com/lKWR40c.png http://i.imgur...
by Dethmunk
Sun Jul 30, 2017 5:35 pm
Forum: adventures
Topic: The Darkness of Raven Wood
Replies: 62
Views: 3204

Re: The Darkness of Raven Wood

Dethmunk, how much memory did you have for the main program after screen memory and location text is loaded in? It's in Mode 5 and to be honest once everything is loaded up it pretty much takes up nearly all the ram that is left roughly 22k I believe. Although someone like Lurkio or others who've w...
by Dethmunk
Fri Jun 30, 2017 11:49 am
Forum: adventures
Topic: Best of the rest?
Replies: 6
Views: 1089

Re: Best of the rest?

Although it came out on BBC.. A BBC and Electron version of The Hobbit with the Graphics!! :-)
by Dethmunk
Fri Apr 21, 2017 4:56 pm
Forum: adventures
Topic: The Darkness of Raven Wood
Replies: 62
Views: 3204

Re: The Darkness of Raven Wood

:shock: =D> =D> :D Hey guys..... OMG!!! You're still working on Raven Wood?!? This is amazing. I never realized you were all so passionate about it. This is awesome. It was just a hobby project to me and you guys have taken it and run... I can't believe you got it all working off physical media. Bri...
by Dethmunk
Fri Apr 21, 2017 3:44 pm
Forum: software: new games
Topic: New Release: Castle Defender
Replies: 30
Views: 2731

Re: New Release: Castle Defender

:D YAY it looks awesome. If this was released back in the day.... it would be a classic I reckon!
Great work. I'm gonna have to give it a proper go now.
by Dethmunk
Fri Mar 17, 2017 1:08 pm
Forum: projects
Topic: Tower Defence Game - Part II
Replies: 23
Views: 1302

Re: Tower Defence Game - Part II

You're welcome Chris. Enjoyed doing those graphics... Looking forward to the finished game. :D
by Dethmunk
Thu Feb 23, 2017 2:11 pm
Forum: projects
Topic: any interest in a character display with sprites?
Replies: 16
Views: 981

Re: any interest in a character display with sprites?

Just tried the demo..... niiice. They are running around pretty quickly I like it. Just what I'd want. I think to make it useful for people like me (no machine code experience) is a very simple and detailed (step by step) documentation on how this all works, what I need to do to get my software to t...
by Dethmunk
Thu Feb 23, 2017 1:51 pm
Forum: projects
Topic: any interest in a character display with sprites?
Replies: 16
Views: 981

Re: any interest in a character display with sprites?

Yes there would be interest.... definitely. :D As Simonsideburns mentions AGD is a great piece of software and I've been able to write 2 games so far. 1 is finished and can be found on my website... http://johnblythe5.wixsite.com/rucksackgames/foggy http://i.imgur.com/ctuDdQx.png This is the kind of...
by Dethmunk
Wed Feb 08, 2017 1:06 pm
Forum: adventures
Topic: The Darkness of Raven Wood
Replies: 62
Views: 3204

Re: The Darkness of Raven Wood

I haven't forgotten Lurkio. Just been real busy. I'm currently putting the finishing touches to another game for the *whispers* ZX Spectrum (Arcade Adventure - Foggy's Quest). :wink: Then I'll return to the BBC/Electron for another fun little project. I'll hopefully get around to doing a little writ...
by Dethmunk
Tue Feb 07, 2017 1:20 pm
Forum: adventures
Topic: The Darkness of Raven Wood
Replies: 62
Views: 3204

Re: The Darkness of Raven Wood

Yeah on the Electron I used it with GoSDC and it worked fine. It definitely won't work with the Tape system. :)
by Dethmunk
Mon Feb 06, 2017 1:18 pm
Forum: off-topic
Topic: New Acorn 8bit? Should there be one?
Replies: 85
Views: 3672

Re: New Acorn 8bit? Should there be one?

As for actual interest, I get what people are saying. That could be the thing that curbs development. The NEXT has created a lot of interest and could spell a new time of bedroom coders producing some nice 8bit stylee games. Certainly with some new Game Creating software starting to appear such as J...
by Dethmunk
Mon Feb 06, 2017 1:13 pm
Forum: off-topic
Topic: New Acorn 8bit? Should there be one?
Replies: 85
Views: 3672

Re: New Acorn 8bit? Should there be one?

The point is its an 8 bit machine. The ethos would have to be in keeping with that. The Master is a good approach. A machine that runs BBC Basic, 512k ram to keep the built in limitations. Keep the expandable rom sockets and interfaces if possible. But like the NEXT introduce more colours to the mac...
by Dethmunk
Sat Feb 04, 2017 5:53 pm
Forum: off-topic
Topic: New Acorn 8bit? Should there be one?
Replies: 85
Views: 3672

New Acorn 8bit? Should there be one?

I was reading about the new ZX Spectrum Next 8bit coming soon. Which I'm fully up for getting. It looks sexy as heck. :-) Surely there must be appetite for a new 8bit Acorn machine? I mean the Master was pretty good, may be something along those lines, but with added sprite handling and screen modes...
by Dethmunk
Sat Feb 04, 2017 5:42 pm
Forum: general
Topic: The BBC Micro In Pixels
Replies: 20
Views: 1409

Re: The BBC Micro In Pixels

Make sure there are plenty of great screenshots, maybe some BBC/ELK compare shots, features on the games (Elite could be a book on its own LOL) REVs, Repton, Superior Software, Peter Johnson, the Sinclair rivals, the BBC contract, famous coders, iconic games, game maps, sprite pages, iconic Box Art?...
by Dethmunk
Thu Jan 19, 2017 2:00 pm
Forum: general
Topic: The BBC Micro In Pixels
Replies: 20
Views: 1409

Re: The BBC Micro In Pixels

I always thought there should be an ACORN coffee table book similar to the Speccy/C64/Atari ones out there. :D
by Dethmunk
Thu Jan 19, 2017 1:55 pm
Forum: adventures
Topic: The Darkness of Raven Wood
Replies: 62
Views: 3204

Re: The Darkness of Raven Wood

BTW I've put the final final file up from Lurkio making the game TurboMMC compatible on BBC Micro's :-) Glad people are liking it. :D

http://johnblythe5.wixsite.com/rucksackgames
by Dethmunk
Fri Jan 13, 2017 10:42 pm
Forum: adventures
Topic: The Darkness of Raven Wood
Replies: 62
Views: 3204

Re: The Darkness of Raven Wood

Awesome! Just had a quick play and the excellent graphics load really quickly which is brilliant for playability. Now get cracking on Foggy as I can't wait to play your Hobbit game later on in the year. Thanks, yeah I wanted to have a go at FOGGY as I'm using a nice little Construction set of tools...

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